ut3

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  • Rein: UT3 PS3 likely for this year (in America)

    by 
    Kyle Orland
    Kyle Orland
    11.09.2007

    With just slightly over seven weeks left in the year, you'd think it would be well known whether or not a major release like Unreal Tournament 3 will be available in time for Christmahanukwanzika. But that's just not the case. After being written off as a 2008 release by Midway back in October, Epic's Mark Rein quickly piped up to say that "the goal is still to get the PS3 version of UT3 in stores before the end of 2007." Hopeful, perhaps, but far from a guarantee.Now, a holiday release is looking a little more secure. For one, the game recently showed up on Sony's list of holiday releases for 2007. For another, Rein recently told Eurogamer that Epic is "very close to a release candidate" and that there's a "very solid shot we'll get out this year" in America. European gamers are not so lucky, though -- the lengthy certification process in the continent makes a 2008 release more likely there. That's OK, though. It's not like the PS3 is suffering from a dearth of good shooters.[Via PS3Fanboy]

  • UTIII in America this year? There's a "very solid shot"; Europe? Not so much.

    by 
    Jem Alexander
    Jem Alexander
    11.09.2007

    We were wondering what had happened to Mark Rein - it's been quite a while since we've last heard word from him around the internets. However, an Unreal Tournament III event without him would just be plain wrong, so it's no surprise to hear another load of quotes from him surfacing from a event held in Birmingham yesterday. Eurogamer were there to ask him a few questions but, more specifically, they wanted to know the likelihood of the game being released this year. In early October Midway revised their annual estimates with the expectation that Unreal Tournament III would ship in 2008, instead of late 2007. Mark Rein then went on record to say that Epic was still intending to get the game out before the end of the year and it seems like that will be the reality - for America. Rein told Eurogamer yesterday that Epic are "very close to a release candidate" and they "should have it finished by the end of this week." After that, it heads off to manufacture and distribution. As for Europe, he suspects the release may slip into 2008. But it's not Epic's fault! It's all those pesky languages us Europeans speak. "Europe's a problem because the certification process in Europe takes longer." Rein says, "They're testing all these different languages in all these different countries, so I doubt it'll be released this year in Europe. But I don't know. We'll have to cross our fingers and wait and see." So there's a chance - but we won't hold our breath.

  • Sony announces holiday lineup, still believes in Unreal Tournament 3

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    11.08.2007

    Sony Computer Entertainment America has announced its 2007 holiday lineup for the PlayStation 2, PlayStation 3, PlayStation Network and PlayStation Portable. The full list (posted after the break) contains every released and unreleased title the publisher expects to add to the cacophony of "Buy me!" screams echoing throughout the aisles this festive season. Highlights includes the cringe-inducing PAIN, stealth saga Metal Gear Solid: Portable Ops Plus and Lara Croft gender bender, Uncharted: Drake's Fortune for PS3. You'll also spot a burst of confidence regarding the timely arrival of one Unreal Tournament III, despite the fact that publisher Midway has written it off for 2007. Is Epic Games going to perform an unlikely Unreal miracle, or did someone miss the memo?

  • Midway expects no more PS3 delays in 2008

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    11.02.2007

    Did you know that the American PS3 version of Stranglehold slow-mo dived out the door this week? Midway's destructive Hard Boiled follow-up, like several PS3 games in the past few months, had been pushed off the edge of the calendar so many times that many eventually lost sight of it, played it on competing platforms or just moved on to other things. Midway CEO David F. Zucker recently discussed the predicament following a Top Secret! financial conference call, noting that technical hurdles on Sony's platform initially slowed them down. "For our first wave of next-gen games... lead development has been on the Xbox 360, due to its earlier introduction and larger installed base," said Zucker. "We ran into some technical issues developing for the PlayStation 3 that have taken more time to finalize than we expected." He now considers said issues resolved, however, and expects "PS3 versions of [Midway] titles to ship day and date" with those on other platforms beginning next year. As for Unreal Tournament III, PS3 owners should look for it "as soon as it's ready."Finally, with development hassles supposedly out of the way, Midway can continue work on a soon-to-be-announced title described by Zucker as an "ambitious open-world game." We certainly hope he means the Psi-Ops meets Crackdown adventure we just envisioned.

  • Unreal Tournament 3 on PC Nov. 19 ... PS3 coming 'soon'

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    10.31.2007

    Midway announced today that Unreal Tournament 3 is gold for the PC and will start blowing stuff up Nov. 19. And what about the PS3 console exclusive version? Midway already covered their bases and said they don't think it's coming until 2008, but Epic's Mark Rein said at the time they're still pushing for '07. Midway's press release from today says the PS3 version "will follow soon." We're just curious to know how long after the PS3 UT3 launch will the Xbox 360 version be announced -- Epic has obviously found success on the platform.

