Wall Street Journal

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  • WoW as a channel for news from Iran?

    by 
    Mike Schramm
    Mike Schramm
    06.21.2009

    Normally, this wouldn't rate too high for us -- lots of people have ideas about how to use World of Warcraft, and many of them never actually come about. But then again, this is in the Wall Street Journal of all places, so we'll give it a look. If you're on Twitter, you've probably heard about what's going on in Iran right now -- there was an election, the "official" results given were judged as rigged by many involved, and the government seems to be cracking down on both news media and citizen journalism, as well as protesting citizens, to very sad results. How does World of Warcraft fit in to all of this? Andrew Lavallee of the WSJ's Digits blog points to this report by Craig Labovitz, which talks about how Internet traffic has been filtered out of the country around the election. At the very end of his analysis, Labovitz points out that channels for videogames, including both Xbox Live and World of Warcraft, have shown very little government manipulation. That suggests that if the government in Iran does continue to shut down certain channels, citizens there might be forced to spread the news through any virtual route they can, including possibly Azeroth.This is obviously all just analysis and speculation so far -- while there clearly (from those charts) has been interference in the media, no one (as far as we know) has yet had to resort to chatting in World of Warcraft to get their message out, and though what's happening in Iran is made up of some very serious (and seriously unfortunate) situations, the fervor online about using brand new channels like Twitter to share real-time news is often overstated. Personally, I believe that even if Twitter didn't exist, this information would find another way to get out. Still, the interesting thing to take away here is that even our "silly" video games today are actually media on a global level.Thanks, Cedars!

  • WSJ: Jobs had liver transplant, on schedule to return to work in June

    by 
    Steve Sande
    Steve Sande
    06.20.2009

    The Wall Street Journal is reporting that Apple CEO and co-founder Steve Jobs had a liver transplant two months ago in Tennessee, but is still expected to return to work by the end of the month. Jobs, who went on a medical leave from Apple in January, has had continuing medical issues related to a bout with pancreatic cancer. The type of pancreatic cancer that Jobs has will often metastasize in other organs, particularly the liver. According to the WSJ article, it is expected that Jobs will work part-time upon his return to the company in order to speed his recovery. The 54 year-old Jobs missed the Apple shareholder meeting in February, and hasn't been flying in his corporate jet (one of the perks he receives along with his US$1 annual compensation) as much as he had in the past. The TUAW staff, along with many of our readers, is looking forward to the return of the Steve Jobs to the company he helped to create.

  • Why do crap apps still exist? They sell.

    by 
    Mike Schramm
    Mike Schramm
    05.12.2009

    The Wall Street Journal's Digits blog takes a look at "crap apps" -- those pieces of junk on the App Store that do one thing and do it pointlessly, whether that thing be farting or belching or making the sound of fingernails on a chalkboard (yes, really) or what have you. And they come up with a very intriguing, albeit obvious, reason that the App Store seems so filled with completely terrible and silly apps. Why? Because they sell.Yes, even "legitimate" iPhone developers -- those people working hard to create an innovative touchscreen interface, or bring some crucial functionality to the iPhone -- are finding that of all the apps they release, the crudest and most stupid are the ones that sell. They profile a guy whose serious movie apps aren't selling, but whose cobbled-together-in-five-minutes gimmick apps are making a mint. In short, the reason our App Store is full of way more fart apps than apps like Twitterific 2.0 is because people are paying for the fart ones. The message we're sending with our wallets is that if you want to make a million dollars on the App Store, don't toil away to polish your groundbreaking award-winning puzzle game. Just give us a gag we can show to our friends.Is it right? I'd say no, but then again, even I have been pulled in to a gimmick app or two: I bought Cat Piano (in my defense, I've gotten enough entertainment out of it to find an easter egg: shake your iPhone while playing). But next time your finger is poised over the "Get App" button on that 99-cent belching app that you just know the friend you're seeing later will get a total kick out of, think to yourself: is that two-second gag worth an App Store full of crappy apps?

