wow-interviews

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  • The Queue: But you can take it, can't you, big man?

    by 
    Matthew Rossi
    Matthew Rossi
    01.10.2013

    Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today. This is pretty much how I imagine a Garrosh/Varian throwdown. You can decide who gets to be which character, and who Batman's supposed to be. Lor'themar? Jaina? Up to you. FlinthammerHall asks I just recently realized there was replica transmog vanilla PvP gear for those of us who achieved rank 8 or above during vanilla WoW. I'm a bad person for asking this, I know, but has Blizzard given any indication that more than the original characters who earned that rank (and got the appropriate Feat of Strength) will ever be able to purchase and use this gear? If there has been any indication of that I haven't heard it. The goal was to leave those particular sets the province of characters (not players) that actually earned the rank.

  • Where Are They Now? The WoW personalities of 2010 and 2011

    by 
    Lisa Poisso
    Lisa Poisso
    01.10.2013

    Quite a few of today's World of Warcraft players first set foot in Azeroth during the Cataclysm era. The years 2010 and 2011 saw gaming in general move into its own, and we began interviewing more and more WoW players and public personalities who were confident and eager to talk about their game of choice. Are they still playing today in Mists of Pandaria? Many are -- although the exploits of those who aren't are sometimes equally as interesting to hear! Catch up on 2008 and 2009 in part 1 of our retrospective, and be sure click the bold subheadings at the beginning of each entry below to see the original interviews. Pulverizing WoW MMA fighter Jens "Little Evil" Pulver has been trying his hand at Mists while preparing for his next fights. "I have not been inside a dungeon or raid but I have enjoyed leveling a few characters," he writes. "My hunter is my PvP character, and I try to get in a few games in the evening. Outside of WoW, I have been wrapping up my career as a MMA fighter and will be fighting in the semi's of the ONEFC bantamweight Grand Prix in April." Jens is also hard at work on projects including gaming hardware, depression, and motivational speaking; find out more at JensPulver.com or @jens_pulver on Twitter.

  • Detail-oriented artist shows Blizzard how it's done

    by 
    Lisa Poisso
    Lisa Poisso
    01.07.2013

    Marie Lazar got the chance to step into the shoes of a Blizzard Entertainment intern last summer -- and there's still a chance that you could, too. The deadline for this year's Blizzard student art contest is next week. If you're an aspiring 3D artist, get your portfolios in by Jan. 15 for a shot at a three-month mentorship at Blizzard under the wing of a member of the WoW art team, plus a one-year subscription to WoW and some delicious WoW memorabilia and goodies. You'd best be up for a stiff challenge, though, because this is no mere fan art contest. You'll face artists the likes of last year's winners Jessica Dinh, Peter K. Lee -- and the subject of this week's interview, the detail-oriented Marie Lazar. "It's all about the details," said WoW lead environment artist Gary Platner of Marie's work. "When we create art for WoW, we have to follow some rules. Pieces must have hand painted textures that match our unique art style and they must tell a story. Marie's work does this very well! And, if you look close enough, some great details come through. It's a library of the afterlife floating on an island in the sky! There are book references everywhere, books lying around, book grave stones, even the roof is made to look like an open book. All of us could look at this piece and come up with a great story."

  • Where Are They Now? 5 years of WoW personalities, 15 minutes at a time

    by 
    Lisa Poisso
    Lisa Poisso
    01.03.2013

    Azeroth is certainly not the same place it was back in 2008 when we began interviewing players and people associated with World of Warcraft for WoW Insider's "15 Minutes of Fame" feature. We face a new landscape with new threats, new stories, new opportunities. While many of the people we've talked with over the years have moved on to other horizons, plenty of them are still right here in Azeroth -- and many of them are doing things as remarkable as those that first caught our attention Where are they now? To find out, we have to go way, way back -- all the way to January of 2008 ... Be sure to click the bold subheadings at the beginning of each entry to read the original interviews. Noor the pacifist Five years ago, the idea of someone playing an MMO like WoW without killing any monsters seemed incredible at best and ridiculous to many. But Noor kept at it -- and he's at it still. "I've got my mage up to 90, but haven't done much with Noor for a while," he reports. "I missed the small window of opportunity to create a neutral pandaran by getting off the starting turtle without choosing a faction by using Zen Pilgrimage; there's still a way that should work, but it's a very long grind ... (Basically, herb and mine to level 41, which takes more than 50,000 nodes, then take up inscription and make a scroll of recall and read it.)" Um, yikes. Read more of Noor's exploits at Pacifist Undead Priest.

