virtualconsole

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  • Virtual Console titles available by December

    by 
    Nikki Inderlied
    Nikki Inderlied
    11.01.2006

    We understand that next-gen games are a really big deal, but those upstairs in the big companies already realize that we are willing to pay money for those games lost or forgotten. Nintendo has a huge gaming history under its belt and they are bringing back the childhood glee with the Virtual Console. A whopping 30 titles will be available by December. The list is divided by system and can be viewed after the break! [Thanks to everyone who sent this in!]

  • Wii launch window: 32 Wii games, 30 VC games

    by 
    Christopher Grant
    Christopher Grant
    11.01.2006

    Nintendo has blasted out a list confirming the 32 Wii and 30 Virtual Console games (spanning five consoles) that will be available in the five weeks between the system's November 19th launch and the end of 2006. We're not sure exactly which games may not make that November 19th launch date, but it seems reasonable to presume the VC games will be there on launch day, previously dated titles like Zelda, and the 530 GameCube titles they're eager to remind us will work from the get go. Nintendo does remind us that "The Legend of Zelda: Twilight Princess emerges [Ed. will emerge?] as this season's video game masterpiece." Hey, way to throw that third party trash to the curb! We agree it stands head and shoulders above some of the more forgettable entries filling up this list (we're sure Happy Feet will be a slightly less impressive masterpiece), but it's nice to see them being so candid about it. Check out the entire list after the break, and let us know if there's anything missing that we thought would be there. We'll start: Ubisoft's forgettable WWII dogfighter, Blazing Angels. It came out for the Xbox 360 in March, was confirmed by Ubisoft to be a launch window game in August, was again confirmed by Nintendo to be a launch title in September, and now it's evidently missing. What's up? See also: PlayStation 3 launch window titles announced [Thanks for all the tips, everyone!]

  • Wii's LiveMove could be building block for industry's future

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    10.25.2006

    We were skeptical about AiLive's motion-making development tool when it was announced earlier this month, but after seeing a tech demo of LiveMotion in action, we're convinced it can produce novel work. The problem is the price. At $2,500, LiveMotion is only attractive to a select crowd and excludes smaller parties who will likely turn to Microsoft's XNA project for a more affordable creative outlet.Nintendo should consider setting up a program, like XNA, that would invite indie game makers and hobbyists to explore Wii's ingenuity. The DS's success has shown that there's an interest, a market, for small quirky games -- it's what Jaffe was getting at; an era of churn'em-out hits. With Wii, Nintendo could p0wn this niche.

  • Rumor: Buy 5,000 Wii points, get a free VC controller

    by 
    David Hinkle
    David Hinkle
    10.12.2006

    Do you have your abnormally large grain of salt in-hand? Good, hold on to it through this one, as there is no official confirmation from Nintendo regarding this claim. However, according to Vooks, gamers in Japan can receive a free VC controller by purchasing 5,000 Wii points (5,000 Yen, or $41.85 US). They fail to link to any credible source or official statement from Nintendo in their article, so as of now we're considering this a HUGE rumor.[Thanks Mykie!]

  • Like a Phoenix from the ashes: Nintendo World 2006

    by 
    Jason Wishnov
    Jason Wishnov
    10.11.2006

    Okay, so it's not Space World, the legendary Nintendo-only event whose last appearance occurred in 2001. Nintendo's announcement of a new event, however, named Nintendo World 2006, certainly conjures fond memories. The event, which takes place over a mammoth ten-day period from November 3rd to the 12th (and again on November 25th and 26th), will feature hands-on playtime with the Wii and some of the hottest new DS titles. Best of all, it's open to the Japanese public, and completely free. Awesome.While it's unknown if Nintendo will be making any major announcements at the event, it's understood that they will, at the very least, announce more specific details of the Virtual Console service (read: launch titles) a bit closer to Wii Day. What better place to spring some good news on the unsuspecting Japanese?(The image is a personal favorite, from digital artist Greg Martin. Check more of his work here.)

