wipeout

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  • WipEout PS3 announcement announced for August

    by 
    Jem Alexander
    Jem Alexander
    06.21.2007

    It's the in thing nowadays. Collector's editions, countdowns and announcements for upcoming announcements. Not one to be left out Tony Buckley, in an interview with Kikizo.com, jumped on the bandwagon. When asked about potential HD versions of WipEout he states "I think WipEout in HD would be stonking! ... It's obvious we're doing a WipEout for the PS3 but... well, there will be an announcement in August." Stonking indeed! Having WipEout in 1080p would make our heads explode. WipEout Pulse for the PSP is looking excellent so we are looking forward to finding out exactly what Studio Liverpool has up its sleeves in a couple of months time.

  • Because we love you: Wipeout Pure downloads

    by 
    Andrew Yoon
    Andrew Yoon
    06.21.2007

    One of our readers, Eric, has been unable to find the downloadable expansions for Wipeout Pure -- they seemingly disappeared off the face of the internet. Don't worry Eric, we got your back. Because we love our readers, we've uploaded all the tracks that were released post-launch. These levels add a significant amount of gameplay to the already-amazing launch title. Download the ZIP file. Extract the contents of the zip file (there should be many folders that start with UCUS). Connect your PSP via USB. Browse the Memory Stick. Save folders in PSP/SAVEDATA. Enjoy!

  • Complete Wipeout Pulse soundtrack listing

    by 
    Andrew Yoon
    Andrew Yoon
    06.20.2007

    The Wipeout series is known for its incredible techno-heavy soundtrack, and Pulse doesn't look to disappoint. The upcoming racer will have yet another licensed soundtrack, which CVG has unearthed: Flat Out by Dopamine Chemical by MoveYa! & Steve Lavers Tokyo by Stanton Warriors Break ya self - Wipeout mix by B Phreak & Groove Allegiance Slingshot - Wipeout mix by Rennie Pilgrem & BLIM X-Project (100% Pure mix) by DJ Fresh Frontline by EdRush, Optical & Matrix Seven Stitches by Noisia Smart Systems by MIST Exceeder - special mix by Mason Steady Rush by Booka Shade Fenix Funk 5 [wipeout edit] by Aphex Twin Aero Dynamik by Kraftwerk Suspicious Thoughts by Skream Sea of Sound - Wipeout mix by Guy Gerber & Shlomi Aber City Lights (Martin Buttich remix) PSP Cut by Loco Dice Of course, if this doesn't suit your tastes, you have customizable soundtracks as well. With customizable ships, infrastructure multiplayer, and significant gameplay improvements, Pulse sounds like it will almost certainly be a winner. We can't wait to find out more.

  • WipEout Pulse interview reveals vehicle customisation tool

    by 
    Jem Alexander
    Jem Alexander
    06.19.2007

    In an interview with Kikizo.com, Tony Buckley - Director of WipEout Pulse - laid out some more details for the upcoming PSP game. Discussion includes PSP technical limitations, graphical improvements, the Photo mode and custom soundtracks. Have a read, it's good stuff. Also mentioned during the interview is a vehicle customisation tool. This will allow players to produce their own skins for their ships, Forza 2 style. While it is unclear as to how exactly this will work, we assume that the actual designing process will take place on a PC, with the edited texture downloaded onto the memory stick for use in the game. This has never been done before on the PSP and, with the right amount of 'Game 3.0' added, could make for an exciting new dimension in WipEout gaming. Buckley already mentioned his idea for a ship texture contest. Though he might have to come up with a better prize than a date with him, if he wants a decent amount of entries. The only danger with functionality like this is that people will be spending more time designing their vehicles than they will be driving them.

