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Opera confirms downsizing of developer team as it readies for newly adopted WebKit era
Opera's been making quite a few notable changes lately, and now we're finding out it won't be without any repercussions to some of its staff. Earlier today, Opera CEO Lars Boilsen's confirmed to our friends over at TechCrunch that the browser's developer team is indeed downsizing, confirming previous reports about the company having to make changes as part of its recently announced WebKit adoption. Just how many Core positions will be lost in the process is still unclear, however, with Mr. Boilsen only going as far as telling TechCrunch the number of developers working on the overall project is now at "around 600." What's more, Opera's CEO says it's all part of a belief that "WebKit's good enough, to switch, and by doing that we free up a lot of resources," adding that Opera "will still have a Core team but it will be less people going forward."
Opera hits 300M users, will transition to WebKit this year
Opera, the web browser available for Mac, iOS, PC and Andriod, has reached 300 million monthly users, the company has announced in a press release. Opera Software ASA also notes that the Opera web browser will be transitioning to the WebKit engine in future versions, taking advantage of the performance and standards WebKit has to offer. CTO of Opera Software, HÃ¥kon Wium Lie, said, "It makes more sense to have our experts working with the open-source communities to further improve WebKit and Chromium, rather than developing our own rendering engine further. Opera will contribute to the WebKit and Chromium projects, and we have already submitted our first set of patches: to improve multi-column layout." Wium Lie continued, "The shift to WebKit means more of our resources can be dedicated to developing new features and the user-friendly solutions that can be expected from a company that invented so many of the features that are today being used by everyone in the browser industry." He also briefly addressed Opera Ice -- an unreleased, gesture-based Opera browser -- as a research and development project, and that more will information will be provided in the future. Transitioning to WebKit will bring noticeable performance and speed enhancements to the Opera browser, which has been sidelined by the likes of Safari and Chrome, which both utilize WebKit, and Mozilla Firefox, which utilizes Gecko.
Opera hits 300 million users, promptly moves to WebKit
Opera is celebrating the news that it's hit the 300 million monthly user milestone with a big announcement. It's going to dump Presto, the current Opera rendering engine, in favor of WebKit. The company gave the impression that it's exhausted after swimming against the tide of an internet designed to work for Chrome and Safari for so long. Instead, the firm will devote its considerable resources toward "innovation and polish" on its browser products. Opera's already hinted at its future by demonstrating Ice, its WebKit-based experiment for iOS and Android devices, which it'll be showing off in more detail at MWC later this month.
WebKit-based Opera Ice browser heading to iOS
Another new browser is about to make its debut on iOS, but its name is at least partly familiar. Pocket-lint is reporting that Opera Software is planning to launch a new mobile browser called Ice sometime in February that's specifically designed for phones and tablets -- and jettisons the company's engine, Presto, replacing it with the Safari- and Chrome-powering WebKit. The announcement was made (and software shown) during a closed company meeting last December, but video (below) has surfaced showing it in action. Opera Ice -- which, if you ask us, sounds a bit like a malt liquor-based adult beverage -- is built entirely around gestures, replacing tabs with a grid of site icons and common navigation with swipes. Its main menu has a unified search and URL field front-and-center, while a single menu button is the only bit of user interface visible when actually browsing. According to Opera, Ice won't be replacing the existing Opera Mini browser, which will continue to be developed. The company is also planning a new desktop browser for launch sometime in March of this year. We'll have more on both when they hit. [Via Engadget]
Opera's WebKit-based Ice web browser coming to Android and iOS in February
Opera has been in the mobile web browser game for some time now, but it looks like it's set to soon shake things up considerably. As detailed in an internal video obtained by Pocket-lint, the company has been working on an all-new mobile browser dubbed "Ice," which ditches the company's own Presto engine in favor of WebKit (bringing it in line with the likes of Safari and Chrome). What's more, Ice looks to fully embrace a touch interface optimized for smartphones and tablets, with gestures replacing buttons and icons on a central home screen replacing tabs. You can apparently look for it to land on both Android and iOS sometime in February, with a new desktop version of Opera set to follow in March (details on it are comparatively light). Head on past the break for some highlights from the video.