  • Square Enix on the Virtual Console

    by 
    Alisha Karabinus
    Alisha Karabinus
    10.06.2006

    Time for more guessing games -- Square Enix has confirmed that they will be supporting the Wii's Virtual Console, but they're not giving up the goods on what games we might see. The possibilities, considering their long and storied catalogue, are vast. But with their sudden penchant for remaking games for the GBA and the DS, we might not see some of the most beloved titles, like Final Fantasy VI. Perhaps we'll see Chrono Trigger, hailed by many as one of the best RPGs of all time. Anything else you'd like to see from Square Enix? Let us know!

  • C64 games to hit Virtual Console

    by 
    Alisha Karabinus
    Alisha Karabinus
    09.28.2006

    For those of you out there who fill your hobby hours with finding new and innovative ways to bring Commodore 64 games to new platforms (like the DS), we're sorry. Epyx is trying to trump you. On the bright side, at least we can enjoy some old school action on the Virtual Console. Epyx was responsible for a long list of titles in the eighties, and since there's no confirmation on precisely what they'll be offering on the Virtual Console ... that's right, it's speculation time. What would you shell out five bucks for?If you need us, we'll be busy practicing our Hot Doggin' in anticipation of Winter Games.

  • The interactive Wii cost calculator [update 2]

    by 
    Jason Wishnov
    Jason Wishnov
    09.21.2006

    Let's face it: the true "price" of the Wii is nowhere close to two hundred and fifty dollars. It varies wildly from person to person, dependent on launch titles, extra controllers, and virtual console points. That's why some clever folks at N-sider.com have put together a lovely calculator for you, to determine how much you'll be spending come November. It gives accurate descriptions of all confirmed launch titles, and takes into account just about everything you could possibly desire ... except, unfortunately, an SD card. Still, with the limited number of Virtual Console titles at launch, the chances that you'll be needing a additional storage immediately are pretty slim. Check below for the entire Wii Fanboy staff's expected costs!Jason Wishnov - $476.94Extra controller w/nunchuk, classic controllerZelda: Twilight Princess, Super Monkey Ball: Banana Blitz2000 Virtual Console pointsDavid Hinkle - $667.70Extra controller w/nunchukElebits, Excite Truck, Rayman Raving Rabbids, Red Steel, Zelda: Twilight Princess, Trauma Center: Second Opinion2000 Virtual Console pointsAlisha Karabinus - $635.90Extra controller w/nunchuk, classic controllerExcite Truck, Red Steel, Super Monkey Ball: Banana Blitz, Trauma Center: Second Opinion, Zelda: Twilight Princess2000 Virtual Console pointsNikki Inderlied - $558.99Extra controller w/nunchuk, classic controllerZelda: Twilight Princess, Trauma Center: Second Opinion, Red Steel, Rayman Raving Rabbids500 Virtual Console pointsWhat are you guys spending? Let us know![Update 1: Added in Alisha's projected costs.][Update 2: Added in Nikki's projected costs.]

  • Mysterious Wii/DS connectivity

    by 
    Alisha Karabinus
    Alisha Karabinus
    09.15.2006

    It's the picture that has everyone frothing -- but Nintendo's not giving up the details just yet, despite rampant speculation about precisely how the two Nintendo platforms will hook up. Will it be a whirlwind romance or a true partnership? Here's what we know -- the Wii will serve as a "download station" for the DS. And we have the image from Nintendo's site. The translated text mentions Pokemon, and though our Google translation is weak at best, it seems that you can pull Pokemon off the DS and onto the Wii. What for? We're not sure yet. And what will a "download station" provide, anyway? Will the DS be able to handle Virtual Console titles? Connectivity is nothing new when it comes to Nintendo. Eventually, we'll be able to connect enough Nintendo platforms to build a giant stompy robot, so it's not at all surprising that the Wii and the DS will have a special relationship. As for theories, we are firmly behind the PinkSquiggle Technology mentioned at the Ars Technica forums. And we'd still like a pony.[Thanks, Marc!]