  • The9 releasing World of Warcraft clone or Warhammer Online?

    by 
    Lesley Smith
    Lesley Smith
    05.04.2009

    The9's loss of publishing rights for World of Warcraft in China has been in the news quite a bit. Surrounded by rumours of bankruptcy in the wake of losing their biggest license, the company survived and it has plans. Now both the Wall Street Journal and our sister site are reporting about their newest venture: World of Fight.At the moment all we know about this mysterious new title comes from the trailer website. For starters the teaser site uses a font familiar to anyone who plays WoW. Indeed the web address itself (www.wofchina.com) is but a letter away from the official Chinese WoW site. However that weird stargate-esque contraption is straight out of a Warhammer Online starter area and The9 is partially owned by giants Electronic Arts -- who also publish Warhammer in North America. It could easily be a cheap ploy to get gamers interested in a WoW clone or a legitimate teaser site for Warhammer with a terrible Chinglish title. We won't know for sure until the 'gates' open but when that could be has not yet been disclosed. We'll bring you more as soon as we find out.

  • U.S. electrical grid penetrated by spies, hackers, or something unfathomably more terrible (update: China responds)

    by 
    Laura June Dziuban
    Laura June Dziuban
    04.09.2009

    The Wall Street Journal has reported that the electricity grid in the United States has been infiltrated by "cyperspies," in an attempt to map the infrastructure, leaving behind software that could pose potential threats in times of crisis. Quoting anonymous "current and former" national security officials, the report claims that the spies, hailing from China, Russia, and "other countries" have not attempted to do any damage, but that they could, and that these types of intrusions are on the rise. Officials are of course worried about the potential implications of such penetrations, noting that much of our infrastructure, including nuclear power plants and financial institutions, are at risk. Unfortunately for the WSJ and its Cold War-era headline, the article goes on to state that it's not really possible to know whether a particular attack is "government sponsored," or just the work of regular old hackers from those regions running amok in cyberspace. Additionally, spokespeople from the Russian and Chinese Embassies vehemently deny their respective governments involvement in any such work. The Wall Street Journal, of course, fails to point out the most obvious of explanations: it's aliens. Update: China has officially responded to the report. From a WSJ blog post: "The intrusion doesn't exist at all," Chinese Foreign Ministry spokeswoman Jiang Yu said at a regular press conference. "We hope that the concerned media will prudently deal with some groundless remarks, especially those concerning accusations against China." "I have also noticed that the U.S. White House had denied the media reports," she said.

  • WSJ explores claims of racism in Resident Evil 5

    by 
    Ben Gilbert
    Ben Gilbert
    03.11.2009

    The Wall Street Journal's Jamin Brophy-Warren has a piece today exploring the racial connotations some are seeing in Capcom's latest effort, Resident Evil 5. The game's producer Jun Takeuchi recently said, "There is no racial element to it at all," and Capcom's Chris Kramer expands on that point, stating to the WSJ that the game adopts an "anti-colonialist" stance. Mr. Kramer is referring to white protagonist Chris Redfield, shooting his way through RE5's African non-zombies, and the imagery it represents with regards to traditional Western colonialism on the continent.The theme of the piece is one of exploring whether or not the game is racist, rather than starting with a condemnation and then going forward like we've seen so many times in mainstream video game coverage. He speaks to a variety of major game developers (from Fallout 3's Todd Howard to Dead Space's Glen Schofield) and even broaches the topic of racism in American society being perpetuated by a largely caucasian game industry. Surprisingly, no sweeping claims are made and no aspersions cast. Bravo, we say!

  • WSJ: Dell "preparing a move into cellphones as early as next month"

    by 
    Thomas Ricker
    Thomas Ricker
    01.30.2009

    You know who's blabbing again? That reclusive set of business people who always seem to be "familiar with the matter," that's who. This time, they've got the Wall Street Journal in a twist over renewed rumors that Dell is "preparing a move into cellphones as early as next month." Next month, is of course the big cellphone coming out party known as Mobile World Congress in Barcelona -- an event Dell has flat-out denied any intention to attend. Still, the evidence presented by the WSJ is pretty overwhelming. First, sources say that a variety of smartphone prototypes, including one with a QWERTY-less touchscreen and another with a sliding keyboard, have already been built running Android and Windows Mobile. Second, Dell's smartphone team "spent much of last year" meeting with suppliers, carriers, and Asian phone manufacturers. Dell's team includes the former head of Motorola's phone division (Ron Garriques) and another Moto employee (John Thode) who heads up Dell's netbook group. The latter being of interest since the iPhone and BlackBerry Storm are considered netbooks by their makers. Oh, and Dell still hasn't made good on its purchase of Zing and its plans to build an all encompassing media ecosystem to manage your audio and video files across PCs and mobile devices. Sources do contend that plans have not been finalized and Dell may still abandon the effort. But with Acer making the jump into Smartphones next month and other non-traditional players having great success in the space at the expense of the former cellphone powerhouses, one thing is clear: PC guys "will just walk in" and figure this out. Right Ed?