  • Why the WoW Ironman Challenge champion is returning to the iron path

    by 
    Lisa Poisso
    Lisa Poisso
    12.27.2012

    From 0 to 90 with no gear, no talents, no grouping or professions, and perma-death -- no more playing that character if you die ... It's a grim challenge that only one player so far has managed to take to its conclusion. Yet so compelling and addictive is the unforgiving gameplay of the player-created Ironman Challenge that Mists champion Lyssan is already rolling a new monk down the iron path. An interview with the triumphant Lyssan, a Diablo 2 hardcore mode veteran, reveals a player bubbling with wry humor, an adventurous spirit, and an abiding appreciation for the very fabric of the World of Warcraft. WoW Insider: Leveling under these conditions sounds absolutely brutal. How much do the restrictions of the challenge impinge on normal game play? Lyssan: Playing under Ironman rules makes WoW an entirely different game. You no longer have the luxury of trial and error with the "one death" rule. The skillset available is very limited, and you need to use it to its fullest in order to advance. One mob that for a regular toon is just a minor nuisance on the way to the quest objective is most of the time a deadly puzzle for an Ironman toon: Do I have enough HP/mana to take it down? Will it call reinforcements? Do I have an exit strategy in case something goes bad? Are all my cooldowns ready? Due to these restrictions, playing content at the character level is usually not a very good idea. With Lyssan, I was most of the time at least two to three levels above the content I was doing, except for quests that didn't involve any killing. (I've done some of those in Pandaria.)

  • World champion gladiator Venruki cracks open arena PvP

    by 
    Lisa Poisso
    Lisa Poisso
    12.20.2012

    There's more than one World of Warcraft within Azeroth. The high-stakes realm of competitive arena play is one such microscosm. Compared to WoW's gargantuan PvE player base, relatively few players delve very deeply into arena play, and an extensive fandom for arenas as an e-sport has been slow to catch on. So when Blizzard took the Battle.net World Championship to Shanghai last month, the StarCraft II-crazed event cracked the door wider for gladiators from World of Warcraft. At stake: international dominance and a prize pool of nearly $200,000. The BWC threw the top 10 WoW 3v3 arena teams from across the world into a high-pressure, best-of-five round robin series. The top four teams emerged to face a brutal double-elimination bracket for the global championship. When the void zones dispersed, one team remained: Bring It, a North American team composed of frost mage Venruki (Elliott Venczel of Calgary, Canada), BlizzCon veteran and warlock Snutz (Kelvin Nguyen, also of Canada), and well-known PvP shaman Kollektiv (Timothy Yen, United States). We caught up with Venruki to crack the high-stakes world of WoW arena as an e-sport. WoW Insider: Congratulations on your win! I'm guessing you've been kicking back and taking it easy since the championship? Venruki: Thank you very much! I have been taking it easy since the championship. It's funny though, I thought after BWC was over I could finally take a break from World of Warcraft ... Recently seems like I play more than I did before. I'm still having a lot of fun with the game. How do you go about preparing for a championship like the BWC, anyway? Because the game was on the new expansion Mists of Pandaria, I knew that I had to play ... a lot. I practiced over 1,000 games of 3v3 arena in the couple of months I had to prepare. When my team was on, I played with them; otherwise I would practice with whomever I could find. I knew that to do well, it was going to take knowing the game inside and out.