Apple Safari marks its 10th birthday as part of a much wider web
While most of us think of the web browser landscape as a fierce battle between Google, Microsoft and Mozilla, the situation was very different a decade ago. Internet Explorer still dominated the market, Firefox's precursor Phoenix was months away and Chrome wasn't even a twinkle in Google's eye. That makes today's 10th anniversary of Apple's Safari a significant milestone: the public beta released on January 7th, 2003 represented the first major new competitor to Internet Explorer in years, especially for the initial Mac users who hadn't seen many alternatives. The desktop browser has just a small slice of the market today, but it arguably played an important part in shaping the current market. Safari launched the first practical instance of the now-ubiquitous, KHTML-based WebKit rendering engine that made iOS stand out in 2007 and whose variants power some competing browsers, including Chrome. As project originator Don Melton notes, however, Safari came close to having a different name at one stage. Among other suggestions, the late Steve Jobs was intrigued by the name "Freedom" and spent substantial time exploring its prospects before dropping it and ultimately settling on the Safari label. Such naming debates are common in technology, but they show just how important it was for Apple to make a good first impression; given that Safari is still in healthy use today, we'd say the deliberation paid off.
Wii U browser runs on NetFront, doesn't support plug-ins
The specifications for the Wii U's internet browser have been made public, and it's no surprise that the software shares its technical underpinnings with the 3DS' browser. Specifically, the Wii U's window into the web is actually NetFront NX, which is a WebKit-based browser designed for smart TVs, mobile devices, game consoles and the like. NetFront, in one form or another, has powered the 3DS, PSP, PlayStation 3 and Vita's browsers.Like some other first-party applications, the browser can be pushed to the WiiPad's screen and used from there, freeing up the television for other activities. Since the WiiPad's resistive touchscreen doesn't support multitouch, however, familiar tablet maneuvers like pinch-to-zoom will not be present. It also won't be possible to save any images found while browsing, or conversely to upload anything saved in local memory.Flash support is a no-show, as is compatibility with any other plug-in, although HTML5 is supported and in fact, the browser renders HTML5 websites more efficiently than any other console (and even IE 10 on PC), according to this benchmarking site.
Yandex launches its own browser targeting Russian market
How many browsers is enough? Between Chrome, Firefox, Opera and Internet Explorer, (not to mention, Baidu, Amazon, Maxthon, Dolphin, etc...) you'd think we'd have plenty ways to surf the web. Not according to Yandex. The Russian search company has just released its own branded browser built around a Webkit base using Chromium as a starting point. This isn't its first foray into the world of software though, it's been offering a customized version of Firefox for some time, with Yandex as the default search engine. The new entry into the crowded browser market also borrows threat scanning technology from Kaspersky and Opera's Turbo for quickly loading content on slow connections. Tigran Khudaverdyan, head of mobile services at the company, even suggested to Business Week that a mobile version was in the works. For now it's only available for OS X and Windows, however. Check out the PR after the break and hit up the source link to download it now.
Is Samsung working on its own mobile browser?
Samsung's Android customers get their pick of a pretty broad selection of smartphone web browsers and soon, at least according to ETNews, Samsung is looking to follow up on its own Android UI additions with its own fully-fledged mobile browser. The company is reportedly seeking out WebKit engineers to work on the project at Samsung's Silicon Valley R&D center -- where work is already underway on the Chrome mobile rival. The open-source WebKit engine already underpins not only Google's own browser, but also its pre-ICS Android web browser -- and Apple's Safari. We've got in touch with Samsung who politely told us that it "doesn't comment on rumor or speculation."
OLPC delivers big OS update with text-to-speech, DisplayLink and WebKit
While most of its energy is focused on the XO-4 Touch, the One Laptop Per Child project is swinging into full gear for software, too. The project team has just posted an OS 12.1.0 update that sweetens the Sugar for at least present-day XO units. As of this latest revamp, text-to-speech is woven into the interface and vocalizes any selectable text -- a big help for students that are more comfortable speaking their language than reading it. USB video output has been given its own lift through support for more ubiquitous DisplayLink adapters. If you're looking for the majority of changes, however, they're under-the-hood tweaks to bring the OLPC architecture up to snuff. Upgrades to GTK3+ and GNOME 3.4 help, but we're primarily noticing a shift from Mozilla's web engine to WebKit for browsing: although the OLPC crew may have been forced to swap code because of Mozilla's policies on third-party apps, it's promising a much faster and more Sugar-tinged web experience as part of the switch. While they're not the same as getting an XO-3 tablet, the upgrades found at the source link are big enough that classrooms (and the occasional individual) will be glad they held on to that early XO model.
