Variety

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  • Blockbuster putting GTA IV on the 'new release' wall

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    04.25.2008

    Starting with Grand Theft Auto IV, Blockbuster Video will begin adding video games to the "sacred" outer new release wall. Blockbuster CEO Jim Keyes tells Variety that the GTA IV launch is a "real springboard" for the company and it plans to use it as a centerpiece for moving games to where only the latest Hollywood releases used to tread. Now, granted, if this were before the advent of Gamefly this news would be much more exciting -- although, we'd still have to worry about pesky late fees. Blockbuster has been hurting in recent years as if faces competition from many angles, not the least of which is Netflix. This move for video games in Blockbuster doesn't seem so much like a sign of respect for the growing games industry, but as another desperate move by a company that's struggling to survive.

  • DS Daily: Viva variety

    by 
    Candace Savino
    Candace Savino
    03.29.2008

    Tell us about your games library -- well, the DS portion.Is it full of variety? Do you own a whole different assortment of games? (Perhaps some rhythm ones, some sports titles, a few RPGs, etc?) Or, can the games you own be lumped into one or two general categories?Extra credit will be given to anyone who sends us their answer in graph and spreadsheet form. (Note: Not really! In fact, don't do that.)

  • Variety: Sierra devs need to justify games after Activision merger

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    03.19.2008

    Blizzard might get a free pass when Activision officially takes over Vivendi Games, but the Sierra branch of the company isn't so lucky. Variety reports that Sierra developers will have to justify their games currently in development to Activision executives once the merger is complete and re-pitch their work to survive.Variety believes games expected this year like Bourne, Prototype, Brutal Legend and Ghostbusters are safe, but that games for '09 (titles that we'd probably hear about for the first time at E3) are all in limbo. For example, will there be another Bourne game when it conflicts with Activision's James Bond license? The fate of Sierra titles now lies in the whims of Activision execs.*In case you're justifiably young enough not to know who Roberta Williams is, here's a link.

  • Katzenberg: Video games hurting 'overall home video market'

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    02.27.2008

    Variety's video game blog Cut Scene reports that during a conference call yesterday with analysts that DreamWorks Animation CEO and industry veteran, Jeffrey Katzenberg, partially blamed video games for the paltry performance of Shrek the Third on DVD. Now, let's ignore for five seconds that the third Shrek film was a soulless shell compared to the other installments and take note of a mega Hollywood player like Katzenberg joining the chorus that video games are to blame for an industry's slumping sales.Don't feel too bad for DreamWorks, it stands to gain a nice chunk of change from its licensing deal with Activision for games based on Kung Fu Panda and the sequel to Madagascar. There is also a second Kung Fu Panda game slated for release in the fall tied to the DVD release. As much as there are mumblings of video games cutting into other media's revenue, Shrek the Third's DVD sales are easily blamed on it being a mediocre film -- but nowadays blaming video games is so much sexier.

  • Variety: Grand Theft Auto movie almost happened

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    02.05.2008

    Starting its new video game blog off with a bang, Variety reports that last spring a Grand Theft Auto movie was almost ready to roll into full production. The story goes that after years of trying, some studio actually navigated the bureaucracy of Take-Two/Rockstar and was ready to start production -- "quite possibly" with Eminem as the star. The reason this even came to be after so many years of stonewalling by GTA's rights holders is that current Take-Two chair, Strauss Zelnick, comes from traditional media at BMG music and 20th Century Fox.Variety goes on to say that the movie was so close to being finalized that its own reporters were prepping stories, with sources at Take-Two saying it was a done deal. At the last moment though, the whole thing fell allegedly apart after the publisher couldn't finalize terms with the studio. Whether it was an issue about money or giving away the movie rights (Rockstar is very protective of its brand) is still an unanswered question. Oh well, we've gotten used to movies based on modern mega-franchise games falling apart.