  • The skinny on Wii Channels

    by 
    Jason Wishnov
    Jason Wishnov
    09.14.2006

    The new interface of the Nintendo Wii is organized into "channels", each containing different services and functions. The English version of wii.com gives a nice summary of the initial channels. Here's what they do: The Disc channel is simply for playing games based off of optical media, i.e. Wii or Gamecube discs. Nothing fancy here. The Mii channel allows a player to create his or her own digital avatar. These avatars will most likely be your online "identity", but will also appear in certain software, such as Wii Sports. The Photo channel is a channel that allows you to view and share digital photos and movies from an external source. The Wii also contains an iPhoto-like functionality, allowing you to touch up, alter, and distort your photos to your heart's content. The Forecast channel will give you a look at local weather. You can also zoom out in a very Google Earth-esque fashion, and view data for pretty much anywhere in the world. The News channel is for, well, news. Various topics will be broken down into topical categories for your viewing pleasure. Remember, this and the weather service are free of charge. The Wii Shop channel is, as expected, the online marketplace for the Wii. You'll mainly be in here buying games for the Virtual Console, but you can also purchase Opera's web browser and whatever else Nintendo decides to charge. Hopefully, extra multiplayer maps and the like will remain free, but we suppose that's up to the publisher. The Virtual Console channels are the channels that allow you to play games from any of the various systems supported: NES, SNES, N64, Sega Genesis, and the TurboGrafx-16. The Internet channel allows one to surf the internet. However, this is not free; an Opera browser must be purchased for a currently unknown price. However, the browser supports Adobe Flash, AJAX software, and essentially every feature a major browser should; it's a nice step up from the DS version. The Message Board channel allows users to post messages on various boards, and send messages or photos directly to PCs or cell phones. This is also the service through which games will be updated and patched. And there you have it! Looks like we're gonna be doing some hardcore channel surfing when the Wii hits the streets.

  • Seattle P-I: Wii on November 19, $250; did they slip? [update 2]

    by 
    Alisha Karabinus
    Alisha Karabinus
    09.14.2006

    Just before the Japanese press event started in earnest, an article surfaced at the Seattle Post-Intelligencer that declared the Wii would launch November 19 at $250. Chat rooms and forums exploded as gamers debated the legitimacy of the story, which listed the New York Times as its source. Since no one could find the information anywhere else -- not on Reuters, the AP, or the NYT itself, we called both the New York Times and the Seattle Post-Intelligencer to attempt to verify the story. Though we could not reach anyone at the NYT, we did speak with the city desk at the Seattle P-I, and they verified that the story was indeed pulled from the NYT's wire and that it was not altered by the Seattle publication. Less than an hour later, the link disappeared from the main business page -- though the article was still available via direct link and still listed as the "most read" on the RSS feed. Minutes later, even the direct link disappeared, and was replaced with the following information:The page you have requested was not found. The link is either incorrect or the page no longer exists. If you believe there is a problem, please send a message to newmedia@seattlepi.com.Did the Seattle P-I slip up and release the information early? Since the article disappeared, we will be reproducing it almost in its entirety after the jump. Please note that we are not claiming credit for this article -- we are just working to bring you the most accurate news possible.[Update 2: Apparently the article reappeared. Once the cat's out of the bag .... However, as of 2:15 Eastern, the headline has not reappeared on the business page at the Seattle paper. We are working to compare the copy to see if changes have been made. Also fixed coding error.]

  • Wii: last minute rumors [update 1]

    by 
    Alisha Karabinus
    Alisha Karabinus
    09.13.2006

    It's almost time, fanboys and girls, for the big announcement that is almost certain to bring us the launch details on the Wii. What does that mean for Wii Fanboy?Rumor roundup time! Yee-haw!After the jump, we not only bring you a rumor compendium, but we also offer the official (!) Wii Fanboy predictions on launch and release date.