  • Wipeout Pulse gets previewed (we're jealous)

    by 
    Andrew Yoon
    Andrew Yoon
    06.18.2007

    German gamer and long-time Wipeout fan eLhabib has received a preview copy of the upcoming Wipeout Pulse, and has posted a detailed write-up of his experience at the WipeoutZone Forum. A sample blurb is drenched with excitement: "Where do I start? First of all, the art style: as I stated before, a perfect blend of purE and w3o, so pretty much a dream come true for me and many others around here. The HUD is very slick, minimalistic, with a very noticeable w3o touch - cool thing about the new HUD: it blurs with the speed as you activate a turbo or go over a speed pad, it shakes as your ship gets hit or bottoms out!" There are pages of rants available, and as fellow Wipeout fans, we have to admit that the wait for this game is painful. Hey Sony, we're friends, right? Where's our preview copy? Off-screen video is embedded, after the cut. %Gallery-4074%

  • PlayStation 1 games on their way to the EU PSN Store

    by 
    Jem Alexander
    Jem Alexander
    06.15.2007

    It seems like Sony Europe got a visit last night from the Ghost of PlayStation Future. "Update the European PSN Store!" the ghost would no doubt have said. "And not with one of those well-intentioned insults that consist of a couple of trailers. Give them games!" So Sony did and, seemingly, they will continue to do so for at least the next two weeks.So scared was Sony of the Ghost of PlayStation Future that they even planned to release a selection of PS1 games onto the European PSN Store, on the 22nd of June. Namely: Crash Bandicoot Medievil Wipeout Jumping Flash Syphon Filter With that, the Ghost of Playstation Future's work was done. Harmony would reign over the European continent. At least until July.The End.[Via PSP Fanboy]

  • Europe finally gets PS1 downloads

    by 
    Andrew Yoon
    Andrew Yoon
    06.15.2007

    After months-long delay, Europe is finally getting a chance to download and play PS1 classics on their PSP and PS3 systems. Although there's no way to directly download games to the PSP yet, those fortunate enough to have both Sony machines will be able to access the following content next week, according to Three Speech: Crash Bandicoot Wipeout Medievil Jumping Flash Syphon Filter Of these titles, we recommend Crash Bandicoot and Jumping Flash the most. These games will be available in the European PS Store on 6/22.

  • Separating challenge from speed in Wipeout Pulse

    by 
    Andrew Yoon
    Andrew Yoon
    06.15.2007

    As acclaimed as Wipeout Pure was, many found the game unbalanced in terms of difficulty. In an interview with IGN Australia, lead designer Colin Berry noted: "Some people felt that Pure was perhaps too hard and that they didn't get to enjoy the faster speed classes as they were too fast and also the AI was too hard. We also had the hardcore Wipeout fans saying that the game was a little too easy and they wanted something more challenging to keep them coming back." In an attempt to make the game more accessible to gamers, the team has now separated the difficulty from the speed. "We then have an easier setting which will allow players to play at the higher speed classes against less competitive AI, thus they can enjoy the speed of the game without always feeling they have no chance to compete. Then we have the hard difficulty setting which means that even on the slower speed classes, the hardcore Wipeout fans will face a challenge from the AI, and at the higher speed classes they have something to keep them coming back again and again." Certainly, this will allow novice players to play at faster speeds ... a welcome change from the original. For more details on Pulse, make sure you read IGN's full interview.

  • Smoking new Wipeout Pulse screens

    by 
    Andrew Yoon
    Andrew Yoon
    06.12.2007

    Spanish language gaming site Meristation seems to have taken a ride on Wipeout Pulse, Sony's long-awaited sequel to the critical hit Wipeout Pure. Pure was easily one of the system's best looking titles at launch, standing up quite well even to this day. Unfortunately, it doesn't appear as though Pulse is adding much to the visuals. While it certainly doesn't look bad, new screenshots on Meristation don't show off significant visual improvements ... besides the rad new smoke effects (pictured, above). We're confident that the gameplay will more than make up for the graphics. Hopefully, we'll be able to give you more once E3 rolls around. [Via NeoGAF]

  • SNK dominates latest PS1 update in Japan

    by 
    Andrew Yoon
    Andrew Yoon
    05.31.2007

    The Japanese PS Store has updated far more frequently than America's. Their selection of downloadable PS1 titles (which still requires a PS3 system) has expanded yet again, with a strong emphasis on SNK's classic fighters:Guilty GearKing of Fighters '95King of Fighters '96King of Fighters '97Little Princess: Maru Oukoku no Ningyou Hime 2Real Bout Garou Densetsu Special: Dominated MindSamurai Spirits: Kenkaku Yubinan PackSeptentrionSpectral Force 2Spectral TowerSuna no EmbraceThere's also a free offering on the Store, a demo of XI, also known as Devil Dice. While Japanese gamers are enjoying frequent updates to the retro catalog, American gamers haven't had anything new since the release of Wipeout in March. Of course, that's far better than the sparse availability of titles for Europeans: zero. Hopefully, with the new PSP store arriving this Fall, we'll have better access to these PlayStation classics.[Via Siliconera]

