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  • After Reset may be the Fallout 3 we never got

    by 
    Earnest Cavalli
    Earnest Cavalli
    11.15.2013

    Before Bethesda acquired the rights to the Fallout universe, there was another Fallout 3 in development. We'll almost certainly never see that game completed, but with any luck a new Kickstarter project can take its place. In development at Black Cloud Studios, After Reset is a post-apocalyptic roleplaying game that, while far from finished, already looks much like the first two Fallout games. Scant gameplay is shown in the footage above, but Black Cloud claims the game will feature a massive global map players are free to explore, so long as they have the water to do so. In their wanderings, players will encounter various tribes, raiders and slave traders - the kind of human detritus you'd expect to find in either a Mad Max film or Fallout game. From a gameplay perspective, After Reset is said to feature a core story centering on your characters, stories focused on each of the game's playable companions and, most crucially, a non-linear narrative that hinges mainly on player choice. The core rule set is a blend of Fallout's "SPECIAL" system and Dungeons & Dragons 3.5, a design decision that Black Cloud believes will make the game instantly intuitive to anyone who has played the earlier Fallouts, Baldur's Gate or Neverwinter Nights. Currently, After Reset has raised $18,065 of its $900,000 goal, with 26 days remaining. Assuming After Reset reaches its goal and makes its way to retail, it will be available on PC, Mac and Linux.

  • Interview: Josh Sawyer on Fallout: New Vegas

    by 
    Kevin Kelly
    Kevin Kelly
    05.05.2010

    Imagine going to work on "Van Buren," the original Fallout 3, as a designer for Black Isle Studios, only to see the title canceled due to parent company Interplay's financial problems. Then, imagine Bethesda buying the Fallout 3 license and developing an entirely different game, which goes on to win multiple awards and accolades. Now, imagine you're brought back into the franchise, as a designer for Obsidian Entertainment, to create a sequel to Bethesda's popular title. Preposterous, you say? Josh Sawyer is the lead designer on Fallout: New Vegas and, after having the rug yanked from under him on the original Fallout 3, he's happy to be working on the latest new Fallout project -- one that will be released later this year. Read on for our conversation with Sawyer. Joystiq: What's your history with the Fallout franchise? Josh Sawyer: I worked on what's called "Van Buren," which was the codename when Black Isle started to work on what would have been Fallout 3, and we had worked on it for maybe half a year, and then it was canceled because Interplay had a lot of financial problems.

  • Former Fallout dev rejoins Interplay for 'Project V13' MMO

    by 
    Ross Miller
    Ross Miller
    09.24.2008

    Original Fallout designer Chris Taylor – not to be confused for Total Annihilation and Dungeon Siege designer Chris Taylor – has re-upped with his former employer Interplay to work on unannounced MMO "Project V13," currently in development with several other members of the Fallout team.While Interplay isn't coming out and saying it, all signs point to this being the Fallout MMO. Besides the Fallout-infused dev team, the company itself reaffirmed plans for the game last April. Even the logo bears resemblance of the Fallout aesthetic, and V13 could stand for either "V13" or if you interpret 13 as a 1337 version of "B", you have Project VB, the initials of which make the codename for Interplay's Fallout 3 (i.e. Project Van Buren) from before Bethesda took the reins. If Interplay's looking to ride next month's Fallout 3 hype train, we'll know more soon enough.[Via EuroGamer]

  • Black Isle's Fallout 3 tech demo released

    by 
    Ross Miller
    Ross Miller
    05.02.2007

    The old footage from a few days back was not enough to satiate old fans of the Fallout series. Fan site No Mutants Allowed is not done giving us goodies about Black Isle's rendition of Fallout 3, codenamed Van Buren, and has released the tech demo for the old version.The download is only 241 MB and purportedly bug-laden and missing turn-based combat. Still, it's likely the last chance die-hard Fallout purists will get a taste of the post-apocalyptic franchise with the old engine. (Not everyone at Bethesda enjoys the Fallout engine, mind you.) NMA has also posted a guide for those working with the tech demo. For those interested enough to take it for a spin, let us know what you think.