  • ESRB rates seven Genesis games for Wii

    by 
    Jason Wishnov
    Jason Wishnov
    09.12.2006

    A recent search of the ESRB website turned up some scintillating results. Though not confirmed for launch or any specific timeframe, the names of seven Sega greats are listed on ESRB as coming to the Wii virtual console...and holy hell, can they pick 'em. Check it out: Altered Beast Columns Ecco the Dolphin Golden Axe Ristar Sonic the Hedgehog Toe Jam & Earl You might recognize these games as being utter classics, some of the very best the Genesis had to offer. Most have at least a cult following, and they're sure to add a huge boost to the VC's popularity. Oh, how we long to echo-locate once more... [via Joystiq]

  • ESRB shows seven Sega games for Wii

    by 
    Kyle Orland
    Kyle Orland
    09.12.2006

    While PS2 and PSP users won't be getting the under-appreciated classic Toe Jam and Earl as part of a recently announced Genesis collection, it looks like Wii owners might get the game on their virtual consoles. The ESRB lists these seven classics when you search for Sega games for Nintendo's upcoming system: Altered Beast Columns Ecco the Dolphin Golden Axe Ristar Sonic the Hedgehog Toe Jam & Earl Each game got an E rating, with descriptors for comic mischief, animated violence and animated blood thrown in for good measure. While this isn't an official confirmation that the games are Wii-bound, it does seem to confirm that they have at least been submitted for ESRB rating, a logical first step. We can only hope that we'll be able to spend hundreds of dollars on new hardware just to relive the joy that is the Toe Jam rap.[Thanks, SuicidalMuskrat]

  • Speculating on the Virtual Console [Update 1]

    by 
    Alisha Karabinus
    Alisha Karabinus
    09.11.2006

    Play-Nintendo has a "reliable list" (yeah, we know how those are) of games that are rumored to be on the Virtual Console. But it looks reasonable, and in fact, some of the titles are already confirmed by various sources. Their list is packed with classic titles, and some of them (oh, Castlevania, how we love you) are expected but still exciting, and others many of us still play on lazy Sunday afternoons (Ocarina of Time, anyone?) If this list turns out to be the real deal, we may have to take some extended breaks from our actual Wii games. A fanboy's life is full of difficult choices. Play-Nintendo also reports that their "source" confirmed five brand new games for the Virtual Console, but they couldn't reveal the details. We'll see. What are you dying to see? Frankly, we think Super Mario Bros. 3 is a necessity, if only because we know there'd be videos everywhere of fanboys reenacting scenes from The Wizard. If you could add any three games to this list, what would you choose? Full list after the jump.

  • Poll: What classic games do you want on the Wii?

    by 
    Kyle Orland
    Kyle Orland
    09.10.2006

    We're not so sure that this rumored list of 26 titles for the Wii's virtual console launch is accurate, even if it's supposedly from a "trustworthy source." But we figured this was as good a chance as any to start a discussion of what games readers are actually interested in playing on Nintendo's enormously backwards-compatible system. Continue reading for a quick little poll on which of the listed games Joystiq readers would buy. Your favorite's not listed? Name drop it in the comments.

  • Sega does what Nintendon't on your PSP

    by 
    Andrew Yoon
    Andrew Yoon
    08.10.2006

    If you're into classic games like me, you're probably eagerly awaiting the Nintendo Wii's Virtual Console feature so that you can play not only some Nintendo games, but some Genesis games as well. For those of you Sony fanboys that'll avoid the Wii like its a smelly grandmother, there's finally an alternative: Sega Genesis Collection, a compliation of nearly thirty Genesis games is heading to the PSP. The disc will not only come loaded with the games, but exclusive interviews and behind-the-scenes footage. PSP owners can rejoice in knowing that an exclusive wireless multiplayer mode is being created just for them. Maybe it'll even support Game Sharing? (I hope so!) Here's the list of games: Alex Kidd Altered Beast Bonanza Bros. Columns Comix Zone Decap Attack Ecco the Dolphin Ecco: The Tides of Time Ecco Jr. Eternal Champions Flicky Gain Ground Golden Axe Golden Axe II Golden Axe III Phantasy Star II Phantasy Star III Phantasy Star IV Ristar Shadow Dancer: Secret of Shinobi Shinobi III Sonic the Hedgehog Sonic the Hedgehog 2 Super Thunderblade Sword of Vermillion Vectorman Vectorman 2 Virtua Fighter 2 Whoa... out of breath just reading that list. Visit 1up to see details about all of these classics.

