Warsong

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  • The Art of War(craft): Warsong Gulch, the Broken Battleground

    by 
    Zach Yonzon
    Zach Yonzon
    12.03.2007

    I have a confession to make. I love Warsong Gulch. It's my favorite Battleground. Most people I know abhor the place, but I genuinely enjoy it. The way I see it, Warsong Gulch is a map that's conducive to combat. It's small, straightforward, and fairly uncomplicated. Other Battleground maps are big enough to avoid confrontation. Alterac Valley, in particular, often turns into a race with minimal conflict -- even with the new changes. There are games in Arathi Basin or the Eye of the Storm where one is left guarding a node for the entire game and hardly see combat. On the other hand, it takes a monumental effort to avoid fighting inside Warsong Gulch. Warsong Gulch is situated in the Southern part of Ashenvale and the Northern part of the Barrens. It represents a contested area where Grom Hellscream's Warsong Clan made incursions into Ashenvale with their logging operations, earning the ire of the tree-hugging Silvewing Sentinels. Fighting in Warsong Gulch awards Warsong Gulch Mark of Honor, which is used as currency along with Honor points for various items. Players can fight in Warsong Gulch starting at Level 10, making it the first Battleground players can enter. Warsong Gulch is the domain of the Level 19 twinks, so lower-level players wishing to get a taste of their first Battleground would have it in their best interest to be prepared to face opponents decked out in fully enchanted crafted and twink run blues. As a general rule, it would be best to be at least at the highest even-numbered level of a bracket -- 18, 28, 38, etc. -- when joining the Battleground in order to contribute more.

  • Breakfast Topic: What's your realm's motto?

    by 
    Amanda Rivera
    Amanda Rivera
    05.13.2007

    Banefire started an interesting thread the other day on the forums. He asked what your motto would be for your realm. Here are some of the responses posters offered: Argent Dawn: We know drama Tichondrius is not for you (evidently this was also on a sign held up at Blizzcon 2005) Warsong: 40% Brazilian, 80% retarded Palehoof: We are not a rock band, we are a World of Warcraft server Feathermoon: The official serve of love Boulderfist: The Idaho of WoW servers Dalaran: The Purple Bubble of Love I figure mine would be "Elune: Can't throw a gnome without hitting a night elf." If you were to come up with a motto for your realm, what would it be? [via WoW forums]

  • Realm cultures

    by 
    Elizabeth Wachowski
    Elizabeth Wachowski
    01.23.2007

    Realms in World of Warcraft are supposed to be like different, although identical, worlds. You choose one and live under its rules, and if you want to live in a different world, you have to put in a lot of work to get there. But quick glance at the WoW Realm Forums shows that each server might better be described as its own little high school. Realms have nicknames, whether they be good ("TichOWNdrius") or bad ("Argent Down," "Lagging Skull.") They have celebrities both famous for their exploits (Death and Taxes on Korgath, Sebudai on Doomhammer) or infamous for screwing up (Overrated on Black Dragonflight, Avatar on many servers but originally Warsong.) They have private dramas and screrenshots that will be funny only to residents of that realm. Servers are known for different things: Argent Dawn has good roleplaying (and entertaining Goldshire cyber stories), Mal'Ganis has innovative world PvP, and Black Dragonflight and Korgath have some top raiding guilds. Some servers have rivalries -- Arthas and Mal'Ganis have been sniping at each other about server population since transfers opened up, denizens of Blackrock regularly invade RP servers when Blackrock itself goes down, and informal competitions develop within battlegroups. And a couple servers even have official mottoes. The two I can remember right now is "Tichondrius is not for you" and "Mal'Ganis KICKS!" My server, Magtheridon, was released shortly after launch. Our only celebrity is Xzin, we don't have any earth-shattering guilds, and we're not the best at PvP. People talk a lot about the "Magtheridon way," which as far as I can tell involves Alliance outnumbering Horde and liberal use of the server's unofficial motto, which is three words long, begins with "go" and ends with "yourself." Still, it's a nice place in spite of the lag, and I wouldn't want to transfer anywhere else. What's the culture of your server? Is it populated or quiet, dramalicious or kind, vicious to outsiders or welcoming to new players?

  • I remember how useless Silithus was

    by 
    Mike Schramm
    Mike Schramm
    11.27.2006

    I don't have much to add to this "I've been around so long I've seen" thread-- it's a pretty good read on its own. But even though I haven't been around that long, relatively speaking, I will say that I've been around so long that...... I remember when Warsong was just a hunting camp, and not a graveyard for millions of PVPers.... I had to ask a guildie in Ironforge to help me find a group for ZF when I was in Tanaris.... I know there was a time when you could queue for a battleground at 19, and level to 21 before you joined the instance.... I remember when dying actually cost you experience points (no, wait, that was back in Dark Age of Camelot)... I remember when Chuck Norris was just a guy on a TV show, and not a supreme Godlike being.Ok, maybe that last one was never true. Nickelplate (a player who posts on page 4) gets it right when he says he remembers "when people lived life at a slower pace and the idea of feeling nostalgia for things that happened only 2 years ago was laughable," but a little nostalgia for nostalgia's sake never hurt anybody, Nickel. This game has changed a lot over the past few years, and considering it's all going to change again pretty soon here (when the next patch, and, soon, the expansion gets released), now's a good a time as any to take a look backwards.