  • Wipeout Pulse details bring sexy back to the PSP

    by 
    Jared Rea
    Jared Rea
    05.07.2007

    If Lumines Live was how not to handle downloadable content, the PSP launch title Wipeout Pure is the poster child of how to. Sony's Studio Liverpool is bringing the hotness back to handhelds this year with Wipeout Pulse and an interview with "designer" (quotes by Eurogamer) Clark Davis shows they haven't exactly been sitting on their hands for the past two years Beyond improved controls and alternative track designs, players will be able to create their own campaigns and use their own MP3s for music. The Disruptor weapon, made famous in Wipeout XL is gone and instead replaced with a few new weapons that affect your game by screwing with your HUD or setting your engine ablaze. Downloadable content will be making a return and if it's anything like Wipeout Pure's, we'll have months worth of content to look forward to past launch. [Via PSP Fanboy] [Image by Jon Burgerman]

  • Wipeout Pulse interview reveals ambitious upgrades

    by 
    Andrew Yoon
    Andrew Yoon
    05.07.2007

    Wipeout Pure is one of the best, if not the best, entries in the series. The PSP launch title featured brilliant graphics (which hold up to this day), the best handling of a Wipeout title, and a seemingly never-ending amount of content, thanks to brilliantly executed downloadable extensions released months after the game's launch. Eurogamer was able to talk to Clark Davies from Studio Liverpool about their upcoming PSP sequel, Pulse. Some highlights include: Improved controls. "The handling is smoother, the ships are more evenly balanced. We're confident that the control is the best and most accessible the series has seen to date." Grid creator for players to create their own challenges. The ability to absorb weapons remains. However, the Disruptor weapon is gone. In its stead are a few new weapons, some of which will affect your ability to play: "things like smoking engines, fire damage, HUD interference, etc." The adrenaline-pumping Zone mode is back, but this time there are no levels designed specifically for the mode. All levels will be playable in Zone, and all of them will get a visual makeover when playing in Zone. Downloadable content returns. When questioned why content is available at launch (why not put it on disc?), Davies reminded readers that "a game is finished about two months before it hits the shelf ... So it's the case that we've scheduled our time well enough so we can carry on working on extra content once the rest of the game is ready." We have to say this interview got us even more excited for this futuristic racing sequel. Even if the game didn't have improvements (if it were simply Pure with more tracks), we're confident it would still be fantastic. Let's hope to see more footage of the game soon.

  • Massive PS Store update includes PS1 games, Super Rub a Dub, and more

    by 
    Andrew Yoon
    Andrew Yoon
    05.03.2007

    Most gamers won't miss the lack of Calling All Cars in today's update to the PLAYSTATION Store. Why? Because there's just so much to see and play: PS1 titles, now playable on PS3. 2Xtreme, Crash Bandicoot®, Destruction Derby, Jet Moto®, Jumping Flash™, MediEvil™, Rally Cross™, Syphon Filter®, Tekken®2 and WipeOut® are all available for only $5.99. Players that previously purchased these games for PSP will be able to download these updated files at no additional charge. For reviews of all these games, visit PSP Fanboy and read their Retro Reviews. Super Rub a Dub starter pack & full game. Get a free taste of Sony's quirky motion-sensing duck game. Addicts can get the full game for only $7. Gauntlet II full game. The retro classic is back for only $5. Game Trailers: Super Stardust HD, Rampart, BlackSite: Area 51 Movie Trailers: Pirates of the Caribbean: At World's End Get your PS3s ready to download. It's going to be a long night.

  • First-ever Wipeout Pulse trailer!

    by 
    Andrew Yoon
    Andrew Yoon
    04.20.2007

    Wipeout Pure is one of our favorite games on PSP, and the newly announced sequel has us quivering in anticipation. Wipeout Pulse looks to bring even more trademark futuristic racing--only this time, it's going online. Check out this first trailer of the game, provided by IGN.