  • Nintendo announces Wii Virtual Console pricing

    by 
    Paul Miller
    Paul Miller
    06.08.2006

    The word is out, and it's not looking too bad for retro gamers in search of a fix. Nintendo's own president, Saturo Iwata, has announced that pricing for downloadable games in the Wii's Virtual Console will range from 500 to 1,000 Yen, about $4.50 to $8.99 in USD. This is in comparison to Microsoft's "points" system, which has you spending somewhere between $5 and $12.50 for a title, and whose library is considerably more limited than what Nintendo has planned for the Wii at launch -- which should include those tasty 1st party titles. Iwata also mentioned some of Nintendo's plans for DS integration, which could include use as a touch screen controller for the Wii, DS game play on the Wii (ala GameBoy Player), and demo downloads via the Wii. It's not hard to see why Nintendo would want to closely tie the two consoles together, given the crazy success of the DS, we just hope Nintendo isn't thinking they can get by with the retro and DS dollars without giving us a next-next-gen gaming experience on top of it.Update: As pointed out in the glad-to-have-them-back comments, this announcement was only for the pricing of new games available on the Virtual Console, with no word as to what retro titles will go for. We'll keep our eyes peeled, but for now just chalk this one up to some mistranslation and as a decent indicator of pricing to come.[Via Slashdot]

  • GDC Recap: Retro Revolution

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    03.24.2006

    The keyword that was bandied about during Satoru Iwata's speech at the Game Developer's Conference was "disruption". Through the DS, Mr. Iwata illustrated how Nintendo was disrupting the mechanistic game industry by creating new and unusual games, some which may not even have been considered as games if Nintendo hadn't pushed the idea that maybe, just maybe, exercising your brain was just as fun as exercising your trigger finger.Unfortunately for some (particularly us), the attention placed on Brain Training meant that not much information was revealed regarding that most secretive of next-generation consoles. Sure, Nintendo's strategy of unsettling the games industry is equally applicable to the Revolution, but what we really wanted was a few more cold, hard facts. Undoubtedly the biggest Revolution news (which we completely failed to predict) to emerge from the speech was Nintendo's announcement that the "best" Genesis and Turbo Grafx 16 games would be available on the Virtual Console service. What exactly "best" entails has yet to be seen, but we're fairly confident that we'll have once again the opportunity to wise fwom our gwaves.Iwata also implied that original content would likely be hitting the Virtual Console, possibly in the form of smaller games generated by independent developers. With plenty of retro power already backing it up, the service would truly enjoy the best of both worlds if it could obtain unique games on par with the Xbox 360's insanely addictive Geometry Wars. Let's just hope that the machine's 512MB storage capacity gets upgraded between now and E3, lest we constantly be switching SD cards in and out. It looks like we'll have to wait until E3 before we get any more substantial news on the Revolution front. And yes, that's still the console's name. For more coverage on Iwata's keynote, check out Chris Grant's ramblings over at Joystiq by clicking the "Read" link.

  • Virtual Console: Sega and Hudson games are a go!

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    03.23.2006

    Our trenchcoat-clad Joystiq informant, Christopher Grant is currently listening in on Satoru Iwata's GDC keynote and has informed us that Sega and Hudson have announced full support for the Revolution Virtual Console. To be more specific, the "best" titles from the Sega Genesis and the TurboGrafx will be available on the system's download service. Well, I guess that's not very specific at all. Regardless, I believe I speak for everyone when I say: Holy yes!More news (and a more fleshed out post) as soon as we get it.