  • Wildfires prompt Midway to evacuate San Diego office

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    10.24.2007

    As firefighters battle to control ongoing wildfires in Southern California, almost 1 million people have been forced from their homes in what Bloomberg deems the largest evacuation in California's history. The blazes have also affected businesses, with GameDaily BIZ reporting that Midway employees have been asked to leave the publisher's San Diego offices (one of many spread across the world). In response to less sensitive gamers asking, "But what about mah gamez?!" Midway has provided assurances that its development schedules remain unaffected and that the company's Mortal Kombat, Strangleholds and so forth remain in the hands of employees dutifully tinkering at home.

  • Unreal Tournament 3 demo now available on PC, already benchmarked

    by 
    Ross Miller
    Ross Miller
    10.12.2007

    Call of Duty 4 isn't the only high-profile PC demo launching today. Epic Games has released a demo Unreal Tournament 3. The 741 MB download, currently available at FilePlanet, features three maps (two deathmatch and one vehicle Capture the Flag): HeatRay, ShangriLa and Suspense.Unsurprisingly, there are already performance benchmarks for the game over various gaming rigs, such as this lengthy piece from PC Perspective. The demo description still lists UT3 as coming in November, although the game's publisher Midway doesn't have nearly as much confidence in that release window.%Gallery-4830%

  • UT3 beta demo rocking your PC within two weeks

    by 
    Dan Dormer
    Dan Dormer
    10.09.2007

    Unreal Tournament 3! Unreal Tournament 3! The sequel to Unreal Tournament 2004, which was preceded by Unreal Tournament 2003. Three cheers for Unreal Tournament 3! Epic's grand poobah Mark Rein recently posted on the game's official forums, dropping some details regarding the upcoming "beta demo" scheduled to come out within "the next two weeks." Rein revealed that the teaser will contain online multiplayer and instant action bot play; a perfect aperitif for the diehard UT fans. Non-alcoholic for the under 21 set.It's certainly good to hear things are still on track for the PC version of the game, especially when the PS3 version is expected to slip into next year.

  • Unreal Tournament 3 delayed ... or not?

    by 
    Nick Doerr
    Nick Doerr
    10.03.2007

    A big hubbub has been made due to the announcement that Unreal Tournament 3 has gotten delayed into 2008, coinciding with the PC and 360 releases. But has it, really? First up, Mark Rein tried to comment on the delay announcement at the Epic Forums, but apparently Midway had the thread deleted. He's created another thread repeating what he said, which is basically "Midway felt an obligation to its shareholders to let them know about the possibility of a delay. Our goal is still to get the PS3 version of UT3 in stores before the end of 2007. However, we will only ship it once it's ready and is the best game we can deliver." The good news, he says, is with the extra time the PS3 version will have all the maps the PC version will offer -- so complaining is neither here nor there. You can check out the quote on ThreeSpeech in case Mark's second post gets knocked off the forums again, due to unnecessary flaming on other members' behalf. In any case, the game has not officially been delayed, but it's a warning to expect a delay. For extra dev time, though, we don't really mind. We've got a lot to play this holiday season already.

  • UT3's PS3 timed exclusivity not in jeopardy

    by 
    Dustin Burg
    Dustin Burg
    09.11.2007

    Earlier today, Epic Games' Mark Rein commented on the fact that Unreal Tournament 3's release date is still up in the air and may not make its tentative November release. This news set off whispers of a delay that could push the PS3 version closer to the Xbox 360 version's release date, thus nullifying the announced timed exclusivity. But Rein doesn't like whispers and so clarified his earlier comments and their effect on UT 3's release on multiple platforms.Rein told GamesIndustry.biz that they are still aiming for a November PS3 release and that the 360 version's release date is still TBD. Rein also reiterated the fact that no matter when the PS3 gets done that they will be "shipping the game on the PS3 well before the Xbox 360 version ships". So, no matter if the game ships in November or next year, the 360 version is still slated to be available at a later date. Aww shucks.

  • Unreal Tournament 3 gets 'no guarantee' of Nov. release from Epic [Update]

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.11.2007

    [Update: Not so fast, there. Rein told Next-Gen that "Nothing has changed at this point. We're working toward a November release ... We don't know the specific release date yet and I think it is always prudent to remind our fans that we value quality over release date." While there's still "no guarantee" of a November release, it's nice to know that their plans haven't changed (they just haven't made any yet!).]Epic's Mark Rein made a post on Epic's Unreal Tournament forums last Friday saying there is "no guarantee" of a November release on the PS3. He says they don't know when the game will be completed, but says they want to offer UT3 when it is finished instead of just getting it out the door. Next-Gen interprets this to mean that there may be a delay incoming, meanwhile GI.biz (which didn't link their source material) says that this puts "PS3 Unreal Tournament exclusivity in doubt." The PC version would also be affected by this issue.Remember how we were talking about "happy delays" and "sad delays"? This is a little bigger than a possible "sad delay." It tosses another log -- a major log given the E3 press conference -- on the PS3's delay bonfire. Even though it also affects PC, it's just not a healthy hit for the PS3 to take at the moment on the console front. We're just wondering who's going to talk or spin this story first -- Sony or Epic? There's also no word if this possible delay will push off the Xbox 360 release to give the PS3 an exclusivity window. This is not a game the PS3 wants to lose for the holiday season, but it's also a franchise Epic won't put in danger by being partially done for release.[Via Next-Gen and GI.biz]

