warioware

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  • HOT PXL really takes advantage of the PSP

    by 
    Andrew Yoon
    Andrew Yoon
    08.14.2006

    Wario Ware-styled games seem to be all the rage these days. We had a look at WTF a few days ago, and although HOT PXL also uses an all-capitalized abbreviated title, it has an interesting feature set that may help distinguish it from its competitor. Firstly, it has a 150 game off the bat, and is one of the few games that takes advantage of one of PSP's greatest features: downloadable levels. Atari plans on making at least fifty available to download. In addition, Atari is going to leverage the weight of its incredible catalog of games, and will bring out some quick retro remakes of their classic titles.Not only does HOT PXL feature an incredible breadth of game content, but it appears like it will feature tons of multimedia content as well. In addition to an original licensed soundtrack, the game will feature videos, and some kind of podcasting ability. I'm not exactly sure what that means, but it appears like this game will finally utilize all of PSP's unique capabilities. Unfortunately, the game won't be available until next February, so WTF may have to satiate you until then.Read - Gamespot's Hands-OnRead - AMN's Hands-On

  • WTF fun in English

    by 
    Andrew Yoon
    Andrew Yoon
    08.13.2006

    WTF, the darker, more sinister Wario Ware-ripoff, is heading to the states in September. The original called Baito Hell was fairly Japanese (read: crazy), but how does the English translation of the game fare? According to Gamespot, pretty well. Their description of the game sounds a bit too much like my life: "From chopping wood to performing contract killings to trying to get a girl's phone number, WTF ostensibly has it all..."Check out Gamespot for some new videos from the American version of the game.

  • Goro Abe interview [Update]

    by 
    David Hinkle
    David Hinkle
    05.18.2006

    For those of you unaware, Goro Abe is the director of development for Warioware: Smooth Moves, the Wii installment in the popular Warioware franchise. In a lengthy Q & A session, Goro discusses how the team comes up with the quirky minigames the series has been known for and some of the challenges that come from developing a title for Nintendo's next-gen system, and even discusses his role in bringing Wario to Super Smash Bros. Brawl.[Update: It's Goro, not Masamichi.]

  • Wii impressions: WarioWare Smooth Moves

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    05.10.2006

    Smooth Moves is aesthetically identical to its handheld predecessors. The demo saw us fumbling through a dozen or so of the new microgames, all motion-controlled (no button presses) with the Wiimote. The fickle connection between the Wiimote and its sensor was immediately apparent. It took several games -- granted, only about 30 seconds of gameplay -- to even register our motions on screen. Smooth Moves shouldn't have a steep learning curve, but technical limitations can make it difficult to play. This is not to say we didn't start having fun. Using the Wiimote to lineup grandma's dentures and then thrusting forward to jam them into her mouth elicited some big grins. Holding the controller to our hip and dancing the hula was another highlight. It remains to be seen how Wario Ware will hold up on a non-portable platform. Smooth Moves begs to be played in a party atmosphere and we don't see it holding the attention of solitary gamers for long.

  • WarioWare with the Wiimote

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    05.07.2006

    TIME recently spent a "hot minute" with Wii's WarioWare. It's more of the same, that is, "manic five-second mini games ... [with] a zany, cartoonish, game- show bent," but now it's all controlled with the wiimote. Just imagine the (reinvented) possibilities: Swat flies Squat-thrusts (weightlifting) Turn a key in a lock Catch a fish Drive a car Sauté some vegetables Balance a broom on an outstretched hand Color in a circle Fence with a foil Dance the hula [Via Lexis-Nexis] See also: Time magazine previews Wii, Wario Ware, and Zelda: TP

  • Konami rides the budget wave

    by 
    David Hinkle
    David Hinkle
    04.06.2006

    There's already a couple of Player's Choice titles on the GameCube and Gameboy Advance, and they happen to be some of the best titles on each of their respective platforms. Getting quality at a cheaper price is always a treat, so why haven't we seen Nintendo introduce this on the DS yet? Taito has already gone ahead and issued some of its games at rock-bottom prices for the DS over in Japan and now Konami is following suit with 3 games of its own. Ganbare Goemon (Mystical Ninja), Castlevania, and Survival Kids will all be released with a new price tag of 2940 yen, which comes to about $25 US, by Konami over in Japan on 6/29.

  • Warioware DS review round-up for lazy people

    by 
    Ben Zackheim
    Ben Zackheim
    02.15.2005

    If you've been looking forward to Warioware DS, then stand in line. The original for the GBA was a hit with the fans and the reviewers (and the spouses of fans and reviewers). Its frantic pace was addictive and set the bar pretty high for any sequels. This review round-up (a sequel to our last round-up) seems to show that there are good and bad things about the title. It still sounds like a worthy buy. Especially since there's nothing else new available for the DS, at least here in North America. ShackNews (8.5/10) Gamespot (7.2/10) IGN

  • New WarioWare gets fondled early

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    01.31.2005

    It'll be another two weeks before WarioWare Touched! is released into the (Western) public's hands, but seeing as the Japanese version has been around for a hot minute, a number of critics have already gotten dirty with the next great DS title. Mostly cheers from the crowd-perhaps a few gripes. But there is a lingering disappointment that Nintendo didn't push this one far enough past its predecessors, failing to take proper advantage of the DS's unique features. Below, is an up-to-date round-up: Games Radar UK - 100 Nintendojo - 85 Planet GameCube - 85 Gamer.tv - 80 Siliconera - 80 Eurogamer - 70

  • Hands-on with Wario on the Nintendo DS

    by 
    Ben Zackheim
    Ben Zackheim
    01.17.2005

    Computer and Videogames has touched the Nintendo DS' Wario Ware Touched!, and found it worthy. They're claiming it will be the new staple of the handheld device. According to the piece, the 180 minigames packed into the cart are addictively fun and amusing - much like all the previous Wario titles. Hopefully, this is the one we've been waiting for; a fun game that only could have been made for the Nintendo DS. Registration is required.

  • Warioware Touched issues

    by 
    Steve Parsons
    Steve Parsons
    12.24.2004

    Gamespot is reporting a pretty annoying glitch with Marioware Touched in Japan. Apparently, on some units, you can't complete the game as certain minigames require you to do things that simply can't be done due to an apparent hardware glitch. This fault is on a small number of the units, and the big N will be replacing the game for those suffering the glitch, starting December 24th.