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  • GameStop taking NGP pre-orders ... for $999

    by 
    Andrew Yoon
    Andrew Yoon
    01.27.2011

    At the very bottom of GameStop's listing for the NGP is a notice: "official pricing and release dates have not been announced by the publisher." But that's not stopping the retailer from taking pre-orders for Sony's newly announced handheld -- for a whopping $999.99. Before you faint, though, remember that "these are estimates only and subject to change." Talk about a horrible estimate (we hope). Hey guys, why not wait to take pre-orders until the system, y'know, has a name? [Thanks, Howard!]

  • id's Carmack comments on NGP's theoretical performance

    by 
    Andrew Yoon
    Andrew Yoon
    01.27.2011

    John Carmack, id Software's technical director, reminds us of our technical incompetence daily on Twitter. Yet, one tweet managed to catch our attention and make some semblance of sense to our puny brains. Carmack expects "the Sony NGP to perform about a generation beyond smart phones with comparable specs." That should theoretically give Sony's handheld a competitive edge over the next slate of Android and iOS devices. "Low level APIs" may enable developers to get the most out of the NGP. Essentially, low-level APIs give the developer more direct control. However, it's unclear if Carmack is speaking out of first-hand experience -- we don't see id Software/Bethesda on this list of NGP developers.

  • Resistance NGP being developed by Nihilistic, isn't a port

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    01.27.2011

    Insomniac Games, creator of the alternate-history FPS Resistance for PS3, tweeted its congratulations to Nihilistic Software, the apparent developer of the series' NGP incarnation (which was revealed in a promo reel of in-development games for the handheld during PlayStation Meeting 2011). Insomniac confirmed in a followup tweet that the title would be a "brand new Resistance game. Not a port." While Insomniac has handled all of the Resistance console iterations, including this September's Resistance 3, the well-recieved 2009 PSP spinoff, Resistance: Retribution, was developed by Sony Bend. With Bend currently linked to the Uncharted NGP game, however, it seems Nihilistic got the call to carry on the Resistance for the PSP successor. Little else is known about the title, aside from what can be inferred from the brief clip (pictured) in the promo reel -- which does seem to indicate that, unlike Retribution (a third-person shooter), Resistance NGP will be a first-person shooter. Nihilistic is perhaps most (infamously) known for being the original developer of the failed StarCraft: Ghost project, before going on to complete Marvel Nemesis: Rise of the Imperfects (EA), Conan (THQ) and the downloadable Zombie Apocalypse (Konami). The studio is currently finishing up PlayStation Move Heroes, published by Sony. [Thanks, Brian]

  • Sony wants NGP hardware to be profitable and affordable

    by 
    Griffin McElroy
    Griffin McElroy
    01.27.2011

    The more responsible gaming hardware enthusiasts among you have probably reserved your excitement over the recently announced NGP until you learn the device's ever-important launch price. Given the impressive specs of the handheld -- as well as Sony's infamous tendency to overcharge for its new gaming hardware at launch -- we wouldn't blame you for worrying. Sony Computer Entertainment Europe boss Andrew House recently provided Eurogamer with the first potential hints about the console's MSRP, saying, "I can't put a ballpark on it in terms of figures, but what I would say is that we will shoot for an affordable price that's appropriate for the handheld gaming space." However, Sony's not going to be giving the things away; House also shot down a Eurogamer source who claimed Sony would be selling the device at a loss. House explained, "we would want to have our hardware be profitable, in addition to our software," later adding, "We've experienced both sides and we know which one we like to be on!" That seems like a tricky balancing act: How exactly is Sony planning on introducing new (assumedly high-investment) technology at an affordable consumer price point and still hope for the NGP to remain profitable? Wizardry? Alchemy? Both? As far as a firm number, Game Informer was the only outlet able to get anything out of Sony's biggest wigs -- when GI brought up the enormous launch price of the PS3, Sony Computer Entertainment president of worldwide studios Shu Yoshida laughed, and replied, "It's not going to be $599." We're glad events unfolded in that order -- had he said "It's not going to be $599," then laughed maniacally, we would have started to get really nervous.

  • Here's a big list of developers and publishers working on NGP projects

    by 
    Ben Gilbert
    Ben Gilbert
    01.27.2011

    Beyond the handful of games revealed onstage during last night's big Sony event, an enormous list of developers and publishers currently working on games for this holiday's "next generation portable" device has surfaced. Game Informer posted up the entire list broken down by region, which features big names like Activision, Ubisoft, 2K Games, Square Enix, and Capcom. Perhaps more notable than the big name publishers is the group of listed developers, including Rockstar Games, Capybara Games, From Software, and Grasshopper Manufacture. As GI points out, both Electronic Arts and THQ (and their respective development studios) aren't currently listed as working on games for NGP, though we imagine that will change as the year goes on (we already know that EA has had exposure to the in-development system).

