tradeskill-AA

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  • SOE Live 2012: EQII's Chains of Eternity adding tradeskill prestige and much more

    by 
    MJ Guthrie
    MJ Guthrie
    10.20.2012

    Players were so excited about some of the announcements made in yesterday's EveryQuest II's panel on mechanics for Chains of Eternity at SOE Live that the room erupted into applause multiple times. What types of goodies brokered this response from attendees? How about new tradeskill specializations (including a separate AA pool and a gathering sidekick that can harvest rares!), new guild amenities, new adornments, and even adornment removers? Of course, those aren't the only incoming changes. Others include increasing in the level cap to 95, alterations to the mentoring system to prevent AFK XP farming, and new prestige abilities.

  • Players bracing for EverQuest II's GU61 AA changes

    by 
    Jef Reahard
    Jef Reahard
    08.17.2011

    Big changes are afoot in the world of Norrath, or at least the version of it on display in EverQuest II. Game Update 61 is just around the corner, and ZAM has a brief rundown on the major alternate advancement and tradeskill changes coming when the patch goes live. While many players are cautiously optimistic, some are concerned over the fact that such sweeping changes will affect their playstyles. How sweeping, exactly? Well, every character is getting a free AA respec, so there's your first clue. Also of note are the new class, subclass, and tradeskill trees available at level 10. Of particular concern to some is the fact that the Shadows AA tree will now be off limits to characters under level 50, depriving them of some very useful health, power, and run-speed AAs and making life that much harder for dedicated crafting characters. In other EQII news, EQ2Wire offers a brief look at the veteran reward changes hinted at during last month's Fan Faire. While no release date is forthcoming, producer Dave "Smokejumper" Georgeson says that "the design is outlined and we're committed to the concept."