urban

Latest

  • Omlet Beehaus is a plastic beehive for the urban conservationist

    by 
    Vlad Savov
    Vlad Savov
    08.06.2009

    Natural England needs you, dear urbanite, to put on your conservationist hat -- and beesuit, by the looks of it -- and start taking care of a small bee colony. Because, as you already know, you can't have healthy plant life without healthy insect populations to sustain it. At this point, a lot of us might be intrigued -- after all, who doesn't find the idea of homemade honey and a houseful of killer bees appealing? And all would indeed be well, but for the £465 ($790) price of the beekeeping unit, which renders the entire idea the exclusive preserve of the very wealthy and very bored and leaves us poor nature lovers looking on helplessly. Like a bee trying to fly through a window.[Via PhysOrg]

  • CrimeCraft trailer gives a brief glimpse into the urban crime MMO

    by 
    James Egan
    James Egan
    03.24.2009

    The massively multiplayer online game industry will soon be getting an influx of space-based science fiction titles as well as earthbound post-apocalytic MMOs. Another new realm that is going to be explored by game developers like Vogster Entertainment is the urban crime MMO. Their debut massively multiplayer title will be CrimeCraft. We don't have many details on the game beyond the trailer they released and the info they've published so far on their site, but we do know that it's a persistent world 'next-gen' shooter built on the Unreal 3 engine.We've found another glimpse into what Vogster has been up to, though. IGN Videos has a (very) brief trailer showing the CrimeCraft characters with narration explaining obtaining and modifying your weapons. We weren't inspired enough by the trailer to commit crimes of our own by stealing and embedding it for you here, so you'll have to head over to IGN to check out the video footage. We're hoping to speak with Vogster at GDC this week and find out more about this title, so keep your eyes open for more on this urban crime MMO.

  • Realtime Worlds seeking fresh blood for All Points Bulletin

    by 
    James Egan
    James Egan
    09.15.2008

    Some of us here at Massively are excited about the upcoming wave of urban crime MMOs, especially All Points Bulletin from Realtime Worlds. While we haven't seen much in the way of actual gameplay, the degree of customization shown at GDC '08 as well as the video footage of APB's character creation shows some real promise.Realtime Worlds seems to be pulling out all the stops in getting the title ready for beta, and to that end has announced a number of career opportunities on their site. The jobs offered are varied, ranging from concept artists to programmers and database administrators. Check out the full listing and see if there's anything that fits your skillset. They're trying to fill 25 job titles, in addition to taking on multiple QA Testers. At the very least, it's good to see they're bringing in some fresh blood. This title is one we'll certainly be keeping an eye on in the months leading up to beta. How about you? Do you think All Points Bulletin has the potential to fill a new niche in MMO gaming? [Thanks, KnowledgeJunkie]

  • Hope's Aeris bicycle begs to get run over

    by 
    Darren Murph
    Darren Murph
    07.02.2008

    Okay, so maybe Hope's forthcoming Aeris isn't that bad, but it is somewhat hard to believe that sensors were installed in the handlebars to "prevent accidents" if some demented designer didn't fully expect this thing to be a vehicle magnet. Designed for the urban tools hipsters in attendance, this bike is reportedly constructed from Hybrix, a material "supposedly as tough as stainless steel but lighter than aluminum." Beyond that, details are few and far between, but cyclists should be able to find out more when it launches this fall for around five large.[Via ShinyShiny]

  • All Points Bulletin: Can drop-in PvP succeed in the MMO space?

    by 
    James Egan
    James Egan
    05.31.2008

    All Points Bulletin is one of those games that fans of Grand Theft Auto have been wanting for years. Merely saying 'want' cannot convey the unbridled desire that a number of people have expressed for an urban crime game where you're not completely isolated from other players. There is a certain person on the Massively team -- blown away by GTA: San Andreas years ago -- who would go to sleep with whispered prayers in the dark, that his deviant rampages could be shared online with his equally deviant friends around the world, day or night. The allure of this type of game is strong, but equally strong is the likelihood of an overdose on pure chaos. One imagines a map full of amped up Criminals in desperate need of Ritalin, taking to the streets with RPG's and flattening traffic jams in backward-firing tanks, countered by a legion of overzealous Enforcers dispensing 'justice' with reckless abandon. Therein lies the problem: Part of what makes GTA so successful is that as Tommy Vercetti, or C.J. (or any of the other questionable protagonists a player becomes in the legacy title), there's no one else out there who's as badass as you. But what happens when mobs of Criminals or Enforcers of your caliber are turned loose in the city? What if they're even worse than you are? Welcome to the blender.