  • All NGP models include Wi-Fi, 3G available in certain SKU

    by 
    JC Fletcher
    JC Fletcher
    01.27.2011

    Either there's a bit of confusion between regions, or Sony will offer NGP system variants with different communications capabilities in certain regions. Europe will have the choice of 3G-equipped or Wi-Fi only models, SCEE president Andrew House told Eurogamer. "The first thing to clarify, which I'm not sure the presentation did a perfect job of doing today, is that all of the devices will have Wi-Fi capability; a separate SKU will have 3G," House said. The Kindle offers a similar choice, as does the iPad and even the iPhone/iPod Touch. However, ITMedia reports through Twitter that all Japanese NGP systems will offer 3G. Whether there's a requirement to sign up for service with purchase, and what the available plans are, is currently "undetermined." No announcements have been made as of yet for North America.

  • Video: 'Little Deviants' shows unique use of NGP's rear touchpad

    by 
    JC Fletcher
    JC Fletcher
    01.27.2011

    It turns out that the NGP game Little Deviants doesn't just have the most amusing and cute name in the handheld's known lineup -- it also has the most interesting use of that inexplicable rear touchpad thing. As shown on stage at last night's PlayStation Meeting, players manipulate said deviants by moving their fingers along the touch panel, which raises the ground on screen, causing them to roll. It's as if you're putting your finger through the system to gouge the game world!

  • Portable Uncharted developed by Sony Bend, has 'camera mode'

    by 
    Justin McElroy
    Justin McElroy
    01.27.2011

    You know how it is when new tech is announced. You let the magic of the moment get to you, the whimsy, and suddenly you're thinking all kinds of crazy things like, "Maybe Naughty Dog is developing the Uncharted NGP game they just showed off!" Sure, we realize in the light of day -- as we sweep up the glitter and take down the disco ball -- that we were just a little too hopeful last night. But luckily, the reality isn't too bad at all: Game Informer reports PortaDrake (working title [ours]) is being developed by Sony Bend (Logan's Shadow, Resistance: Retribution) with oversight from Naughty Dog. Across the web, hands-on impressions of the game seem to be positive, with the "gimmicky" features (swipe the device's back to climb a rope?) either working better than expected or being ignored without incident. Also interesting: PortaDrake features a "camera mode" that lets you use NGP's motion-sensing tech to look around your environment and take photos. No word on connectivity with Uncharted 3 yet, but no one's ruling it out.

  • Time for bigger pockets: NGP filmed and photographed

    by 
    Justin McElroy
    Justin McElroy
    01.27.2011

    It may surprise you to learn that, in some ways, our friends at Engadget are even nerdier than us. While we spent the night imagining all the NGP's gaming possibilities and repercussions, the Engadget staff probably spent it combing high resolution photos of Sony's new device, looking for secret buttons and wondering how many ... wires are in it, or something. But their obsession is your gain since they've come away with a ton of PSP comparison pics and even a video (which you'll find after the break). In the meantime, here's our technical analysis of the NGP: it's right-side up, which, as you can see from the photo, is a big step forward from its predecessor.

  • Watch the NGP 'concept video'

    by 
    Andrew Yoon
    Andrew Yoon
    01.27.2011

    Weren't able to attend the PlayStation Meeting in Japan? Don't worry. You can watch the concept video that introduced the world to the PSP2 NGP right after the break.

  • Your first look at Sony's 'NGP' handheld

    by 
    JC Fletcher
    JC Fletcher
    01.27.2011

    Sony sent out lovely product shots of its new handheld, the NGP. If you're dying to see what the crazy rear touchpad thing looks like, or what it looks like from the side (a lot like an iPhone 4, strangely) then you're going to be in looking-at-hardware heaven. The power button is on the top this time! That's different. And it's a button instead of a toggle!%Gallery-115191%

  • Metal Gear Solid 4 demonstrated on NGP

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    01.27.2011

    As if we didn't understand the implication the first time, Sony paraded Hideo Kojima out on stage -- this better be a Zone of the Enders game! -- to demonstrate ... right, of course: Metal Gear Solid 4 on the NGP. "There's no announcement of a new title today," Kojima confessed, "but I'd like to talk about the future perspective." We get it -- PS3 games can be exported to NGP -- and Kojima is envisioning a future in which games will be seamlessly transferred back-and-forth between the home console and portable unit. "This dream is going to come true in the near future," he pledged, "and right now I'm working on this project." "I can't disclose further information," Kojima added -- but that's what E3's for, right?

  • Unreal Engine 3 shown on NGP

    by 
    JC Fletcher
    JC Fletcher
    01.27.2011

    Tim Sweeney from Epic Games showed up at tonight's PlayStation Meeting to reveal that Unreal Engine 3 works on the NGP -- which shouldn't be much of a surprise, given that the device was shown running PS3 games, and UE3 runs on phones. Speaking of phones, the game demonstrated was Dungeon Defenders, which is currently available for Android and iPhone. Sweeney also showed an updated version of the "Epic Citadel" tech demo.

