toontown-online

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  • Toontown Online 'homage' illustrates emulator quandary

    Disney's Toontown Online was shut down last year, but that hasn't kept fans from working on a so-called "homage" to the game. A team of 24 or so volunteer developers have been working on making Toontown Rewritten with publicly available images and their own skills as programmers and artists. While the team isn't charging players to access the title, its status as a de facto emulator could put it in jeopardy with the Mouse House. Disney hasn't commented on it yet, but copyright attorney Scott Landsbaum noted the quandary that such projects face: "When does a fan homage that is beneficial to your brand cross the line to infringement that can no longer happen?" Analyst Michael Pachter claimed that it was "unusual" for fans to take on such emulator projects, which was rebutted by Raph Koster, who tweeted, "Sorry Pachter, but hasn't EVERY shuttered MMO (and some open ones) been remade by fans?" A similar project for the also-defunct Pirates of the Caribbean Online claims that Disney has given the emulator its blessing.

    Justin Olivetti
    06.18.2014
  • The Daily Grind: Are kids MMOs in danger of dying out?

    As a parent of toddlers, I have often wondered what games I will be playing with them when they get old enough to want to dive into MMOs (if they ever want to, that is). Considering that during this past year we've seen several kid-friendly titles shut down, I'm worried that there might not be any left in a few years. Recall that Clone Wars Adventures, Free Realms, Pirates of the Caribbean Online, and Toontown Online have been terminated in the past 12 months and answer me this: Are kids MMOs in danger of dying out? I can take heart that KingsIsle is still going strong and that LEGO Minifigures Online is in development, but I don't see a lot of interest in studios making MMOs for the much younger set. What do you think? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

    Justin Olivetti
    04.12.2014
  • Disney's Toontown closing on September 19

    Disney's Toontown Online is closing up shop on September 19th. As of August 20th, paid member accounts will no longer feature recurring charges, and memberships are no longer available for purchase. Disney says that all Toons may now play as members for free through the game's closing date. The announcement post also hints at "Toontastic activities and kooky celebrations" on tap for the title's final month. [Thanks Master Von SuperJinks!]

    Jef Reahard
    08.20.2013
  • The Perfect Ten: MMO commercials that take us back

    I don't see a lot of commercials these days. I like to imagine that I'm a one-man force out to frustrate advertisers, ducking and weaving whenever they try to wing a 30-second spot at me. A lot gets through, but I've long since canceled cable, and the only traditional commercials I sit through are the ones for the occasional YouTube video. But there's something about a good commercial that can take us back on a wave of "remember whens?" and community bonding. I hear more discussions about creative ad spots the day after the Superbowl than the game itself. Commercials can even be a time capsule that unlocks memories for us of favorite movies, toys, and experiences. But what about MMOs? Well, they have commercials too, although not as many have made it to the standard airwaves. They're out there, though. Lurking. Emitting nostalgia rays from the past. And I've been hunting them down, looking for commercials that take us back to a simpler, goofier time. A few thousand dead brain cells later, I've got 10 of the margh make it sop pleaze pleaaa... Enjoy.

    Justin Olivetti
    07.18.2013
  • Toontown Online makes it harder for griefers

    We were swimming in the apartment community pool this weekend and were unfortunate enough to be there when a kid was practicing his griefing skills. He was about 10 years old and was doing the standard stuff: throwing trash in the pool and blaming other kids, stealing the other kids' pool toys, and of course calling everyone "gay" when they left the pool and took their toys with them. We see griefers of all ages in the MMOs we play and the kids games are no exception. We've discussed before how games like Toontown Online take steps to prevent griefing with canned chat phrases and passworded friend features. The worst thing a toon in Toontown can say to you is "You stink!" which is really not very hurtful. But it is rather bothersome when it is spammed at you until you are able to escape the griefer, say by going home and gardening. .

    Robin Torres
    07.06.2008
  • Cinemassively: Toontown Friends Forever

    Not only is the machinima hard in Toontown, but the gameplay is even harder! This free-to-play virtual world for kids doesn't appear to have a way to turn off the User Interface (UI). However, even then, you'd need a buddy code just to communicate with anyone to coordinate movements! These setbacks don't deter members of the community, though. There are over 4,000 Toontown videos on YouTube! In this music video, Friends Forever, dating back almost two years, ToonTownGeekFangs gives thanks to the world and friends that have kept them safe.If you have machinima or movie suggestions from any MMO, please send them to machinima AT massively DOT com, along with any information you might have about them.