  • Student artist's Darkmoon carousel stuns Blizzard, earns internship

    by 
    Lisa Poisso
    Lisa Poisso
    12.13.2012

    Blizzard only wishes they'd made art like Blizzard student art contest winner Peter K. Lee -- no, seriously. "The carousel," writes a stunned-sounding Eric Browning, WoW's lead prop artist. "Holy crap. It was the exact right mix of 'WTF' and 'Why didn't we think of that?' Stylistically he nailed it, so it wasn't just a goofball idea that we loved (it was); it also fit almost perfectly into the game. Literally. It's now in the game. It has its OWN THEME SONG! That's how awesome it is, and I'm not even sure if our sound department made music or that it's just so excellent that it makes music on its own." "And I challenge anyone to look at those carved wooden mounts and not," he continued, "in some dark and quiet place in their brains whisper, 'I want that. I want it to be my friend and go on adventures with me. So baaaad.'" Like fellow contest winner Jessica Dinh, Lee's top-notch work in the art contest earned him a 2012 summer internship at Blizzard. We checked in with him to find out what it was like to work with a team he both admired and had managed to astound.

  • Have you seen these WoW players?

    by 
    Lisa Poisso
    Lisa Poisso
    12.10.2012

    Break time? Tilt the screen away from your boss's line of fire, fire up a fresh playlist with your earbuds, and pull up some WoW Insider. (Much healthier than something out of the vending machine, am I right?) How about a behind-the-scenes interview? Who would you like to read more about? Tell us! Who's doing something useful for other players or playing the game in a way that makes you say, "Wow, that sounds cool!"? Let us know what they're up to. Send us your nominations! While an interview with 15 Minutes of Fame isn't exactly designed to be an achievement award for good behavior or service to the gaming community, we'd love to talk with anyone out there who's doing good stuff. (Examples: A guild for players with social anxiety, the quadriplegic player compiling resources for other disabled players, the raider who plays "guide dog" to a blind guildmate.) Know anyone out there who's doing it right? Send us your requests! Who's the Mr. Nice Guy behind that warrior on your realm that everyone seems to know and like? Who's the gnome behind the WoW-themed crochet patterns you download as quickly as can post them? Who's the savvy player behind your favorite resource site? We'll find out. Tip me at lisa@wowinsider.com or @lisapoisso on Twitter. Azeroth's Most Wanted List We're betting you know where the interesting folks are hiding. Check out our Most Wanted List after the break.

  • Interview: Fantasy art legend Michael Whelan relates his vision of Deathwing

    by 
    Lisa Poisso
    Lisa Poisso
    12.06.2012

    Sometimes we're so busy geeking out over the ways Blizzard inspires us with World of Warcraft that we forget that behind the curtain, the folks at Blizzard are busy geeking out over the people and things that inspire them. So when we learned that Blizzard had commissioned fantasy art legend Michael Whelan to create a painting of Deathwing for Blizzard's headquarters, we knew we had to bring you the inside story of how this singular vision of the iconic dragon came to fruition. The most honored artist in science fiction, Whelan has created book and album covers for authors and musicians like Isaac Asimov, Stephen King, Ray Bradbury, the Jacksons and Meat Loaf. He was inducted into the Science Fiction Hall of Fame in 2009, the first living artist to join such luminaries as H.G. Wells, Steven Spielberg, and Ursula K. Le Guin. While Whelan actually executed the commission for Blizzard early last year, his enthusiasm for the project remains undimmed. The world-renowned painter of imaginative realism chatted with us about his rueful discovery of Deathwing's unique draconic qualities, his admiration for Blizzard's art team, and the special project he's working on now in memory of "Dragonriders of Pern" author Anne McCaffrey. WoW Insider: Your artwork is such a part of the fantasy world that we need to go back a bit to get the full perspective of what you've done here, the long view you bring to an upstart like Deathwing. Michael Whelan: It's been a little ways ... (laughs) I've been working at this for what, 35 years? We have a Pern fan on staff who's curious about how you reconcile the stylistic differences between the art for Pern and art like what you've just done with Deathwing for Blizzard. Now that you're focusing more on fine art than illustration, was it odd to switch back to working on a commission with someone else's vision? Yeah, it's really hard. Try as I might, there's always a period of adjustment between working on a commission piece and doing something for the gallery, where I'm just trying to satisfy my own aesthetic and intellectual sensibilities. It's funny; it can take me days, even, to switch gears and go from one mindset to the other.