  • Book covers creation of PS3's Cell processor, how Microsoft cribbed it for Xbox

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    12.31.2008

    Written by two designers of the Cell processor, The Race for a New Game Machine, is a new book covering the creation of Sony's ambitious PlayStation 3 chip, and how Microsoft got a hold of its architecture for the Xbox 360. The Wall Street Journal, which gave a rather gloomy forecast for the PS3 earlier this week, has an extensive preview.According to the book, Sony, Toshiba and IBM started working on the Cell in 2001 and planned to spend $400 million over five years. If everything went according to plan, the PlayStation 3 would be out by Christmas 2005. In 2002, Microsoft approached IBM about making a chip for what would later be known as the Xbox 360. IBM ended up making a new chip "built around the core" of the Cell it was currently creating for Sony. In the end, Xbox made the 2005 launch (with a time bomb under the hood) and Sony came out a year later.As the WSJ points out, for all the power and money behind Microsoft and Sony's consoles, Nintendo has outsold both using a "sound strategic vision" with the less-powerful Wii.

  • China legislates 20% tax rate on virtual currency profits

    by 
    James Egan
    James Egan
    11.03.2008

    While much of the world's gold farming activity is based in mainland China, the black market industry operates in violation of the law. Despite this, a large part of the problem in curbing illegal activities in China is that there's a substantial divide between what the law states is illegal and the actual enforcement of those laws. This may well be the case with the law passed last week by China's State Administration of Taxation, which will impose a personal income tax rate of 20% on profits made from virtual currency.Juliet Ye at The Wall Street Journal's "China Journal" blog reports: "The policy would cover China's legions of online gamers, who can use online virtual currency to buy better equipment and new powers for their online warriors. But it also affects millions of others who use virtual currencies on instant-messaging services and Web portals." The widespread use of virtual currencies in China spurred last year's restrictions on exchanging virtual currency into RMB. If the new law becomes a reality rather than a technicality in the lives of China's internet users, it will be a substantial change in virtual economics in the country.

  • Steve Jobs discusses App Store with Wall Street Journal

    by 
    Christina Warren
    Christina Warren
    08.11.2008

    This morning's Wall Street Journal has a really interesting article (use Google News to view the complete text) about the App Store, complete with quotes from Steve Jobs himself! While the full article is definitely worth a read, here are some of the highlights: After the first month, App Store sales are about $30 million US, meaning at least $360 million in revenue for Apple if sales continue at that pace (we discussed the success of the App Store on a micro-level, here) Steve on the App Store: "I've never seen anything like this in my career for software." Steve on the future of mobile technology: "Phone differentiation used to be about radios and antennas and things like that. We think, going forward, the phone of the future will be differentiated by software." Steve on the ability to disable a program remotely: "Hopefully we never have to pull that lever, but we would be irresponsible not to have a lever like that to pull." As Steve Sande pointed out in last night's Talkcast, amid all the criticism aimed at the App Store, we often forget that the store is only one month old. That isn't to say that those criticisms are invalid or unnecessary, it just brings some perspective to the "bigger picture," if you will. Now that we are a month in, it is clear that the store, the distribution format, and the platform are real game changers for the mobile industry and for Apple itself.Thanks John!

  • Peering Inside: A media campaign

    by 
    Tateru Nino
    Tateru Nino
    07.14.2008

    While the announcement of the Google Lively public beta may have taken many by surprise, apparently it did not take Linden Lab unawares -- their Second Life messages were already lined up and ready to go. Indeed considering that information about Lively's launch was available to a number of people who were close to Linden Lab, either as partners or ex-staffers, it seems silly to suggest that Linden Lab might not have known Lively's public beta launch date, unless those contacts were aflame with considerable, searing resentment. Wheezing, clanking and dripping oil from dark and unnameable apertures, one of Linden Lab's most neglected subsystems -- the marketing machine -- arose from it's years-long slumber and went about it's ponderous, mechanical business.

