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  • Massively Interview: Marvel Heroes' Magneto makes his mark

    by 
    MJ Guthrie
    MJ Guthrie
    12.07.2014

    Heroes are all well and good, but there is plenty of fan love for the villains. There's just something about those bad boys and girls redeeming themselves that makes those characters so interesting. Gazillion knows this and has responded by releasing Magneto, the latest of the playable villains, to the Marvel Heroes lineup. Fans of Professor Xavier's long-time nemesis/friend can now jump in and command the forces of magnetism to defeat foes and destroy the environment. We chatted with Creative Designer and Community Manager Ryan Collins about this latest addition. We even gleaned a few snippets about the upcoming Axis One-Shots and got a release time-frame for the Spider Girl enhanced costume. For those who want to see Magneto in action, we've also included his official trailer. You can also tune in to Massively TV on Monday, December 8th, at 9:00 p.m. EST to watch him live.

  • EVE Online's Rhea update launches with photo-realistic spaceships

    by 
    Justin Olivetti
    Justin Olivetti
    12.05.2014

    The many sleek and styling spaceships of EVE Online are about to get a visual upgrade with today's Rhea update, thanks to something called physically-based rendering. By applying this tech, spaceships will have "a natural, photo-realistic look." Of course, when it comes to visuals, they must be seen or they didn't happen. So see! After the break, that is. CCP says that this new tech will be initially limited to spaceships but eventually will be used on stations and other space objects. You can also check out the patch notes for Rhea as well.

  • Expect zero seizures from today's Black Desert features reel

    by 
    Bree Royce
    Bree Royce
    12.05.2014

    OK, so you don't like the spazzy shaky-cam and motion-blur of Black Desert's videos. Fortunately, you can turn it all off inside the game. Even more fortunately, there's more to the game than bouncing-off-the-walls, eye-spasm-y hack-'n'-slash, as today's video from Daum demonstrates. There's farming, fishing, boating, gathering, and other crafting skills, plus what looks like an elaborate minigame attached to harpooning sea critters. There's also an extended section on horse taming and associated mount activities like mounted combat. (The horses are gorgeous.) The sandbox is slated to enter closed beta in South Korea on December 17th. The video's below!

  • Check out Black Desert's combat in a new video

    by 
    Bree Royce
    Bree Royce
    12.04.2014

    Are you keeping an eye on Black Desert, the Korean sandbox MMORPG headed to open beta on December 17th? Then you'll probably want to know how combat looks and feels, right? I won't lie -- Massively commenters have called it "nauseating" for a reason, but maybe this style of visceral action-combat is your thing. I'd be turning off camera-shake in no time, personally, but it's pretty cool all the same. Check it out in a new Daum video courtesy of MMO Culture below.

  • Infinite Crisis dredges up Swamp Thing

    by 
    Justin Olivetti
    Justin Olivetti
    12.03.2014

    Swamp Thing, you make my heart sing! You make everything groovy... especially when you show up to stomp evildoers with the power of peat. Coming to Infinite Crisis on December 17th, Swamp Thing will be the newest super-powered character in the game. According to his description, "Swamp Thing can endure tremendous damage and is capable of complete regeneration. He also has control over plant life, and can command it to do his bidding." We've got a video preview of Mr. Thing after the break, so check it out and then hug a tree afterward so that you'll end up on his good side. [Source: Turbine press release]

  • Black Desert rolls into open beta on December 17th

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.02.2014

    We still don't know hard details on when Black Desert will be coming to the US, but it's not going to happen before the game launches in its native Korea. The game is entering open beta testing in Korea on December 17th, so it means we're that much closer to any launch date information. It will be free-to-play with a cash shop, and it appears to be launching with just four playable gender-locked classes; adding additional classes this late in testing seems unlikely. Steparu also has a preview of suspected cash shop items, which include cosmetic armor sets, dyes, skill point reset items for both players and their mounts, and similar fare. It's about what you would expect, in other words. You can get a sense of the game by checking out the trailer just past the break, showing off some of the variety in the character creator as well as the game's fast-paced combat.

  • Ubisoft's action-driving MMO The Crew launches today

    by 
    Bree Royce
    Bree Royce
    12.02.2014

    Ubisoft's "action-driving MMO" The Crew launches worldwide on PC and multiple consoles today, but before you can drive your roadster across a virtual map of the USA, you'll first have to download the time-honored day-one patch. The patch flips on drivehub challenges and the faction war as well as fixes a slew of UI, PvP, and stability bugs. Ubisoft's Serkan Hasan assured reporters last week that game would be free of the turmoil that usually accompanies MMO launches. The studio had taken criticism from refusing to grant launch previews to media because MMOs are just too hard to review without all the players in place. The standard version of the game is available for around 60 bucks, depending on your platform and retailer of choice. The launch trailer is below.