  • Well-known druid blogger Lissanna lowers the boom(kin) on autism research

    by 
    Lisa Poisso
    Lisa Poisso
    11.30.2012

    It's only been a couple of weeks since we reported on the crowdsourcing effort to fund the autism research of well-known Restokin blogger and Blizzard MVP poster Lissanna, aka Dr. Elisabeth Whyte of the Laboratory of Developmental Neuroscience at Penn State. So far, supporters have boosted Dr. Whyte to just over a quarter of her funding goal for the project, which focuses on how children and adolescents with autism understand language and process information from faces (such as recognizing people or understanding emotional expressions). Her goal: designing a video game to help kids with autism improve these skills. How does an MMO-playing grad student transform from anonymous gamer to well-known WoW blogger, Blizzard forum MVP, and Ph.D.-level researcher bringing gamification to the treatment of autism? If you follow the example of this lady: with ease. WoW Insider: One-fourth of your funding already under your belt -- congratulations! Our readers already know that WoW can be beneficial to kids with autism, so it's exciting to hear about a gamification project designed to help kids with autism. Lissanna: Many kids and adults with autism seem to enjoy playing video games. We have some evidence that using fun activities can motivate learning. Our goal is to develop and test the efficacy of an educational game that impacts face processing abilities and social skills. With much of the research focused on important early intervention work, there is a huge gap in the services that individuals with autism can receive when they are older. We think that a sophisticated game can fill the need for social skills services targeting older individuals to help with tasks like preparing them for jobs or developing friendships with their peers.

  • Drama Mamas: When 'he' turns into 'she'

    by 
    Lisa Poisso
    Lisa Poisso
    11.26.2012

    More than a few readers have wondered if the Drama Mamas ever make up reader letters in order to make a point. Let me be perfectly clear: We do not. The letters you see here represent genuine emails received from readers, usually within the past month or two, sent directly to the Drama Mamas. This fact leads directly to another rather incredulous question: "Can there really be that many people out there having trouble with this particular issue?" Almost without fail, the answer is yes. In the case of this week's topic -- the social implications of being a transgender player in an online environment -- there are enough players struggling that even though we addressed the issue just two years ago, players continue to write in. Here to answer two recent letters about coping with transgender issues is guest Drama Mama Rachel Gold, who you may have met just a few days ago in an interview here at WoW Insider. Rachel is the author of Being Emily, a young adult novel about a teen struggling to work her way through the implications of becoming a young woman after being born in the body of a male. First, our reader letters: Hey , I've been a role player since wow began , along the way I've met up and became good friends with a lot of people but over the few years I've been having gender reassignment therapy and now surgery, I've not been able to vent and Skype with my guild for ages and now I can't raid , I'm now asking for help with my drama. -- Melissa

  • WoW adds uniting element to YA novel about a transsexual teen

    by 
    Lisa Poisso
    Lisa Poisso
    11.22.2012

    "Look! Look! Someone wrote something and actually mentioned World of Warcraft!" That used to be A Thing, a Really Big Thing. After eight years and millions and millions of players, though, it's much less of A Thing. Everybody knows WoW. In fact, the last time a group tried to make a big deal out of the fact that someone played WoW, the outcome didn't turn out in their favor. So WoW has evolved from A Weird Thing to An Everybody Thing, sort of like the latest hot TV show or book. It's something people talk about over coffee. And that's why author Rachel Gold chose to have the teenage protagonists of her young adult novel Being Emily play WoW -- that, and the opportunity WoW provides to try on different gender roles by playing characters of the opposite sex. You see, Being Emily is the first YA novel to tell the story of a transsexual girl from her perspective. "I've been playing WoW since its first weekend, and although I'm not transsexual myself, I know that a lot of my trans friends who game found relief in the ability to play a character that matched the gender they know themselves to be, regardless of what body they were born into," Gold observes. "I included that feature of gaming in the novel by having the main character and her girlfriend both play WoW (casually, since they're in high school)." Since Being Emily arrived in bookstores at the end of June, it's hit #2 on Amazon.com's Hot New Releases in Teen Fiction & Literature. Gold talks with us about why the book resonates with teens and how WoW is helping open doors for people searching for new identities and places to be accepted for themselves.

