Warlocks

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  • WoW Insider Best of 2006: Server, Class, and Guild

    by 
    Mike Schramm
    Mike Schramm
    12.19.2006

    The year is almost over, and that means it's time for us to take a look back, and pick some of the best (and worst) of Azeroth in 2006. This year saw a lot of innovation, a lot of whining, plenty of killing (both PVE and PVP), and almost saw the new expansion (we have to save something for next year, right?).Last week, we took your nominations for ten different categories. Over the weekend, the WoW Insider staff deliberated. I'd like to say there was a lot of arguing back and forth, and even some throwing of items around the room at each other, but truthfully things went pretty smoothly (everyone agreed I was right). And so, without further ado, today we present the Server, Class, and Guild of the Year for 2006. Click the link below to see the winners.And come back every day this week, as we award all the other categories, including Player of the Year, Best (and Worst) Blizzard Move of the Year, and even NPC Friend and Enemy of the Year.

  • Warlock's Life Tap in Patch 1.12

    by 
    Elizabeth Harper
    Elizabeth Harper
    08.03.2006

    This afternoon Tseric posted a surprise in the warlock forums - the the functionality of the skill life tap (which converts health into mana) will be changing in the next patch - to be modified by +spell damage gear. Rank 3 and higher of the spell will now benefit from 80% of your spell damage gear (it's unclear as to whether it will benefit only from +spell damage, or whether it will benefit from +shadow damage), meaning it will both give more mana and take more health. As a warlock myself, this will take a bit of getting used to, as a loss of 400-ish health (which is spammable when necessary) becomes a loss nearly twice that - ouch! However, the reaction on the warlock is overwhelmingly positive (aside from the occasional query "But what about Dark Pact?").

  • Choosing your race...

    by 
    Josh Owens
    Josh Owens
    12.28.2005

    Do racial abilities play a part in choosing your race?  Does the home city factor into your choice? Or does it come down to pure aesthetics when you are choosing?I know some races offer preferential abilities for certain classes, for example; gnomes gain a 5% bonus to intellect, which is desirable for mages and warlocks.  Orcs on the other hand, gain a passive pet bonus and an active melee talent, more suited to hunters and warriors, in my opinion.Perhaps the choice of faces or skin color plays a part? Maybe it is the wicked hair choices offered to the undead that draws your eye...Which race do you prefer? What plays a factor in your choice?[Edit: Thx Brandon for the spelling correction :) ]