trial-account

Latest

  • EVE Online loosens restrictions on trial accounts

    by 
    Justin Olivetti
    Justin Olivetti
    10.24.2014

    In an effort to draw in more prospective pilots, EVE Online is removing and reducing some of the current restrictions for its trial accounts once the Phoebe update hits on November 4th. Come the update, trial accounts will be able to send and receive ISK without limits, can post in trade chat channels, participate in incursions, and can apply to up to five corporations at a time. While many restrictions on skills will be lifted, those remaining will be easier to identify thanks to a clearer interface. "The goal of these changes is to open up the game to new players so they can explore a greater variety of the content available in EVE," the team reasoned. "We believe getting new players invested in the game early on will keep them playing longer than if we throw all the good stuff behind a subscriber wall."

  • WoW goes free-to-play through level 20

    by 
    Michael Sacco
    Michael Sacco
    06.28.2011

    Welcome! It's a good day to be one of the few remaining human beings who isn't playing World of Warcraft. While previously players who set up a new trial account were limited by 14 days of playtime and a level cap, Blizzard announced today that players on any trial account are able to play the game forever for free. The catch, of course, is that players are capped at level 20 until they upgrade. You can try out any of the races and classes available up through The Burning Crusade expansion, including the blood elves and draenei, with no time limit and no limit on characters created. If you do get the hankering for more WoW thanks to the trial, you can get the digital Battle Chest, which includes classic WoW and The Burning Crusade, for $19.99 (as soon as the Blizzard site works again, anyway). Trying out WoW for the first time with one of these trials? Have a friend who's just starting out and needs a push in the right direction? Check out WoW Rookie, our resource for new or casual players, with topics like: Turn WoW into quality time by playing with a partner Pick the class that's right for you Learn how to run dungeons with groups For a full list of the restrictions placed on endless trial accounts, check after the break.

  • Perpetuum doubling world size, offering free trials

    by 
    Jef Reahard
    Jef Reahard
    03.21.2011

    What's new in the world of Perpetuum? Well, free trials for starters, as Avatar Creations has officially introduced a 15-day grace period for each newly created account. Trial players will not be able to trade items or currency, and they also will be prevented from joining corporations in order to safeguard the game's economy from exploits. Perhaps the biggest update in the world of Perpetuum is, well, the world -- or rather, the world as it will look in an upcoming patch. Avatar's official dev blog details plans to effectively double the size of the planet known as Nia in a patch "planned for about a month from now." The new territory will include six new islands (three of them safe zones and three free-for-all areas). All of the zones will boast infrastructure, NPCs, and materials, and Avatar plans on introducing missions shortly after going live with the update.

  • Breakfast Topic: Why won't they play?

    by 
    Lisa Poisso
    Lisa Poisso
    09.13.2010

    This Breakfast Topic has been brought to you by Seed, the Aol guest writer program that brings your words to WoW.com. Gaming is a social activity ... Well, it always has been for me. I've always played games (from TCG to pen-and-paper RPGs, from the arcade to home consoles) with other people. Any game I enjoyed, I shared with my friends. So when I finally joined my boyfriend in World of Warcraft, I tried getting a few other friends into the game. It was a good way for all of us to stay connected while we were at different schools, as well as replace our D&D and Mutants and Mastermind campaigns until the summer. A few of my friends joined my boyfriend and me in Azeroth. Some stayed, some didn't -- but the majority didn't even want to give WoW a first or (for some) second chance on a trial account. When I asked them why, I was given these reasons: "I don't need four nights of raiding a week." "I don't need to play a game that's gonna act as a second job." "I don't like paying more than once to play a game." "It's too addictive." Though I think some of these are invalid excuses, I will let my friends be until the next game I get into. Do you have friends that just won't try even the trial account? What excuses do they give you?

  • Trial account restrictions and the 30 percent problem

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    02.15.2010

    A few days ago, we posted on a very interesting statistic: Only 30% of all WoW trial accounts make it past level 10. On some level, it's been assumed that this number explains why Blizzard's taking such care to smooth out the beginning game a bit, to make it easier and more fun to stick with the game past level 10 or so. In a large way, this makes sense. But there may be other reasons beyond game play in play as well. If you're picking up a trial account, chances are that you heard about it from a friend or a blog or a news report. But chances are, you were shown or described a massively armored warrior engaged in fierce hand to hand combat on the back of a dragon flying through the air, or a finely robed mage flinging a fireball at the face of the lord of all magic, or something similarly epic. With that in mind, it might justifably get discouraging to show up in game to find yourself dressed in rags, wielding a toothpick, and being sent to collect wolf pelts that inexplicably only drop off about half the wolves you kill. With that in mind, it's easy to see how a trial account user could get bored pretty fast. But for me, there's one other angle that very few people seem to be bringing up: The social angle.

  • FFXI now available as digital download and free trial

    by 
    Michael Zenke
    Michael Zenke
    10.07.2008

    Final Fantasy XI is one of the most enduring MMOs of its generation. Coming up on the game's seventh year of live service, the folks at Square/Enix are making it ever-more accessible to the average player. Recent patches have added in content like NPC allies, eased boss difficulties, and even worked to overcome the game's notoriously challenging level grind. Now the developer is working to make it even easier to get into the game, with some expansions in the client's availability.The game is now available for digital download via the Direct2Drive service! The whole game (FFXI, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess) is available for just twenty bucks. You can buy the game's expansions individually as well. If you're not interested in shelling out cash without giving it a go first, they've got you covered there too. There's now a 14-day trial available via FilePlanet. Head over and check out the perils and promise of Vana'diel ... them Tarus are cute!

  • When it's not nice to share

    by 
    Dan O'Halloran
    Dan O'Halloran
    05.29.2007

    We're all taught from an early age that it's nice to share. But not when it comes to your WoW account info. And I don't just mean e-mail scammers posing as Blizzard employees asking for your password. What I'm referring to is something that is something much more rampant and just as damaging to your WoW account's continued existence: willingly sharing your account information with a brother/roommate/guild mate/girlfriend, etc.For those of you who don't know what I'm talking about, allow me to spell it out:If you're caught sharing your account, Blizzard will ban that account.You'd think this fact of WoW life would be well known, and I believe it is, but many players are choosing to ignore this rule at their own peril. Why? A few rationalizations seem to be popping up over and over.

  • Free Trials: Wonderful, or source of annoyance?

    by 
    Krystalle Voecks
    Krystalle Voecks
    04.30.2007

    Let me preface this by saying that I'm absolutely notorious for giving out free trial codes. You want to check out WoW and see if you like it? Sure! Let me get you a code -- and get myself 30 days free in the process if you sign up. You think your cousin might dig the game since he plays EverQuest, but you're not sure? Here, let me email you a code to forward to them. For you see, I am every inch the devoted WoW fangirl, and I say that without any shame. As such, it is my mission to share the fun! Now, with that said, I think I've easily managed to score four or five months of free time from people converting trial accounts to paid accounts. And as WoW gains even more ground, even hardcore devotees to other MMOs are starting to be curious about what all the noise is about. (Well, okay, maybe that's just my older brother who has been staunchly refusing all my free codes and continuing to play City of Heroes/Villains... But I sense his will starting to falter now that he's hit endgame there. Mwahaha!) Of course, if you listen to Terrorantula on the (European) WoW General forums, trial accounts are everything that is bad with the game. They bring in gold spam mails! They let those advertisers come on and harass us! Now personally, while I'm all for Blizzard writing in some kind of process that immediately bans any account who sends certain gold-selling domain names in chat or mail (and they know who they are) I don't know that I would back the total removal of all free trial accounts.