Maxthon web browser arrives in bite-sized form for iPhone
Maxthon has long since escaped the days when it was chiefly a customized version of Internet Explorer on the desktop, and nowhere is that more apparent than its just-launched version of the normally WebKit-based browser for the iPhone and iPod touch. All the core features of the app carry over from earlier Android and iPad versions, such as an Opera-like grid of favorite pages, a download manager and a unified address bar, but it's arguably more useful than the iPad edition: conventional browser tabs aren't coming to smaller-screened iOS devices in a future mobile Safari build anytime soon. Bookmark syncing and an optimized reading mode also persist to reduce the chance that Maxthon users drift back towards the official Apple browser, even after iOS 6 rolls around. With that all-important "free" price tag, there's every reason to give it a try -- let others know in the comments if Maxthon is enough to take precedence over comparable iOS alternatives like Chrome.
Inkling for Web puts iPad books in a browser
We've discussed Inkling's interactive digital textbooks numerous times here on TUAW, both in terms of the products the publisher has released and in comparison with Apple's own iBooks Author-created textbooks. Now the company has announced a way to read its books in Webkit-based web browsers. Matt McInnis, Founder and CEO of Inkling, announced today that the company has introduced an HTML5-based Web client known as Inkling for Web. Initial support for Inkling for Web will be on the desktop versions of Chrome and Safari. Although mobile Safari and Chrome also support the Web client, MacInnis noted that the Inkling app for iPad is better optimized for touch. Inkling for Web brings the company's travel guides, cookbooks, how-to books, and textbooks to Mac and PC users, complete with all of the interactive 3D graphics, multimedia, and social sharing that are in the iOS app. Considering that Amazon has a Kindle Web reader for all of its content, it's surprising that Apple still hasn't created a Mac OS or Web client for iBooks.
Ars server logs show iPads using iOS 6, high-res displays
Another piece of interesting evidence of a higher-resolution iPad has been exposed by Ars Technica. Looking at web server logs for February, Ars staffers found that the site had been visited by devices running iOS 6. Additionally, some of the devices had a screen resolution matching the alleged specs of the next iPad -- 2048 x 1536 pixels. The Ars visitors came from Apple; staffers were able to match the device IP address with Apple's corporate IP block. While it is very unlikely that iOS 6 will be announced simultaneously with the new iPad on Wednesday, it appears that Apple is beginning to test early versions of the next mobile OS in-house. The screenshot (shown above) also show that the iOS 6 devices are running a slightly newer version of WebKit, the layout engine that powers the Safari web browser. Devices running iOS 5.0.1 display a WebKit version number of 534.46, while the iOS 6 devices are displaying 535.8. We're in agreement with Ars on one point -- iOS 5.1 will most likely be introduced on Wednesday at the Apple event or shortly thereafter, while iOS 6 will arrive in the late summer or early fall on a next-generation iPhone.
Panasonic Viera touchpad controller prototype hands-on (video)
Looking for a more comfortable web browsing and app using experience on your Panasonic Viera Smart TV? The company is looking to lend a hand with upcoming peripherals like the Viera touchpad prototype that we took for a spin here in Vegas. Compatible with the 2012 line of televisions that share the same moniker, the controller enables you to peruse the web on your wall-mounted display via Panasonic's Webkit browser. We spent a few minutes browsing the Engadget site, so read on for our impressions. Using HTML5, the browser scrolled pages at a decent clip. Don't get your hopes up about Flash though, as in its absence you'll certainly be disappointed. Text wasn't as crisp as we'd like and a lack of font support made rendered pages look off. In terms of the prototype, we were able to navigate the web with ease despite the occasional hiccup with the touchpad's responsiveness -- a quirk you'd expect with a device still in beta. Some basic TV remote functions like volume and channel controls were also on the mouse-sized peripheral which can be paired with wired or wireless keyboards for some text-heavy couch surfing. We're hearing that it'll be included with a few models this spring and also offered as a solo option for those who may have already purchased a compatible HDTV. If you're itching for a look at the action, a short preview video awaits after the break.