  • Breaking into Gaming: WoW player earns a summer inside Blizzard's art department

    by 
    Lisa Poisso
    Lisa Poisso
    11.15.2012

    What WoW player wouldn't want to intern for three months inside the hallowed halls of Blizzard Entertainment? Surely, it's a dream scenario for 3D game artists trying to wedge a foot in the door of this incredibly competitive field. For three lucky art students, the scenario became a reality this summer via Blizzard's first student art contest. To be clear, this is no mere fan art contest. The student art contest was put together by Blizzard's University Relations department, challenging aspiring professionals to come up with 3D artwork that fit into the Warcraft universe while being "wholly new and unlike anything the art team had seen before." The three artists who best met that challenge would earn a three-month mentorship at Blizzard by a member of the WoW art team, a one-year subscription to WoW, and of course, some delicious WoW memorabilia and goodies. Top dog for the 2012 contest: Laguna College of Art and Design student Jessica Dinh. "Jessica set up her scene and composed it in a way that immediately captured the viewer," says Wendy Vetter, WoW's lead dungeon artist and Jessica's internship mentor. "It was colorful, whimsical, almost like an intro to a fairytale. I was struck by the amount of detail she put into the piece, right down to the cow's head peering at the viewer in the corner." Jessica tells us what it was like working on World of Warcraft as an artist inside Blizzard, and she rounds up what she learned there with five tips for artists trying to break into the field.

  • Terror in the Mists: Clawing up the levels on a PvP realm

    by 
    Lisa Poisso
    Lisa Poisso
    11.08.2012

    Playing on a PvP realm spins World of Warcraft in an entirely different direction. In this Azeroth, there's no such thing as "wait until I'm ready." Every single moment is rife with danger, even when you're merely trying to remain unnoticed long enough to race through a few dailies. Every player is ripe for the picking, whether you're fully healed and bristling with cooldowns or half-buried beneath an accidental overpull. Protest all you like -- if this isn't your cup of tea, you don't belong on a PvP realm. Danger is palpable. At any given moment, someone's likely to be lurking in the shadows with the specific intent of blocking your progress. If you're an Alliance player on Maelstrom (US), that somebody is likely to be a member of Horde Strike Force. "One of the first things you need to learn on a PvP realm is to expect the unexpected," explains Horde Strike Force GM Gug. "One of the second things you need to learn is to accept the fact that sometimes you're going to get attacked and killed by somebody or somebodies much more powerful or skilled than you are. The sooner you can absorb and roll with this, the faster you'll progress in level." "PvP leveling is not for the faint of heart," he continues. "You've got to be tough and able to react positively to negative situations. 'OK, I died but I can rez and go quest somewhere else for awhile' is a good code to live by while leveling. Don't get stuck in a rut; there are a lot of quest options out there. All this being said, the game doesn't get any more fun or alive and breathing than on a PvP realm. Once you go PvP, you never truly go back."

  • Over the Haste Cap: What keeps Olympic gold medalist Aries Merritt hurdling raids?

    by 
    Lisa Poisso
    Lisa Poisso
    11.01.2012

    You might imagine that an Olympic gold medalist and world record holder would take a competitive approach to gaming -- and in the case of hurdler Aries Merritt, you'd be absolutely right. Aries comes in over the haste cap both on the track and in Azeroth. Want to see how a true competitor tackles a game like World of Warcraft? Take a look at this guy's beastly activity feed: progression raiding, rep grinds, quest lines, rated battlegrounds, arena PvP, holiday events, maxed-out professions, pet battles, multiple characters at the level cap with more not far behind, farming, fishing -- even finding lore objects. This guy takes his DPS parses as seriously as he takes his world records. He dashes it all off in a good-natured, down-to-earth manner that makes talking shop about shadow priests feel as natural as ticking down the to-do list of a phone interview. Aries lets us look into the life of an Olympian with a glimpse of how his competitive spirit propels his gaming hobby, including how he maintains his world-class winning edge and how he got through a potentially devastating injury with career-saving advice from a guildmate. WoW Insider: One look at your character profile online, Aries, and it's obvious that you're really into WoW! Aries Merritt: Actually, I have three 90s. My lock is 90, and my mage. My priest is my main, who's 90. And I have my 87 paladin I'm working on probably next, and then my druid. I'm probably going to try to get everything up to 90 eventually, but I'm kind of slowing it down a little bit (laughs) because I'm starting back training.

