twilight-isle

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  • Allods Online launches new Renaissance patch, reincarnation system

    by 
    Jef Reahard
    Jef Reahard
    08.04.2011

    Allods Online has just published its first content update since officially launching earlier this year. The Renaissance patch delivers a lot of new stuff, and it's a good thing too since Allods recently surpassed 3.5 million registered players. Those players now have a unique endgame feature to look forward to in the form of the reincarnation system, which allows players to re-roll while keeping their main character. The main becomes what's known as an Ascendant, while the new character (called an Incarnation) inherits certain abilities from the main. Both characters share gold, mounts, potions, and other items, and the reincarnation mechanic "offers the most powerful players in Sarnaut the opportunity to become even more unstoppable," according to the latest Allods press release. That's not all there is to Renaissance, though. Allods players will want to explore new zones like the Twilight Isle and the Cave of Tka-Rik, and there's also a new astral layer in store for spacefaring characters. Last but not least, there's the Happy Hours and Happy Days event, and though it doesn't feature the Fonz or Richie Cunningham, it does bring some nice XP bonuses at least once per month on every Allods server. You can learn more about Renaissance at the official Allods website, and don't forget to head past the cut for the new Renaissance trailer.

  • Allods Online reveals more about... Revelation

    by 
    Justin Olivetti
    Justin Olivetti
    06.17.2011

    Free-to-play favorite Allods Online marches ever closer to Patch 2.0.04. While we got a good look at the interesting Reincarnation system last week, today gPotato is highlighting two of the patch's new areas: Twilight Isle and the Cave of Tka-Rik. Twilight Isle will be the latest end zone to hit the game, with a height requirement of 46 or above to go on this ride. It's no happy carnival, either; the Isle is populated by the Demonic Cult and its deathmetal decor. Players will be tasked with figuring out why the demons are starting to move through the Astral and to stop them posthaste. Among the many new quests to come with the zone is the ability to take out demons with a portable cannon, which automatically makes it the coolest feature we've heard of this week. So far. Tka-Rik's Cave is another endgame challenge, wherein lie many deadly trials that are guarding the secret behind the Revelation. We don't have a firm date for 2.0.04 yet, but the way Allods is promoting it, it shouldn't be too far off!