  • Purple Violets released exclusively on iTunes

    by 
    Mike Schramm
    Mike Schramm
    11.20.2007

    Ed Burns' film, Purple Violets, has become the first full-length feature movie ever to premiere via digital distribution on iTunes. As we reported before, he was unable to find a good theatrical offer, and instead chose to make history by bringing it straight to iTunes. Variety wasn't thrilled with it, and our sister site Cinematical thought it was OK, but neither of them saw it on the iPhone's small screen, did they?Of course, you can find out for yourself-- Purple Violets is available right now in iTunes for $12.99. At that price, I might (ironically?) wait for rental, but then again, huddling around an iPhone and sharing earbuds in a nice Italian restaurant would make a pretty cheap date.

  • Variety says Mario Galaxy shows Wii's weaknesses

    by 
    Kyle Orland
    Kyle Orland
    11.14.2007

    Here at Joystiq, we like to have some fun with our Nega-reviews. When the critical apparatus tells us almost unanimously that a game is undeniably good, we like to pick apart their words and find out what small negatives can be found in the overwhelmingly positive whole. This was a bit tough for Super Mario Galaxy, a game that got high praise all around. It wouldn't have been nearly as tough if we'd had access to Variety's review of the game, which went up on Monday.While the Variety review praises the game's original level design and gravity-based gameplay, the majority of the writing picks apart the game's weak story, limited two-player mode and awkward camera controls. What's more, a large portion of the review seems targeted at the Wii itself, from blanket condemnation of the two-handed controller ("Holding the nunchuk, ... and the Wii-mote ... in separate hands, is an awkward arrangement") to criticism of the system's graphical prowess ("Fans may claim that the graphics are good 'for the Wii,' ... but given the vastly superior quality of the graphics in a game like Ratchet and Clank: Tools of Destruction ... Galaxy looks old fashioned and lifeless.")While we can't say we agree with all the criticisms, it's always interesting to see a major outlet going against the tide of positive opinion to create a negative review. You know, a real one.Previously:Variety praises writing in The Simpsons GameVariety takes flak for negative Metroid Prime 3 review

  • The Simpsons Game: Glancing a mainstream review

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    11.09.2007

    Reading entertainment trade publication Variety's review of The Simpsons Game makes it pretty obvious that as video games evolve, and mainstream publications start doing more reviews, so too do the methods of evaluating them. The Simpson's Game seems to be one of those anomalies we're running into more frequently, where the game may not be all that to typical game review publications (and certainly not worth $60), but still presents an experience worth having (Heavenly Sword says "hello"). The games are neither evolutionary nor revolutionary for the hardcore, and so the reviewers give it a whatever score and move on to the next game they have to rate and berate. Variety got a lot of flak for their Metroid Prime 3 review because it was written from a mainstream perspective. They pointed out to their average mainstream audience that Metroid probably isn't the Wii game for them if they don't know "the rules" of a Metroid game -- just think of trying to teach a non-gamer how to play Metroid compared to Wii Sports. In the case of The Simpsons Game, Variety goes and recommends an average game because they believe the writing could sustain their mainstreamer through the experience. While we frequently put gameplay above story, Variety and more mainstream pubs might see things reversed. It may not be all that simple, but it's plain to see that reviews can be influenced by the audiences they're written for.

  • Halo film NOT still in production at WETA

    by 
    Ross Miller
    Ross Miller
    10.30.2007

    Update: The source article cited by 1UP is outdated and concerns the studios' now dashed prospects at the time the Halo film was originally canned. Joystiq regrets the error.The Halo film is not "entirely dead" as director Neill Blomkamp said earlier this month. In fact, preparation for the movie continues at Peter Jackson's WETA Studios while Microsoft pursues new distribution partners, according to a report in Variety (via 1UP).Concerning the previous deal that went sour, Ken Kamins, a representative for Jackson and partner Fran Walsh, told Variety that Universal had a meeting on behalf of both studios with the filmmakers just prior to a significant payment due date."Basically, [the studios] said that in order to move forward with the film, the filmmakers had to significantly reduce their deals," said Kamins. "They waited until the last minute to have this conversation. Peter and Fran, after speaking with their producing partners and with Microsoft and Bungie, respectfully declined.""We're very confident this film will move forward with the creative partners intact, who will take the film to production," said Kamins, who also noted that everyone involved is still confident with Blomkamp as the director.