  • Behind Wowhead's Data: Perculia's peculiar talent for curation

    by 
    Lisa Poisso
    Lisa Poisso
    10.25.2012

    I've always imagined the content manager of Wowhead as WoW's version of Star Trek's Majel Barrett, the iconic voice of the stream of data we can't help but consult like an oracle. Like Barrett, she sometimes appears in character, here in the game or there among the community blogosphere, but Perculia's primarily known for her steady grip on the fire hose of data represented by the Wowhead database. No mere data junkie, Perculia brings a trained art historian's sensibilities to curating the game she loves. Ironically, when Blizzard commemorated her devotion to WoW's data earlier this year by naming an item after her, it was a guildmate who discovered its existence and tweeted the link -- yes, a Wowhead link -- to her. WoW Insider: Perculia's Peculiar Signet -- congratulations! Tell us how Twitter managed to uncover this news before you did! Perculia: Thanks! I had just finished posting a daily blog to Wowhead News and was settling down to write about new archaeology changes when one of my friends and guildmates, Esoth, sent me a tweet with the Wowhead link. Half-expecting it to be a broken page that required coding, I was pleasantly surprised to see my name on it! To the best of my knowledge, the item had a different name when we first datamined it, which explains why I didn't notice it at first. I was super-excited and humbled when I clicked on the link; the following outpouring of congratulations on Twitter was similarly heartwarming. It's a fan's dream come true, one of those things everyone secretly thinks about but it's too abstract to think about practically shooting for. It's a lovely cycle where I was recognized for my contributions to the community, and my work in turn was shaped by my pre-Wowhead experiences in Azeroth.

  • Behind the bookshelves and keyboards of WI's published authors

    by 
    Lisa Poisso
    Lisa Poisso
    10.18.2012

    If anything's got the power to pull a dyed-in-the-wool WoW player away from Azeroth for an extended period of time, it's a good read. Is there anything more tantalizing than cocooning with a good book you've just discovered? I've recently discovered GoodReads, my daughter's into the lowbie version at EpicReads, and we've made our city library and local Half-Price Books our home away from home. And when we're not reading, we're writing. When the sixth-graders had to turn in their first big compositions for the year, my little bookworm's study mate managed two pages on a funny time her foot got stuck in her shoe; my daughter demonstrated her speculative bent by cranking out 2,000 words on "The End of Humankind." Reading and writing, we just can't quit you. Like a good meal and a bottle of wine, good books are best when shared, so I thought you all might like to meet two published authors from WoW Insider's own staff of bloggers. Matt Rossi's collections are the kind of anthologies you find yourself still flipping through at 2 a.m. -- "Ooh, what's this one about? Just one more essay before I turn out the light..." Scott Andrews' guide to leading an MMO guild offers the same straight talk and smart strategies as his Officers' Quarters column here at WI. We peeked beyond the pages of WoW Insider to discover the speculative worlds crafted by Scott and Matt. They told us how they got published, what they're writing now -- and an extra bonus, what's feeding their imaginations in their personal reading piles.