  • Mainstream jumps on Xbox 360 price cut bandwagon

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    07.11.2008

    The Wall Street Journal, Reuters, and we expect a few other mainstream news outlets, are finding it in vogue to report the $50 price drop for the Xbox 360 Pro is imminent. As evidenced by our gallery below, we're fairly certain that the new $299 price for the Pro console will be in effect by this Sunday.Microsoft still has not confirmed the Pro price drop, which is making us wonder. We're slowly gathering evidence, and it's still too early to say for sure, but there's a niggling suspicion that Microsoft is pulling a repeat of Sony's great PS3 clearance sale switcharoo from 2007, but that's just a rumor for now.Source -- WSJ (Subscription required)Source -- Reuters%Gallery-27273%

  • Mossberg, Pogue, Baig review the iPhone 3G

    by 
    Cory Bohon
    Cory Bohon
    07.09.2008

    While most people are waiting in line for their soon-to-be new friend, pal and everyday communications device, the world's top tech reviewers have already been playing with the long awaited device. Below is a summary of their findings along with links to their full reviews of the iPhone 3G. Walt Mossberg (Wall Street Journal) Pros: Faster cell network data speeds, GPS Cons: Weaker battery life due to 3G/GPS Bottom Line: If you don't already have an iPhone and can live with the weaker battery life, then you should go ahead and buy; otherwise wait out for the 2.0 firmware update (hmm... I think I've heard this advice somewhere else) David Pogue (New York Times) Pros: You can talk and access 3G data network simultaneously, cheaper, improved audio quality Cons: 3G isn't wide-spread, AT&T pricing, Bottom Line: "iPhone 3G is a nice upgrade," 2.0 firmware update will make your original iPhone in most ways similar to the iPhone 3G Edward Baig (USA Today) Pros: Faster data network, cheaper, GPS, Visual Voicemail Cons: Slow EDGE speeds when not in 3G area, no video, no memory expansion Bottom Line: "The Sequel, is worth the wait," he also shows a side-by-side comparison between EDGE and 3G speeds As an interesting note: David Pogue says that the iPhone's GPS antenna is too small to provide you with turn-by-turn directions in Google Maps -- this is something that Apple has failed to note until now.

  • Wall St. Journal talks about Monster Hunter and PSP

    by 
    alan tsang
    alan tsang
    06.24.2008

    If you ever needed a summary of proof that Monster Hunter is huge in Japan, this Wall Street Journal article would be it. The international financial newspaper credits the incredible success of the PSP in Japan over the past year to Monster Hunter. It outlines the appeal of the series, summarizing the mechanics of the game which allow a group of friends play together in co-op mode to battle monsters and gather materials for weapons and armor. Writer Yukari Iwatani Kane asserts that the Japanese are "uncomfortable with the idea of playing video games with strangers over the Internet," and Capcom "overcame that hurdle" by incorporating the Ad Hoc mode on the PSP into Monster Hunter. This brought in unconventional fans such as a 37-year-old Tokyo architect who held a "weekend retreat" with his 14 friends, which included a doctor and corporate executives, to play Monster Hunter together. Members of fan-sites such as Oyaji Hunters (Old Geezer Hunters in Japanese) "participate in regularly scheduled face-to-face get-togethers."Statistics obtained by the WSJ from Enterbrain Inc. shows that as of June 8th, 9.3 million PSPs were sold in Japan, compared with 4.75 million units in February of 2007 before the release of the first PSP Monster Hunter game. The combined sales of the two games have reached almost 4 million, and they are the only PSP games that have sold more than one million copies in Japan -- Kane attributes these sales partly to the fact that each player needs one copy of the game to play together. The article finally ends with some negative observations, stating that "Capcom hasn't made a serious effort to market the games in the U.S." and noting that the next Monster Hunter game will be on the Wii, rather than the PS3.Though the article makes some legitimate points, it is hard to trust someone that contradicts herself ("uncomfortable with the idea of playing video games with strangers" vs. "participate in regularly scheduled face-to-face get-togethers") lists "Evil May Cry" as a popular Capcom series.

  • Guitar Hero: World Tour on stage debut

    by 
    Xav de Matos
    Xav de Matos
    05.29.2008

    At Wall Street Journal's D6 All Things Digital event yesterday, Activision CEO Robert Kotick took the opprotunity to showoff Guitar Hero: World Tour. In the midst of introducing the upcoming game Kotick started to describe World Tour as, "the first time you'll have multiple instruments," before D6 co-host Kara Swisher quickly shot back "it's called Rock Band I think," which sent the crowd into a frenzy of laughter.Whether Kotick meant it was the first time Guitar Hero would have the peripherals or if he was trying to pull a fast one on an audience he expected to have limited gaming knowledge is unknown. What we do know is the people playing the game for the demo, including skateboarder Tony Hawk, could not look more bored.Come on people. You're rocking out! A little passion please.