  • Apple cutting iTunes pricing on TV episodes?

    by 
    Joshua Topolsky
    Joshua Topolsky
    09.07.2007

    According to a report from Variety today, the Jobster and crew aren't stopping at iPhone price cuts. If you believe what the entertainment rag has to say about iTunes, the word on the street is that Apple is hoping to halve the cost of TV shows, dropping the $1.99 price to just $.99. Variety claims three separate sources have indicated that the Cupertino juggernaut has gone as far as telling networks and studios about the price drop, and that the plan was actually the cause of NBC's departure from the music / TV / movie download service. Apparently -- as with the Peacock network -- other providers are balking at the change, particularly when it comes to DVD boxed sets, as $.99 per-episode downloads could impact sales that many studios rely on. The paper goes on to claim that studios are interested in the idea of tiered pricing for older and newer shows (offering something like The Brady Bunch at a lower price than last week's episode of Lost), though Apple is resistant to the concept. Still, the report is largely hearsay at this point, so until we get some more solid facts, we're treating this as educated speculation.[Thanks, Xavier]

  • Variety's Metroid Corruption review highlights message conflict

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    08.29.2007

    The Variety review of Metroid Prime 3: Corruption just goes to show the ramifications Nintendo's message that the Wii is a casual system can cause a title like Metroid. Just forget the debate if Nintendo abandoned hardcore gamers, or gamers abandoned Nintendo, for just a little bit. Like we went over in Joystiq podcast #14, whoever did what to whom, the two are currently experiencing what professionals might call "marital issues." The thing this review by Variety showed is that a mainstream publication notices something wrong with a non-casual title on a perceived casual system. Variety ends the first paragraph of the review saying, "Ultimately, gamers looking for a well paced, thrill-a-minute shooter with a compelling narrative are going to be disappointed. 'Halo' this ain't."The Variety review has some kind words for the game, but it seems so clearly written with the realization that the marketing of the Wii console as a casual system doesn't click with this game. Another scathing point they make is Metroid is more "tedious than epic," they say the boss battles are "exhaustive affairs requiring dedication, patience, and most importantly, a familiarity with the vocabulary of videogames: double jumping, circle strafing, shooting weak points for massive damage, etc. Those who previously used the Wii only for party games will need a 13 year-old boy to explain it all." Whether this analysis is right or wrong isn't the point, 10 million people may own a Wii, but how many of those people actually move beyond the casual titles or would purchase a game like Metroid? The Wii was sold on casual fun, Metroid is not -- to an outside consumer -- a Wii title.

  • DS Daily: Variety - is it really the spice of life?

    by 
    Alisha Karabinus
    Alisha Karabinus
    05.27.2007

    We're curious ... when you're not playing the DS, what are you playing instead? Are you filling your non-handheld time with the Wii, or even -- gasp -- another system? That's where this blogger tends to fall of late; between the Halo 3 Beta and the recent release of Catan on the Xbox Live Marketplace (we love the boardgame), there's a little variety in the gaming schedule of late. After all, for those of us who aren't Poké-fiends, the last few weeks have been a little more on the mediocre side of things ... which, considering our continuing obsession with Puzzle Quest, is probably a good thing for the ol' wallet.But we do wonder what other games take your fancy. Perhaps World of Warcraft or another MMO? Are you one of the seven people who've bought a PS3? Next week, we figure Mario Party 8 will suck up tons of free time, so we're getting that non-Nintendo gaming in now. How about you? Are you sticking with your beloved DS, or do you sometimes branch out a little?

  • How did various media outlets report the FTC gaming report?