  • Everything Unreal Tournament 3 at your fingertips on updated site

    by 
    Nick Doerr
    Nick Doerr
    09.10.2007

    We recently checked out the official site for Unreal Tournament 3, because we love all our PS3 exclusive games equally, and noticed there have been a series of updates that loyal fans may be interested in checking out. Previously only found in a plethora of different places, all the high-res screenshots and videos of the game are listed in one convenient location, saving you the trouble of searching different places for different videos.Their latest updates deal with interviews as well as the videos shown at Leipzig, which are impressive in their own right. There's not really much else for us to say except to check it out if you haven't before, because if you're looking for an all-things-UT3 site, this would be the place. Come November, we'll gladly accept any challengers willing to test their mettle against the PS3Fanboy staff! And we'll gladly get our bums kicked, too.

  • Developers walk through Unreal Tournament III

    by 
    Andrew Yoon
    Andrew Yoon
    08.29.2007

    For the Unreal devotees, it shouldn't come as surprising that Unreal Tournament III is shaping up quite nicely. Already far along in development, this PC/PS3 first person shooter is pushing the boundaries of the already-impressive Unreal Engine even further. Not only are the weapons demonstrated in this video, but the vehicles are, as well. Some of them are quite creative, we have to admit.While we're impressed, we're worried that the current popularity of Warhawk may deter fans from switching to yet another multiplayer shooter. While UTIII and Warhawk have very different approaches to the genre, we hope that gamers don't get too burned out from their endless Warhawk sessions.[Thanks, Daichi!]

  • Epic dedicated to user mods for 360 UTIII

    by 
    Richard Mitchell
    Richard Mitchell
    08.16.2007

    In a response concerning his earlier comments about Blu-Ray capacity, Epic's Mark Rein has once again commented on bringing user created content to Unreal Tournament III for Xbox 360. First, he noted that praising Blu-Ray's capacity was in no way meant as a slight to the 360's DVD format, adding that any extra content could easily be made available for download. Speaking about user created mods, Rein noted, "When it comes to user created mods on the 360 - we will work with Microsoft to find a way to support them." He added that Epic doesn't know what the solution is at this time, and that it will have to wait until after the PS3 and PC versions ships (as well as Gears of War for PC). After that (and some much deserved R&R), Rein promises that Epic will tackle the user created content problem and "figure it out."[Via 1UP]

  • MS softens stance on user created content for 360 [update 1]

    by 
    Richard Mitchell
    Richard Mitchell
    08.15.2007

    Coming from Gamefest 2007, it looks like Microsoft might be changing its tone on user created content. Longtime followers of the Xbox 360 will know that user created content has long been sought after by Microsoft, though it is somewhat hindered by the fact that all downloadable content has to be cleared by Microsoft before it can be distributed via Xbox Live Marketplace. At Gamefest, it was revealed that developers can circumvent this restriction by using what is called Xbox Live Server Platform (XLSP). Using XLSP, publishers can provide content directly from their own servers instead of Marketplace. Of course, such publishers would be solely responsible for all content delivered by these means. Also, use of XLSP by any publisher must be approved by Microsoft. During a panel at Gamefest, someone even asked if it would be possible to create a PC level editor that built levels playable on an Xbox 360. In response, Microsoft Software Design Engineer Zsolt Mathe said, "Even though nobody has done that, I would highly recommend that."Given Epic's recent lamentations concerning user generated content for Unreal Tournament III on the Xbox 360, perhaps XLSP is the answer.[Via BeyondUnreal. Thanks, Dave]Update: 1UP incorrectly states that XLSP stands for Xbox Live Silver Platform. DXL540 informs us that it is in fact Xbox Live Server Platform, which makes a bit more sense. Furthermore, DXL540 sends us an SEC filing from Activision detailing what's possible with XLSP.