  • Farmers and Warcraft players in the US of A

    by 
    Mike Schramm
    Mike Schramm
    10.22.2007

    This blog post is careening around the blogsphere at large, and it probably behooves us to mention it here on WoW Insider, considering the points it makes about WoW players. It's a variation on the red state/blue state argument, in that it points out that there are actually more Warcraft players in the United States today than there are professional farmers. And so, says the piece, when someone, be they politician or pundit or newscaster, says that "the real America" is rural farmland where people are more likely to be milking cows than running Karazhan, they're wrong.There are a few problems with this argument, of course, one of which is admitted to in the article: farming and World of Warcraft-playing are hardly mutually exclusive. Just because you read blogs and play MMOs doesn't mean you're not a person who wakes up in the morning and gets your eggs out from under chickens. The other issue is that if you're going to start fighting nostalgia, you're going to lose. Every generation looks at the future (or in this case, the rapidly approaching present) and compares it unfavorably to the past. I've always thought it amazing that someday we will have someone in the White House who knows how to get 30 extra lives in Contra, and that person will probably look at the new holo-vid-games that come out in 2016 and say "when we were young, we played with buttons and thumbsticks!"But back to the issue at hand: it's true-- America is becoming a technological, urban country, and whether you like it or not (politics completely aside, because I know how much you guys like those on this gaming blog), it's a fact that a person on the street is more likely to know what day Brewfest starts rather than when the summer solstice hits. Sure, we're not seeing the latest class changes on the evening news, but we are seeing Warcraft selling trucks, and whether newscasters and politicians are recognizing it or not, the MMO culture is becoming more and more massive every day.

  • Singapore's DSTA launches urban warfare robot contest

    by 
    Darren Murph
    Darren Murph
    01.24.2007

    While it's not unusual for a nation to desire a full fledged robot army to handle its dirty work, Singapore's Defense Science and Technology Agency (DSTA) is actually offering up a reward to anyone who can "build a robot that can operate autonomously in urban warfare conditions." Obviously, the task is easier said than done, but the country is aiming to acquire an intelligent, street-fighting machine that can move in and out of buildings, open and close doors, and most importantly, "search and destroy targets like a human soldier." Notably, anyone (including institutions) in the world is open to participate in the TechX Challenge, but foreigners must collaborate with local partners in their construction. The contest is being created in order to shift away from remote-controlled robots that tie up human resources, but the goals of the project may indeed be a bit lofty for today's technology. Robert Richardson from the University of Manchester, UK has proclaimed that the "competition could present a major challenge to even the most sophisticated robot," and added that doors and elevators would likely give the autonomous drones the most problems. Crafty individuals interested in the admittedly tempting S$1 million ($652,000) reward must (hastily) submit their entry by May of this year, where a few rounds of elimination will eventually end when a winner is chosen in August of 2008.[Thanks, John S.]

  • It's (technically) Virtual Console Monday!

    by 
    Jason Wishnov
    Jason Wishnov
    01.01.2007

    And you know what that means ... new games! Unfortunately, it looks like Nintendo has one hell of a hangover (we can't blame them, we were up till 6 AM ourselves), and they only managed to spit out two rather inauspicious titles: Baseball and Urban Champion, both for the NES. After five hundred points each, we maintain that both playing baseball and punching someone in the face are both far more enjoyable in real life in Wii Sports.And by the way, fellow fanboys, Happy New Year! Did your megaton party involve raucous Wii-playing? As you know, there was a more important countdown in Times Square around a month and a half ago, so if you played right through midnight, wish yourself a happy belated 2007 and check the ball-drop on your TiVo. Just kidding. We know you've already erased that to make room for the next episode of Heroes.

  • NC State preps Lotus Elise for 2007 DARPA Urban Challenge

    by 
    Darren Murph
    Darren Murph
    11.20.2006

    If the Cardinal (or Tartans) think that the 2007 DARPA Urban Challenge will be a gimme, they may want to sneak a peek at the looming competition. Students from NC State's College of Engineering are readying a highly modified Lotus Elise for next year's autonomous vehicle contest, and are working with Insight Technologies as well as Lotus' own engineering group to craft what's likely to be the sexiest unmanned vehicle on the track. Dubbed the Insight Racing team, the crew is loading the whip with "sensors and onboard computers that have been programmed to autonomously maneuver it through an urban setting complete with traffic, intersections and traffic circles." Moreover, the highly-coveted machine will be able to handle its own parking duties (and pose for glamour shots) when the day's done. After finishing 12th overall with just a Chevrolet Suburban in the 2005 Challenge, the Pack hopes its newfangled toy (and subsequent cornering abilities) can propel them to the top come next November.