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    04.14.2007

    Here's some light weekend reading about politics, the media and gaming. Earlier this week the U.S. Federal Trade Commission released a report about the gaming industry. The real fun for industry folk was seeing how all the various media outlets would report the news and what their headlines would be. Below is the list, shamelessly ripped-off from Dennis McCauley over at GamePolitics, of various media outlets and their take on the report: FTC says content curbs fall short - L.A. Times Report says the young buy violent games and movies - NY Times FTC: self-regulation of violent content working - Beta News Children still see ads for violent content - Advertising Age FTC scolds marketers about violent content - AdWeek FTC: violence still marketed to youths - Hollywood Reporter Report: Violence still aimed at kids - Variety FTC violence marketing report show general compliance - Broadcasting & Cable FTC Report: Violence Still a Problem in Marketing - TV Week FTC: game industry self-policing improving - GameSpot FTC: M-rated games still marketed to minors - Next Generation FTC: games are better regulated than music, movies - Ars Technica FTC report: mixed reviews on industry's ability to self-regulate - Joystiq FTC: game industry stricter than movies, music - Kotaku FTC report praises, spanks video game industry - GamePolitics As McCauley asks in his headline accompanying the list above, "Were these media outlets reading the same report?" The various headlines make us think of the classic question: If a tree falls in the woods and nobody is around to see it, does it make a sound? Some say yes, some say no, some say it explodes into various pieces, some say the Earth Mother picked it back up, some say there is no tree. The various headlines and the stores with them is a good read on the diversity of voice in the media -- especially when it comes to gaming.

  • Video Marketplace tops similar services

    by 
    Richard Mitchell
    Richard Mitchell
    12.22.2006

    Variety -- our go-to source for gaming journalism -- praises Microsoft's Xbox Live Video Marketplace in a recent article. While no specific numbers are mentioned, the article claims that sources have confirmed that Microsoft's download service is outperforming several similar services -- in particular, Amazon's Unbox service. The article further notes that this is from a user base of only 3.5 million Xbox 360s in the US, versus other services that can be used by anyone with a broadband connected PC. Another interesting note, HD versions of movies are downloaded far more than standard versions. What's the big difference between other download services and Video Marketplace? It's simple, Video Marketplace puts movies right on your TV. Other services allow users to download movies to their PC, which isn't exactly optimal for movie viewing. Sure, some people have the know-how and the hardware to get PC movies onto a TV, but it can be daunting for the average viewer. Variety expects that the movie download boom won't really begin until more services offer the same easy functionality -- something Apple's upcoming iTV claims to do. We have to admit, we were skittish when the Video Marketplace launched. However, as new content keeps rolling in (The State FTW!) we're finding more reasons to skip the video store. How often do you use the Video Marketplace?[Via Planet Xbox 360]

  • Apple and Wal-Mart to bury the hatchet over movie downloads?

    by 
    Cyrus Farivar
    Cyrus Farivar
    09.29.2006

    According to a recent article in Variety, Apple is in early talks with Wal-Mart over a way to get iTunes downloads to finally play nice with the commercial giant. Apple wants to team up with Wal-Mart to get access to the retailer's massive title selection, while Wal-Mart is attempting to gain a foothold (or at least a revenue stream) in the downloadable movie sector; at this point, though, it's unclear how these tense negotiations will affect Wal-Mart's plans to roll its own digital video options. The Hollywood publication also reported that 40 percent of studio DVD sales go through Wal-Mart, which means that both movie studios and the gargantuan retailer need to quickly figure out how to adapt to this whole internet thing (we hear it's getting big nowadays).

  • Variety.com PS3 report confirms absolutely nothing

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    03.06.2006

    OMFG, Variety scooped the PS3 release date?! There's a deceptive rumor circulating various gaming sites that Variety.com's profile of Sony CEO Sir Howard Stringer reveals official information about the PlayStation 3 release date. Numerous claims report that within the article Stringer confirms that the PS3 has been delayed until the holiday 2006 season. Let's take a closer look:"Sony's new PlayStation 3 was widely expected to be introduced this spring, but will be delayed as the company fine-tunes the chips that are crucial to the success of the console's Blu-ray function... Sony will roll out the PS3 by year end, in time for the holidays. If PS3 "delivers what everyone thinks it will, the game is up," Stringer boasts."Stringer has said absolutely nada (on record) to Variety.com about the PS3 release date. Instead, the article simply offers further speculation about the console's debut. Sorry folks, we're still in the dark. The question is, why does Sony want it that way?