warhammer-online-age-of-reckoning

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  • Warhammer Online delayed until 2008

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    04.27.2007

    EA Mythic's Warhammer Online: Age of Reckoning has been delayed to 2008. The game was originally expected this fall, the statement was made in a newsletter stating the delay was caused by Mythic's acquisition by EA and they've been "afforded many wonderful development opportunities" which they plan to take advantage of, which "includes taking several additional months to make the best MMORPG possible." Warhammer Online is EA's ticket into the MMO market and they aren't releasing this game until it's perfect. Mythic is best known for creating the successful (by pre-WoW standards) Dark Age of Camelot and EA purchased Mythic in an attempt to have a successful MMO in their portfolio following the colossal epic ginormous mythic failure of Earth and Beyond and The Sims Online. When we saw a very early version of Warhammer at last year's E3 it looked perfectly fine and was moving along with some interesting innovations to the genre. We're sure to get a better idea of the final game and what to expect by E3, followed by months of tweaking by the developer. If the Warhammer Online team follows the lead of the Lord of the Rings Online then they know that an MMO can't enter the market without being well-done. MMO's can't feel like they're just starting, they need to feel like there's been two years of extra content built into them -- it's one nasty genre to get involved in at the moment.

  • Rumor: Warhammer online hammers 360

    by 
    Richard Mitchell
    Richard Mitchell
    12.28.2006

    Our seafaring, scurvy ridden, piratical masters at Joystiq are reporting that Warhammer Online: Age of Reckoning (WAR) is heading to consoles -- the Xbox 360 to be specific. According to a recent job posting, EA Mythic is looking for a Warhammer console producer, responsible for leading "production and design on an exciting EAMythic title being developed across next generation console platforms for the online MMORPG market." Of course, it's possible that this job title refers to some other EA Mythic produced Warhammer title, but it's just as likely that the posting refers to WAR. If true, it's nice to see the 360 get some more MMORPG lovin'. Along with Age of Conan, the 360 is developing a solid library of MMOs. Of course, the big question for 360 owners is if and how much these games will cost, especially for those who already pay for Gold Live service. If an MMO was good enough, would you be willing to pay additional fees on top of your Gold subscription?[Via Joystiq]

  • Rumorang: Warhammer Online heading to consoles

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    12.28.2006

    A recent EA Mythic job listing has renewed speculation that Warhammer Online: Age of Reckoning (WAR) is being co-developed for consoles, likely Xbox 360 and PlayStation 3. The listing calls for a 'Warhammer Console' producer who will lead the production and design of a "title being developed across next generation console platforms for the online MMORPG market." While WAR is not explicitly named, it's certainly implied. With this revelation, comes a mess of questions: what effect, if any, would console versions have on WAR for PC? Would the projects be wholly separated? Or would bits and pieces from each version be sacrificed to simplify cross-platform development and keep the overall budget down? [Thanks, Ves]