  • Shards Online has big plans for balancing crafting vs. loot

    by 
    Bree Royce
    Bree Royce
    12.01.2014

    Yesterday, Citadel Studios released a video dev blog highlighting how crafting will work in its upcoming sandbox, Shards Online. Lead systems designer Bruce "Logrus" Bonnick explains that the team will balance looted and crafted items by making those items truly distinct. "Rather than make loot and crafting compete with each other, I prefer to kind of have them co-mingled," he says. Different properties will exist on gear depending on how it is acquired, thereby suiting different playstyles. Massively's MJ explored the current build of the game with Citadel's Derek Brinkmann over the holiday weekend via livestream. Shards Online's second Kickstarter reached its $50,000 goal last week. The crafting vlog is below.

  • ArcheAge launching in China in July 2015

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.01.2014

    If you want to relive the experience of ArcheAge's launch again or just love seeing the game come out in new regions, you'll want to keep your eyes on the game's Chinese version. Tencent Games recently announced that the game will launch in China in July of 2015, complete with some exclusive content to entice players who may have already heard of the game. Players in the Chinese version can look forward to what appear to be panda-styled gliders, special pets, some new costumes, new ship designs, and traditional Chinese house designs. No word has been released on business models, although it's almost a given that the game will be free-to-play as it is almost everywhere else in the world. Let's hope for a smooth launch for Chinese ArcheAge fans free of bugs and game-breaking exploits.

  • Warlock class welcomed to Blade & Soul with new trailer

    by 
    MJ Guthrie
    MJ Guthrie
    11.30.2014

    The eighth class for Blade & Soul was formally revealed at Tencent Game's annual Carnival (TGC2014). Together with NCsoft, the studio announced that the Warlock is joining the lineup and revealed a trailer to give a hint of the class's abilities. Similar to a Summoner, the Warlock calls various companions to his side in battle and uses a variety of spells to inflict damage and erase buffs on enemies. An interesting Warlock ability manifests itself in PvP: They can steal the abilities of enemy players and use said abilities against them. The Warlock will be available on the Korean server this December and will arrive on the Chinese server at an undisclosed future date. Want a small taste of what's to come? Check out the action in the clip below.

  • Bless Online offers combat peek in latest trailer

    by 
    MJ Guthrie
    MJ Guthrie
    11.29.2014

    Bless Online's second closed beta is coming up soon, with testing beginning on December 16th and going on until the 22nd. But hopeful testers don't have to wait until then to get a glimpse of the game's combat; Neowiz has released a brief combat trailer that shows off various fighting styles and their accompanying skills. Unlike the official trailer, this one is filled with in-game footage, complete with a peek at the UI. Check out a bow, sword and board, mace, and two-handed axe in action in the video below.

  • Path of Exile plans a massive PvP update for patch 1.3

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.29.2014

    Path of Exile focuses each of its major updates around a certain element of play, and the next patch is no exception. For the 1.3 update, the development team is focusing on massively expanding and improving PvP. The patch will contain new challenge leagues (one of which is shown off in a video just past the cut), new items, and a passive skill tree improvement, but that's small time compared to the huge changes coming for PvP fans. Tournaments and PvP seasons are both being introduced, with the first season containing an alternate art item as a prize. There's also a new PvP master being added to the game, allowing you to clear your daily quests via PvP. Last but most certainly not least, players will have the option of creating PvP-only characters that start out at level 28, although they'll still have to hunt down their equipment on other characters. It's a big update, and it's currently scheduled to hit the live servers for the game on December 12th.

  • Descendants Kickstarter promises 'real freedom of choice'

    by 
    Justin Olivetti
    Justin Olivetti
    11.28.2014

    One thing you can say about Descendants, a new space sandbox that's asking for fan donations via Kickstarter, is that it's certainly not lacking in ambition. This creators of this sci-fi title promise that players really will make a difference: "Our main goal is to create exciting game mechanics with real freedom of choice." The rundown of Descendants' proposed feature list is staggering: The game will have 20 playable races, 50 base classes, 20 prestige classes, crafting, land ownership, and a full-fledged political system. Cities can be built and spaceships designed from the inside-out. Of course, this sort of ambition doesn't come cheaply; Descendants is asking for $900,000 to get this game cooking. The team created a 40-minute overview video of the project that you can watch after the jump to see if this is a game worthy of your interest -- and your dollar.