  • Lost Planet 2, Yakuza demonstrated on NGP

    by 
    JC Fletcher
    JC Fletcher
    01.27.2011

    Capcom's Jun Takeuchi took to the stage at today's PlayStation Meeting to show off Lost Planet 2 running on the NGP handheld -- as a demonstration only, as he said Capcom was not announcing new titles at tonight's event -- "but before long we will be able to announce new titles for NGP." According to Takeuchi, LP2 was running on MT Framework Mobile (which also powers Capcom's 3DS games) and this demo was put together in just two weeks. "I'm sure you've seen the PS3 version," he told the audience, "and the quality is just as good" on NGP. Takeuchi said the NGP could handle the "full specification." Next up, Sega's Toshihiro Nagoshi demonstrated assets from Yakuza: Of The End, to show that "everything can be transcribed [from PS3] onto NGP."

  • NGP's 'Near' app tracks your location, finds other NGP players around you

    by 
    JC Fletcher
    JC Fletcher
    01.27.2011

    The NGP has some pretty crazy location-based capabilities, mostly embodied in an app called "Near." Near tracks your location, and makes an ongoing map of where you've been. In case you were wondering .... where you've been. In terms of games, Near connects with PSN, and finds out what's popular among other users where you are right now, as well as what other people nearby are playing. You can even buy games right within that interface! If you stumble into, say, a place where people are playing Hot Shots Golf all the time, you can just buy it right then and be ready for the next impromptu tournament.

  • NGP 'LiveArea' UI to support Trophies, PSN friends and messaging

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    01.27.2011

    LiveArea is NGP's "game-oriented communication platform," according to Sony. In other words, it's the device's (touch-controlled!) user interface -- apparently replacing the XMB -- featuring access to the PlayStation Store, Trophies, PSN friends, messaging, the browser, and other applications. Each game will have some form of LiveArea presence, too, apparently keeping you up to date on news and even its other players (in case you bore of simply playing the game). Additionally, LiveArea will include the "Near" feature that tracks your location over time and creates a map of where you've been. (That's not creepy at all!) Read more about it here.

  • Uncharted, Killzone, Resistance, LBP ... and Little Deviants among 'NGP' games in development

    by 
    JC Fletcher
    JC Fletcher
    01.27.2011

    Sony's bringing out its biggest guns for its new little game machine, the device currently known as "NGP." A slide revealed franchises currently in development for the newly announced handheld, including familiar names like Hot Shots Golf, LittleBigPlanet, WipEout, Killzone, Resistance, and PS3 showpiece Uncharted. Sony's Shuhei Yoshida showed off the Uncharted game, and revealed some controls new to the series: you can touch the screen (or press X) to jump, swing the NGP back and forth to swing on vines, and climb using the device's rear touch panel "as if you're climbing a vine with both hands."The new IPs sound a bit more, um, eclectic: Gravity Daze, Reality Fighters (an augmented reality title), Smart As, Broken, and the delightful-sounding Little Deviants. Update: PlayStation Blog confirms the complete list of game franchises noted at PlayStation Meeting 2011 with NGP iterations in development: Call of Duty Broken Gravity Daze Hot Shots Golf Hustle Kings Killzone LittleBigPlanet Little Deviants Reality Fighters Resistance Smart As Uncharted WipEout

  • PSP successor is official, codenamed 'NGP' (Next Generation Portable)

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    01.27.2011

    Mock it up, talk it up and leak it out all you want, only Sony has the power to actually bring the so-called "PSP2" into the world -- and that moment has come. The "sequel" to the PlayStation Portable was made official today (like, just now!) during a press event in Japan, looking every bit as -- well, that thing looks like the PSP, doesn't it? Codenamed "NGP" -- that's "Next Generation Portable" Entertainment System -- the device has been designed with five core tenets buzz phrases in mind, according to Sony: Revolutionary User Interface; Social Connectivity; Location-based Entertainment; Converging Real and Virtual; and PlayStation Suite Compatibility. But what does that mean? For starters, the new hardware features dual analog sticks; a 5-inch OLED display (with 960x544 resolution -- four times the PSP's); a front touchscreen and rear touchpad (woah!); 3G, WiFi, Bluetooth and GPS; and, for good measure, the same six-axis motion system that propels the Move, plus a three-axis compass -- oh, and we can't forget the front and rear cameras (those come standard these days). Of course, the NGP plays games, too, which will be offered on new flash memory–based cards (so long UMD!) that feature added storage for DLC and game saves. The NGP is coming this holiday season. Update: Complete hardware specs, provided by Sony, are posted after the break.

  • Vita Audio releases the R1 DAB / FM radio

    by 
    Nilay Patel
    Nilay Patel
    10.16.2007

    For some reason DAB radio manufacturers love rocking the retro look, and Vita Audio's R1 is no exception. Featuring a DAB and FM tuners, the seven-watt single-speaker all-in-one also sports a two-line LCD and Vita's "RotoDial" controller, while still retaining an certain old-school charm. The unit also sports an 1/8-inch input for MP3 players and analog outputs if you want to add some DAB love to your existing rig, but something tells us the kids who drop £150 ($300) on this thing will want to put it out front and center.[Via TechDigest]