world-of-warplanes-review

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  • Ship-spinning perfected: Hands-on with World of Warplanes' launch

    by 
    Jef Reahard
    Jef Reahard
    12.11.2013

    On paper, World of Warplanes is a game I should love. I've been obsessed with World War II-era aviation since learning to walk, and Wargaming.net's free-to-play followup to World of Tanks oozes piston-powered familiarity like a radial engine oozes oil and sweet-smelling (per)fumes. Logging into a WoWP hangar is a nostalgic exercise in mid-20th century iconography, and for that reason alone it's hard to dislike it. I manage, though, because of the title's grindy progression and a design mandate that eschews traditional flight sim mechanics for arcade tropes aimed at gamers who wouldn't know an accelerated stall from a bathroom stall.