  • 'Pacifist' Tauren Druid hits level 90

    by 
    Olivia Grace
    Olivia Grace
    10.15.2012

    Now, I like to think of myself as a bit of a pacifist. I avoid taking on non-hostile mobs wherever possible, but Tauren Druid Irenic of Mal'Ganis US has raised the pacifist game. Irenic has leveled from level one to level 90 without doing a single quest, with the exception of one quest he couldn't avoid automatically doing. His total kills for creatures, creature types and critters? None. His total damage done? 92. Largest hit dealt? 55. And that's just accidental clicks of damage with his never-upgraded staff. It should be noted that his statistics are currently skewed by a bug that display honorable kills and daily quest completions from Irenic's main on his pacifist, so don't be misled!. So, if you don't do dungeons, don't do battlegrounds and don't do quests, how on earth do you level? Well, exploration, mining, herbalism and archeology, according the Irenic's thread telling you how he got to 85. What I'm amazed by, personally, is how long it didn't take him: his total /played from 0-85 was 8 days 23 hours 8 minutes 51 seconds, and at 90 was 12 days 4 hours 33 seconds. Now, it's interesting percentage-wise how much time those last five levels tacked on, but nonetheless that's pretty impressive given how much he wasn't doing! What's more, to quote from Irenic's thread, "Since the entrance to Pandaria isn't designed to be entered without questing & killing I spent all my time doing archaeology, and gathering in Kalimdor." This is a really impressive achievement, and I'm rather touched by this peaceful take on WoW leveling! Mists of Pandaria is here! The level cap has been raised to 90, many players have returned to Azeroth, and pet battles are taking the world by storm. Keep an eye out for all of the latest news, and check out our comprehensive guide to Mists of Pandaria for everything you'll ever need to know.

  • The Data Guy: Meet the dev behind The Undermine Journal, Realm Pop, and more

    by 
    Lisa Poisso
    Lisa Poisso
    10.11.2012

    Every now and again, a double facepalm moment occurs among potential news tipsters deep in the bosom of the WoW player community. "Say what?! 15 Minutes of Fame hasn't featured this guy yet?!?" It happens. There are only 52 weeks in a year, after all (even if weeks like this one manage to include a few extra minutes of fame). So let's get cracking. You know that cliché about people who "toil quietly behind the scenes"? This interview is with that guy. Meet the unassuming Erorus, the man behind The Undermine Journal, Realm Pop, and a handful of other hard-working WoW resource sites. WoW Insider: We WoW players are in your debt, Erorus! One look at your centralized project website, everynothing.net, and it's obvious that you're a very busy guy. Erorus: EveryNothing.net was supposed to be a list of all the things I'm working on, both inside and outside of WoW, but I don't keep it as updated as I should. Most projects end up being something I spin up in a week or two and let run, the only projects I really kept up with over time were Quick Armory back in The Burning Crusade and Wrath of the Lich King days, and The Undermine Journal since the auction house came to the armory back in early Wrath of the Lich King. My currently supported projects are: The Undermine Journal Auction house pricing history and event notification system Realm Pop Realm census and population statistics Phenix Armory A spiritual successor to the now-defunct Quick Armory; look-ups for characters focusing on achievement, companion and recipe collection Goblinventory A small addon and website to help you view and share all the items in your bags and banks Transmog Fashion A tumblelog that displays random transmogged characters

  • Interview: Maine Senate candidate tells why gamer shaming bodes ill for the future

    by 
    Lisa Poisso
    Lisa Poisso
    10.09.2012

    Is playing World of Warcraft so bizarre and disturbing that players should be considered unfit for public office? According to the Maine Republic Party, the answer appears to be yes. Late last week, the party launched a jaw-droppingly clueless campaign attempting to shame Democratic State Senate candidate Colleen Lachowicz for -- oh yes, here it comes again -- playing a video game. "We're not attacking Colleen for being a gamer," Maine Republican party communications director David Sorensen denied in an interview with Polygon. "Our website and mailers are focused on Colleen's extremely offensive remarks made in connection with her gaming, including saying that Maine's governor must have been a child prostitute or drug dealer, and how she might drown conservative activist Grover Norquist in a bathtub." Despite the GOP backpedaling, one look at the mailer and ColleensWorld, the supporting website, makes the gaming slur (and the noncontextual nature of Lachowicz's comments) painfully obvious. Clearly, whoever conceptualized the campaign suffers from a lack of cultural context. Perhaps they didn't know that World of Warcraft is even used as a teaching tool in public schools, making gaming a natural fit for 48-year-old Lachowicz, a licensed social worker, stepmother, and licensed foster parent. We're guessing they probably didn't visit Lachowicz's campaign Facebook page, where a clip from gaming innovator Jane McGonigal outlines how gaming in moderation actually makes people better at the other things they do. Why does nonsense like this persist? In an exclusive phone interview with WoW Insider, Lachowicz told us why the Maine GOP's embarrassing misstep hasn't negatively impacted her campaign but still fills her with foreboding for the future of young people growing up in the digital age.