  • Keyboard and mouse support for UT3 PS3

    by 
    Ross Miller
    Ross Miller
    08.03.2007

    Epic Games Vice President Mark Rein has confirmed on the official forums that Unreal Tournament 3 for the PlayStation 3 will support keyboard and mouse."[Designer Steve Polge] is confident we are doing it in a way that will be balanced without feeling "gimped" for either side," he said. Rein also added that there will be options to "allow people to choose whether or not they want to allow mixed controller vs. keyboard/mouse games or not." In our recent interview with Rein, he was still unsure if this feature would be implemented.Will the battle for the best first-person shooter controls -- gamepad or keyboard and mouse -- now be fought locally? Is this further evidence that Epic will implement the PS3 and PC cross-platform multiplayer? Our fingers are crossed.%Gallery-4830%[Via PS3 Fanboy]

  • No limit on PS3 Unreal Tournament 3 mods says Mark Rein

    by 
    Jem Alexander
    Jem Alexander
    08.03.2007

    In a recent interview with Joystiq the Vice President of Epic, Mark Rein, makes it clear that PS3 mods for Unreal Tournament 3 will have no limits. "Anything that can put into a level" can be included. ""Level" is a little deceiving now because, with the streaming system that we have, a level isn't just one map anymore. But anything you can put in there, which includes maps, models, Unreal Kismet scripts, Unreal Script, textures, shaders, matinee instructions." So total conversion mods will easily be possible, when utilizing all those tools. Rein summed it all up by saying that "Anything that we can do, you can do." Sounds good to us. Check out the full interview at Joystiq.

  • Mark Rein on Halo 3, 360 UTIII mods

    by 
    Richard Mitchell
    Richard Mitchell
    08.01.2007

    Remember the CVG interview in which Epic VP Mark Rein stated that Microsoft's E3 showing hurt Halo 3? Now the first part of the interview has been published in its entirety, giving a further look at Rein's opinions. One of the more interesting tidbits, after his spiel about the Halo 3 showing, he goes on to admit that Halo 3 will break all of the sales records set by Gears of War. According to Rein, "We've had a nice nine, ten months of being the record holder, and now we're going to get our ass kicked. In a good way." Good form, old man, good form. Rein goes on to discuss the various versions of Unreal Tournament III and Gears of War PC and the fate of its exclusive content (hint).Also worth nothing, in the second part of the interview, which has yet to be published, Rein admits that the reason for the delay of the Xbox 360 version of Unreal Tournament III is that Epic has yet to sort out how user created mods will work on 360. Rein notes that in the "worst case scenario" Epic will submit user created mods to Microsoft for certification and offer them as downloadable content. Rein adds that, "hopefully between now and whenever it is we ship on Xbox 360, we figure out a user-managed way to do it." Our fingers are crossed.Read -- Mark Rein interview, part 1Read -- Epic struggles with UTIII mods on 360

  • Mod restrictions holding back UT3 360

    by 
    Ross Miller
    Ross Miller
    08.01.2007

    Sony's timed exclusive with Unreal Tournament 3 looks to have happened in part thanks to Microsoft. According to Epic Games' Mark Rein (via CVG), unresolved issues with downloadable user mods on the Xbox 360 led the developer to delay the shooter until "some time after the new year." Rein also confirmed this news to Joystiq in an interview to be published tomorrow.Because of the closed nature of the Xbox Live network, setting up a system for PC users to share mods with Xbox 360 users would be challenging, especially since there is no cross-platform connectivity via Microsoft's Games for Windows Live. "And Microsoft's got a very busy Christmas schedule... We just couldn't get enough attention from them to solve that problem," he told MCV."Worst case scenario would be Epic bringing popular mods onto the 360 and putting them through the certification process," Rein told us. "Because that's the way it works today. Or selling them in Marketplace, or convincing Microsoft to let us give some away for free," he said."That's the worst case scenario. Hopefully it will be better than that, but we know nothing yet about how that's going to work and that's why we're totally concentrating on the PS3 right now, in terms of consoles," he said.%Gallery-4830%

  • Sony says they're giving Epic more PS3 support

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    07.23.2007

    For those who haven't caught on yet, there seem to be some issues with the Unreal Engine 3 and the PS3, resulting in delays for some games and cancellations postponements for others. Sony's Phil Harrison says in a Game Informer interview they didn't do enough initially to support Epic in making the UE3 -- which runs the timed exclusive Unreal Tournament 3 -- run properly with the PlayStation 3. He says Epic "isn't a huge company" and that they've "parachuted in some our [their] SWAT team of super engineers to help them." Harrison says this will increase the performance of the engine on the PS3 and gamers will take notice.Although not a red flag for casual observers, when Sony announced during their press conference that they would be putting more support behind the Unreal Engine 3, it showed a passive acknowledgment of an issue. What that issue is -- well, that's up to the lawyers to decide at this point. The lawsuit by Silicon Knights against Epic showed that the UE3 problems weren't just PS3 based, but Xbox developers are having similar issues too. Microsoft currently has "no comment" on the situation. The UE3 problem issue is something nobody wants to talk about, but could be one deep rabbit hole.[Via GI.biz]