    Moo Money
    04.19.2008
  • Virtual Magic Kingdom comes to an end

    It's a sad day for for those who enjoy some digitalized Disney magic. It's been decided that Virtual Magic Kingdom, the virtual world developed and released in 2005 to celebrate the 50 year anniversary of the real Disneyland's opening, will be closed for good on May 21. According to an FAQ posted on the official website, the reason VMK is closing is because it was originally intended simply as a promotion for the event in 2005, and has continued to run far longer than they originally intended.Of course, all is not lost for those who subscribe to the cult of Disney. They've already announced a commitment to spend over $100 million in the virtual world space, and they recently consolidated all of their online efforts, including Pirates of the Caribbean Online and Toontown Online, into one division. Their execs already have a firm grasp on the role virtual worlds have to play in building up their brands, so it seems likely that they'll be actively chasing after the casual gaming dollar for the foreseeable future.[Via Worlds in Motion]

    Chris Chester
    04.09.2008
  • The Daily Grind: What's a good first MMO for a child?

    Our Robin Torres writes a column called Gamer Interrupted, about mixing real life with gaming, and it's a wonderful read. In a recent post, the subject turned to how to make MMOs more child-friendly. A few specific titles were covered as well, including WoW and ToonTown Online, but it's worth asking if there are other good first MMO titles that are not only child-safe, but actively worthwhile for a kid to play, either alone or with a parent.Obviously, we can mention Webkinz and Club Penguin, but are there others? Are there, in fact, any non-child MMOs that are safe for children to play?

    Akela Talamasca
    03.02.2008
  • GDC08: Cartoon Network's FusionFall

    We were invited to check out Cartoon Network's upcoming kid-focused MMO FusionFall, and while clearly still in development, it shows a lot of potential. Developed in part by Korea's Grigon Entertainment, makers of Seal Online, QRing, and Gambledon, this is a title with a great deal of pedigree under the hood. Among the notable names on this project are Sam Lewis, former systems and content designer for Star Wars Galaxies; Robert Knopf, recently of Ultima Online; and Richard Weil, the community relations manager for many MMOs, including City of Heroes/Villains, Lineage I and II, Tabula Rasa, and Auto Assault.With so many experienced and creative people behind it, FusionFall definitely stands to make a splash in the 8 - 14 year old demographic that Cartoon Network is shooting for. This isn't to say they don't have a few challenges ahead of them, however. We'll explore this, and show you the trailer, after the break.%Gallery-16922%

    Akela Talamasca
    02.26.2008
  • Mickey goes online as Disney invests in Virtual Worlds

    The Virtual World News site took the time to pick through an earnings call from the house of Mouse, and found that Disney had a ton to talk about when it came to Virtual Worlds. From comments made during the call by company President Robert Iger, their purchase of Club Penguin last summer and the launch of Pirates of the Caribbean Online was just Disney clearing its throat. In addition to an online world based on the film "Cars", the company plans to spend some $100 million on virtual worlds in the coming years.Iger clarified that there were a few reasons for Disney's shift to the virtual. First, the company's franchises are being re-examined for new opportunities. VWs fit in nicely alongside plush dolls, action figures, and kiddie clothing in a marketing agenda. Second, it's much easier to develop and staff a virtual world than it is to design and build a new theme park attraction. That's historically been the only place fans could really get 'inside' their favorite Disney products, and Virtual Worlds are a nice alternative. Finally, he notes that for a younger audience online worlds are just plain more important than they are for older generations. Yet more evidence of the growing cachet of online gaming.

    Michael Zenke
    02.07.2008
  • Disney making online game based on the movie "Cars"

    According to the San Fernando Business Journal, Disney Online plans to release a virtual world game based on the hugely successful 3D-animated film Cars.Disney sees this as a way to keep kids invested in the franchise "for years to come" even without a sequel on the horizon. The article also says that Disney plans substantial future investments in these sorts of projects because they've had success with other titles like Toontown Online and Club Penguin.While games like this don't usually get as much attention from the gaming media, they're arguably no less successful or lucrative than games like EverQuest II. [Via Worlds in Motion]

    Samuel Axon
    11.30.2007
  • Disney's Mike Goslin stresses importance of low system requirements

    Disney Online's Mike Goslin (of Toontown Online and Pirates of the Caribbean Online fame) said in an interview with Worlds in Motion that it's important for MMO projects to "support as low a minimum spec PC as possible." PC gaming is often criticized for being too expensive. You can buy an XBox 360 for $350 or a PlayStation 3 for $400, but a desktop PC equipped with the hardware necessary to smoothly run the very latest games usually costs $1,000 or more. That's a barrier to entry for many would-be PC gamers. Supporting low-end hardware isn't just important for children's and family games. A while back SOE CEO John Smedley told WarCry that "the biggest thing that hurts [Vanguard] is the high system specs." If the MMO genre is carrying PC gaming on its back, shouldn't MMO developers do everything they can to make their games accessible to a large audience?

    Samuel Axon
    11.22.2007