Nokia N9 review
MeeGo to be folded into Linux-based Tizen OS, slated to arrive in 2012 Want a Nokia N9 in the US? Expansys has some, but it'll cost ya Motorola Droid 2 stars in its first video, touts 1GHz CPU and 512MB of RAM? It's taken a long time for Nokia's MeeGo-packing N9 to make its way into our top-secret labs (the N9 moniker was first applied to early E7 prototypes), but it's here in our dirty little hands, at last, and it's glorious -- well, as glorious as a stillborn product can be, anyway. The N9 is the latest and greatest in a long line of quirky, interesting, yet ultimately flawed touchscreen experiments from Nokia that includes the Hildon-sporting 7710, a series of Maemo-based "internet tablets" (770, N800, N810, N900) and most recently, the N950 MeeGo handset for developers. What makes the N9 special is that it represents Nokia's last flagship phone as an independent player. MeeGo is already dead, and future high-end devices from the manufacturer will run Windows Phone and use Microsoft's services. So, is this the company's final bittersweet hurrah? Did MeeGo ever stand a chance against Android, iOS and Mango? In its attempt to stay relevant, is Nokia throwing out the baby with the bathwater? Most importantly, how does the N9 fare in today's merciless dual-core world? Find out after the break. %Gallery-137175%
Chumby NeTV unfurls its web-connected tentacles for the FCC
FCC appearances are usually a good indication of a product's imminent arrival. And with Chumby's NeTV already headed to developers' hands later this month, this Commission filing isn't exactly catching us off guard. Now, a firm retail date is all that's missing to complete the once huggable platform's official outing. Those unfamiliar with the Flash-based, WiFi-enabled device can look forward to a webified HDTV experience that'll stream online content, as well as texts and photos from your Android phone, to a flat panel display. Sure, there are plenty of other options to bring the net to your livingroom, but how many of them can claim an octopus as their mascot? Check out the source link below if emissions testing and user manuals tickle your fancy.
Chumby NeTV turns any HDTV into a Chumby that's hard to hug (video)
Existing HDTV owners cursing because they don't have a Smart TV will soon catch a break from Chumby. It's developing the NeTV, turning any TV (geddit?) into a giant, unhuggable Chumby that connects in-line between source and TV, overlaying the interface on top of your picture. It ships with a seven button remote, but most people should consider using their Android phones to get the most out of the on-board WebKit browser, seamless photo sharing and notifications that put your SMS messages and emails onto the big screen. Developers are gonna get their mitts on the device later this month, but you can catch a sneak peek after the break [Thanks, Torin]
WebKit turns 10, celebrates a decade of speedy, standards-compliant browsing
It's hard to believe but WebKit, the rendering engine inside Safari and Chrome, is now ten years old. The forked child of KDE's KHTML received its first commit of code from Apple back on August 24th of 2001. It would be well over a year before the debut of Safari in 2003, and another two years before it was fully open sourced. Since then it's begun to replace Gecko (Mozilla) as the rendering engine du jour and even spawned a sequel in Webkit2. So, happy birthday to Apple's greatest contribution to the open source community.
Happy 10th birthday, WebKit!
As AppleOutsider notes, the WebKit engine that powers both Safari and Chrome, as well as the browsers on the iPhone and the iPad, turned ten years old yesterday. We meant to mark the occasion on the date itself, but unforeseen circumstances forced us to juggle things around a bit. Sorry about that, WebKit. Stop crying and eat your cake! Of course, the actual code wasn't released to the public until much later, and the project itself wasn't announced to the public until 2003. But if you go back in the repository, you can see the first commit was made ten years ago yesterday. Ten years later WebKit is found all over the place. It's in various operating systems, every leading mobile browser (and most of the desktop ones), inside Steam's user interface, and some parts of Adobe's creative software. Happy belated birthday, then, to the code that's brought a lot of usefulness to developers and their users, and here's to many more years of use.
Apple approves JavaScript iOS games that don't use a browser
Look Ma, no WebKit! Your inner geek and nerd should give each other a little hug this morning as you read about the latest rather cool accomplishment of Dominic Szablewski, creator of the Impact JavaScript HTML 5 game engine. He's just released two free games, Biolab Disaster and Drop, which are not, as Szablewski says, the first JavaScript games to be released in the App Store. "Tools like PhoneGap or Titanium make it easy to bundle some HTML pages and JavaScript together in an app and display them in a UIWebView, which is basically just a browser window," he says. However, his games are different because they don't use a browser window to display them. "They don't use PhoneGap or Titanium. They don't even use a UIWebView. Instead, they bypass the iPhone's browser altogether and use Apple's JavaScript interpreter (JavaScriptCore) directly. All graphics are rendered with OpenGL instead of in a browser window and all sound and music is played back with OpenAL," Szablewski says. What Szablewski has done wasn't particularly easy, and as games, his offerings aren't up there with Angry Birds. But his work could open the way for other developers to write more apps with a minimum of fuss. Read his blog for full details of the process.