  • New WipEout game targeting PSP

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    03.27.2007

    Eurogamer has all the details on the new WipEout game for PSP. Entitled WipEout Pulse, the game is set to contain 24 reversible tracks, ad hoc and infrastructure multiplayer and, as you might expect, all manner of hovering vehicles attempting to blast each other into tiny smithereens. In fact, the smithereens are said to be so tiny, they are more deserving of the label, "smithereenies." New features planned for WipEout Pulse are magnetic strips which force vehicles to cling to the track -- even if the track should decide to enter a loop or uncalled for vertical drop -- along with custom MP3 playback via Memory Stick and an online-enabled photo mode. As with the previous PSP title, WipEout Pure, Sony promises plenty of downloadable content for the game once it launches this September.

  • Wipeout Pulse gets custom soundtracks & Infrastructure

    by 
    Andrew Yoon
    Andrew Yoon
    03.27.2007

    As we revealed earlier, Wipeout Pulse is heading to PSP. This sequel to Wipeout Pure will feature a number of enhancements over the previous iteration of the series: Pulse will feature 24 new tracks. Licensed music from Mason, Loco Dice and Stanton Warriors. Multiplayer via Ad-Hoc and Infrastructure Eight new teams, including "EG-X". New "Mag-strip" feature allows ships to magnetically stick to tracks. This will allow certain tracks to feature loops, 90 degree plummets, and other mind-destroying tricks. Custom soundtracks allow playback of MP3s stored on Memory Stick. Photo Mode captures in-game screenshots. Like Wipeout Pure, the game will feature downloadable content, such as new tracks and songs, immediately after release. Check out Eurogamer for screenshots of this hotly anticipated sequel. The game will hit Europe this September.

  • Check your Pulse: Wipeout sequel named

    by 
    Andrew Yoon
    Andrew Yoon
    03.26.2007

    The Wipeout franchise is known for its notorious sense of speed, and incredible high-stakes weapons-based racing. At a European convention over the weekend, the title of the upcoming PSP sequel was supposedly revealed: Wipeout Pulse. What kind of mind-shattering courses will Studio Liverpool create for Pulse? What kind of daredevil antics will we perform as the speed (and our blood pressure) rises? More details will be forthcoming in an official press release. Wipeout Pure is still one of PSP's best titles, and the prospect of a sequel has us already shivering with anticipation. [Via IGN]

  • Full downloadable games coming to UK?

    by 
    Andrew Yoon
    Andrew Yoon
    03.22.2007

    YourPSP's official PSP Store is Europe's premiere destination for PSP downloads. It's provided us with a great number of downloadable demos and other goodies. However, it looks to be getting an overhaul. What new upgrades might the site be receiving? Full downloadable games, if this page from the UK PlayStation site is to be believed. To the right of the page, links to downloadable demos of Loco Roco, Killzone and Ridge Racer 2 can be found. But more interesting are the descriptions for Wipeout: Pure and Go! Sudoku: "Download full game now." Sony has promised that the PLAYSTATION Store would one day find its way to PSP. As they've shown with the PS3, full downloadable games are a crucial part of Sony's strategy. Could Europe be the first region to receive downloadable retail games? If so, how will it work? When will it expand to other countries? Was the web version of the PLAYSTATION Store the beginning of something bigger? Stay tuned for more. [Via Gamespot]

  • Wipeout inspires trippy music vid

    by 
    Steven Bailey
    Steven Bailey
    03.19.2007

    I'm sure many readers may have seen this before, but I hadn't and therefore I share it with you. A band called Fluke put out the song "Atom Bomb" as part of a Wipeout soundtrack and it definitely shows. The song not only sounds like a Wipeout song, it has some incredible Wipeout style visuals and will likely have you saying "cool" after you see it. But don't take my brain damaged word for it, check it out for yourself and prey for a new Wipeout title on PSP. Video after the jump ... [ Via Game Set Watch ]

  • Wipeout PS1 comes to PSP

    by 
    Steven Bailey
    Steven Bailey
    03.09.2007

    Yet again Sony has released a downloadable game on the PlayStation Store that is already available in a better form on PSP. The original Wipeout from the days of PS1 has landed in downloadble form on Sony's PS3 market. I'm sure for hardcore Wipeout fans this is exciting and more playable games for PSP is never a bad thing, but why can't Sony focus on games that aren't already available on PSP and give us some downloadable games worth getting excited about? I'm sitting with my hands outstretched and they have money in them. Sony can take that money as soon as they give me some games I want to download and enjoy on my PSP.