  • Dell's XPS line not cancelled after all

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    05.14.2008

    You might remember yesterday that we reported on the Wall Street Journal's report on the canceling of the Dell XPS line, which includes the World of Warcraft laptop. It seems that the Wall Street Journal got it wrong, according to Dell spokeswoman Anne B. Camden, speaking via Dell's official blog. She took issue with almost every aspect of the Wall Street Journal's report, saying that both Alienware and the XPS line are hardly in trouble, and are known for excellence and have gained many awards and accolades, and that Dell was dedicated to both. In fact, she specifically praised the XPS M1730, which is the base for the World of Warcraft laptop. In short, the WoW laptop will probably still be available for your buying pleasure, if you are inclined to drop between 2500 and 3000 dollars on a souped up gaming laptop and a couple of extra toys. [Thanks to all the tipsters who sent this in!]

  • Dell to end its World of Warcraft computer line

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    05.13.2008

    Fresh from the Wall Street Journal comes some news from Dell: They're phasing out much of their XPS gaming line, including their Warcraft laptops. You might remember the Dell XPS M1730 from our giveaway contest, hand-ons analysis and reviews back when it first hit the market. According to the article, the phaseout begins next month, so if you've been thinking about getting one of these bad boys, you'd better act fast. The website still doesn't mention anything about the phase out, but it seems likely it'll be pulled soon. the $2999 price tag still seems a bit steep to me, but it's probably better than than the initial $4500 price tag, and better than the price that would probably be asked for any versions that might appear on various auction sites once Dell officially discontinues it. We don't know for sure if the Laptop sold well, since Dell doesn't release sales information, but according to the article, the main object of this phase-out is to bolster the flagging Alienware line, which has lost much of it's luster since being purchased by Dell. Whatever the reason, the laptop is going bye-bye, so if you want it, go and get it. But you better hurry, because it may not last. %Gallery-11623% %Gallery-11285% [Thanks for the tip, Surely!]

  • Rockstar's Houser talks EA takeover

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    05.12.2008

    In a recent piece about Rockstar Games' head honcho, Sam Houser, The Wall Street Journal probes the mind of the "secretive, demanding workaholic" about numerous topics, including EA's hostile takeover of its parent-company Take-Two. Houser says he sees some appeal in being under EA and that his company would be a "much smaller fish in a much bigger pond."Houser, who was turned down for a job at EA in the '90s, says it's unlikely he'll seek EA's approval on game content. A major point in the Activision/Vivendi merger was that Blizzard remained as untouchable as it was under Vivendi. Whether Rockstar will have that luxury in a hostile takeover remains to be seen.

  • Virtual Worlds 2008 overview

    by 
    Shawn Schuster
    Shawn Schuster
    04.10.2008

    The 2008 Virtual Worlds conference has come and gone, and the aftermath is gracing news sites all over the web. In a particularly in-depth article at Virtual World News, we get a first hand account of what went on. It's a no-brainer that the majority of business attendees focused on how to make money in virtual worlds. The Wall Street Journal calls this "virtual business 2.0", which is basically a few buzz words thrown together in an attempt to look hip and cool. We're certainly not saying that business has no place in a VW, but it can become a scary thought, ultimately.Another prominent avenue explored at this event is that of children's virtual worlds, which are becoming increasingly popular. Neopets, Nickelodeon, Barbie and Dinokids were all on-hand to make sure their piece of the pie was well-represented.

  • Flash coming to the iPhone, if Adobe has anything to say about it

    by 
    Mike Schramm
    Mike Schramm
    03.19.2008

    The rumors are apparently true, after a fashion -- despite reports of Jobs' opposition to the idea, Adobe has told the Wall Street Journal that after reviewing the iPhone's SDK, their CEO says they can bring Flash to the device all by themselves. It'll be super interesting to see if Adobe tries to make an end run around Apple to get their platform on the iPhone via the SDK, or if Apple cooperates to let them do it (Flash, for all of its foibles, is definitely a big part of the current internet).But at this point it seems like Adobe is dead set on getting Flash on the iPhone whether Apple consents or not. We'll watch this one as it develops obviously -- by the time the rest of the SDK-driven apps come around in June, browsing Flash sites might be the last thing on everyone's minds.[Via Engadget]