  • Icarus Online releases trailer for The Evil Desert

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.25.2014

    We have to be honest and say we don't know a whole lot about Icarus Online, due to the fact that it hasn't been released over here and isn't in a language that most of us can speak. Those are barriers to education right there. But we do know it's getting a new expansion, and a trailer for that expansion is available just past the break. The expansion is dubbed The Evil Desert, and you can guess what the focus is from the title alone, really. It's not a benevolent tundra. From the trailer, it should feature new storyline quests, at least one massive new boss, and a lot of people speaking ominously whilst conjuring cards. Check out the trailer for yourself just past the break; it'll take only a minute of your time.

  • A glance at Civilization Online's robust character creator

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.25.2014

    Let's cut to the chase: Past the break, we have two videos embedded showing off Civilization Online's character creator, which you can use the next time anyone starts talking about the challenges of body sliders with stylized art. It doesn't take much to see that the characters here are pretty heavily stylized, but despite that, the character creator features a huge array of options, sliders, and details. Many of the creation options are controlled by a grab-and-pull system similar to the one seen in The Sims 4, making adjustments to body dimensions more instinctive. There's no official timeline for when Civilization Online will come to the US, so you'll have to either wait or get familiar with Korean if you want to try this out for yourself.

  • Project HON trailer offers half an hour of mechanized action

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.24.2014

    Project HON appears to be more or less the sum total of everything you could expect to see from a mecha shooter. What's the story? What's the main game mechanic? What's the business model? The correct answer to all of those questions, as you can see in the trailer past the cut, is that none of those questions matter right now because just look at how gorgeous it all is. And it's not just the Unreal Engine 4 graphics on display. Over the course of the video you will see a robot that transforms into an aerial weapon platform or a motorcycle, a robot wall-running while shooting, and giant robots that climb into and dock with even bigger robots to have a Pacific Rim-style smackdown fight. No other details needed. Jump on past the break to watch the full trailer; let's not sully this moment any further with words.

  • Blade & Soul teases a new Shaman trailer, gives us a sad

    by 
    Bree Royce
    Bree Royce
    11.24.2014

    Have you got 35 seconds? Good! Because 35 seconds is all you'll need to watch this new Blade & Soul trailer featuring the Shaman class, whose pistols and magic cards are probably not what most western fantasy fans think of when they think of Shamans, that's for sure. Then you can feel free to spend the next couple hours moping because we still don't know whether the game will ever land on our hard drives. Enjoy!

  • Skyforge details the Berserker's rage mechanic

    by 
    Bree Royce
    Bree Royce
    11.24.2014

    A new Allods Team/My.com dev post today reveals yet another class for upcoming sci-fantasy MMORPG Skyforge: the Berserker. Wanna rush into battle, smash enemies in the teeth with a giant chainsword, dish out massive AoE damage, and annoy opponents with AoE crowd control? Of course you do. But there's a catch: This classic RPG archetype comes with a rage mechanic. The Berserker's powerful attacks consume Rage. Outside of battle, they only have half their maximum level available but once engaged in a fight, damage inflicted upon or by the Berserker will cause their Rage to build and rapidly reach its limit. Only then will the Berserker be able to use their most effective abilities - inflicting massive damage on all who would oppose them Skyforge concluded its first tech beta period last week. Check out the Berserker trailer after the cut.

  • Warframe's Archwing update hits consoles

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.21.2014

    Ready to go to space in Warframe? Just kidding! You're already in space. The whole premise is robotic space ninjas, after all. But the Archwing update that just dropped for consoles yesterday lets you slip past obstacles like "not being able to fly in space" by... well... allowing you to fly in space. The Archwing is a harness that lets you fly in space. This, from a practical standpoint, means that you get to enjoy spaceflight antics without spaceships. Aside from the eponymous Archwing systems, the update also adds a new (equally eponymous) Warframe, more visual customization options, and a new reputation system allowing you to represent one of six Syndicates. So if you're floating about on consoles with Warframe, you too can now enjoy all of the fun of spaceflight without a spaceship. Hopefully not including the harness accidentally detaching whilst you're accelerating, leading your body to go hurtling off into space at a trajectory you can no longer control forever. [Source: Digital Extremes press release]

  • MapleStory 2 shows off a new trailer for G-Star 2014

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.21.2014

    MapleStory 2 looks pretty different from its predecessor, but it still has its heart in the right place. You can see some of that on display in the game's latest trailer, released as part of the G-Star 2014 festivities going on right now in South Korea. The are ducklings to ride, walls to climb, and boss monsters for huge numbers of players to desperately thwack at until they die. Nature of the beast and all. The game's next beta test has also been confirmed for January of next year, although it will not be a global test at this time. This new test will include 32 new areas for players to explore, more classes to play, and a new Shadow World with open PvP. More player customization and creation options will be unlocked as well. While you might not be able to participate in the test yourself, it'll at least help to know it's hurtling toward completion.