unity-5

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  • Oculus now an official platform, build target for Unity 5

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    09.20.2014

    Oculus is now an official platform and build target for Unity 5, Oculus VR's VP of Product Nate Mitchell announced during today's Oculus Connect event. A related press release notes that Unity will "now fully support Oculus and the Rift with a dedicated add-on that includes stereo imaging optimizations, 3D audio support, and other features specifically for virtual reality." [Image: Oculus VR]

  • Unity 5 game engine brings advanced lighting, physics and audio effects to mobile, PC and now the web

    by 
    Terrence O'Brien
    Terrence O'Brien
    03.18.2014

    At the Game Developers Conference, or for those in the know: GDC, we got a taste of the new Unity 5 game engine. For most of you, a new engine doesn't mean much, but in the hands of the right people, it can mean more beautiful and realistic games. Unity, which powers any number popular titles, especially on the mobile front, is getting a host of new features for version five. Most notably is a new physics-based shader system and integration of Geomerics Enlighten illumination tools -- that means more realistic lighting and shadows as well as console-caliber visual effects. The engine's audio pipeline has also been rebuilt from the ground up for better performance and more flexibility when it comes to mixing sound and adding effects. But perhaps the biggest addition is early access to WebGL support, which means you'll be able to build titles that work on iOS, Android, Blackberry, Windows Phone, OS X, Windows, Linux, PlayStation, Xbox, WiiU and any modern web browser. As an example, Unity will be demoing Dead Trigger 2 running on WebGL at their booth at GDC.

  • Unity 5 revealed, includes improved lighting, audio

    by 
    Earnest Cavalli
    Earnest Cavalli
    03.17.2014

    Unity Technologies has unveiled the next iteration of its increasingly ubiquitous cross-platform game engine, appropriately dubbed "Unity 5." Described as a "massive update," Unity 5 features a "completely overhauled audio system," physical shaders and enhanced real-time lighting. Additionally, the update delivers an ad-sharing network that should make it simpler for developers using Unity 5 to cross-promote mobile games. Unity Technologies also hopes to expand the engine's already massive reach with the addition of support for the WebGL graphics API. Unity 5 will be available for pre-order from the Unity Technologies store at some point tomorrow. Helpfully, paying for the engine early also grants users access to Unity 4 and all of that engine's remaining updates. [Image: Unity Technologies]