wow-legal

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  • The Lawbringer: Account security and you

    by 
    Mathew McCurley
    Mathew McCurley
    12.03.2010

    Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Running parallel to the games we love and enjoy is a world full of rules, regulations, pitfalls and traps. How about you hang out with us as we discuss some of the more esoteric aspects of the games we love to play? New players will soon be streaming into World of Warcraft come Cataclysm time, as well as old friends and enemies returning from prolonged sojourns. With these new or old accounts becoming active again, as well as a demand for grey market services increasing with a growing player base, account security is going to be on the tip of everyone's tongue again. For good reason, too. World of Warcraft has had one of the most daunting burdens of any MMO to date in dealing with account security, account hacking and a legal nightmare overseas.

  • The Lawbringer: Fonts and why you cannot sue Deathwing

    by 
    Mathew McCurley
    Mathew McCurley
    11.27.2010

    Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Running parallel to the games we love and enjoy is a world full of rules, regulations, pitfalls and traps. How about you hang out with us as we discuss some of the more esoteric aspects of the games we love to play? Thanksgiving is here and, as a citizen of the United States of America, I must do my legal (I think?) duty and eat a ton of food and bake a pie. The pie baking happened last night, actually. Delicious, delicious pumpkin pie. You seriously have no idea how hungry I am ... Anyway, as it is time to celebrate and be joyous and thankful and all that jazz, The Lawbringer this week is light and fun. I've assembled two little anecdotes from the past week to share with you guys, provide a little food for thought (since the holiday is about eating ... right? Get it? Whatever ...) and give you something fun to read while you're in the car back from whatever embarrassing family gathering you're currently heading far away from.

  • The Lawbringer: Self-regulation and the video game industry

    by 
    Mathew McCurley
    Mathew McCurley
    11.19.2010

    Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Running parallel to the games we love and enjoy is a world full of rules, regulations, pitfalls and traps. How about you hang out with us as we discuss some of the more esoteric aspects of the games we love to play? Hello, friends. I hope you all enjoyed the discussion last week about Schwarzenegger v. EMA that took place in the article and in the comments. People get very passionate about the role of government, and I thought the conversation was a very positive one, so thank you. This week, I've got a little more self-regulation talk for you, so please come in, sit, and get ready for another fun look at the video games industry.

  • The Lawbringer: Schwarzenegger v. EMA

    by 
    Mathew McCurley
    Mathew McCurley
    11.12.2010

    Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Running parallel to the games we love and enjoy is a world full of rules, regulations, pitfalls and traps. How about you hang out with us as we discuss some of the more esoteric aspects of the games we love to play? Supreme Court cases are super-exciting, especially when they involve things that I cherish. This week, The Lawbringer looks at Schwarzenegger v. EMA, the new flagship video game case that people will be talking about for months until we get a final ruling from the Supreme Court. Don't know what's going on? Want a basic understanding of why people are yelling and screaming about violent video games and California? Let's journey together all the way back to 2005 and see for ourselves.

  • The Lawbringer: Arguing about video games

    by 
    Mathew McCurley
    Mathew McCurley
    11.05.2010

    Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Running parallel to the games we love and enjoy is a world full of rules, regulations, pitfalls and traps. How about you hang out with us as we discuss some of the more esoteric aspects of the games we love to play? One day, massively multiplayers will be center stage at the Supreme Court of the United States of America. We aren't there yet, but one day. Hell, we just got video games as a genre of entertainment on the lips of the Supreme Court justices. I'll talk about the Supreme Court case Schwarzenegger v. EMA later on, once we've got more to go on than the opening arguments, etc., and give you a rundown in the simplest terms possible about what is being argued over. For now, I'd like to talk about the language of video games being used in the case and get a little ranty about who gets to argue about video games.

  • The Lawbringer: Consequences 2010

    by 
    Mathew McCurley
    Mathew McCurley
    10.29.2010

    2010 has been a good year for consequences. Comeuppance. Karma. Crime and punishment. These three stories from this year all have one thing in common -- World of Warcraft. Sometimes we forget that our actions inside our MMO of choice can have real-life consequences that don't go over too well with the local, state and federal authorities. This week on The Lawbringer, we go all Cops on you, talking about some 2010 WoW criminals.

  • The Lawbringer: Buying precedent

    by 
    Mathew McCurley
    Mathew McCurley
    10.24.2010

    Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Running parallel to the games we love and enjoy is a world full of rules, regulations, pitfalls and traps. How about you hang out with us as we discuss some of the more esoteric aspects of the games we love to play? The following is an opinion piece dealing with Blizzard's ongoing litigation. The opinions and views expressed are solely those of me, Mathew, the columnist. You might have heard that Blizzard and its lawyers have recently started new litigation against three StarCraft 2 hackers in District Court. To a lot of people, this looks like another case of Blizzard going after more hackers for screwing with the online experience. To me, I see Blizzard's lawsuits as positive EULA-builders with huge benefit to the independent game market. It sounds crazy, but less so when you think about the concept of buying precedent.

  • The Lawbringer: Real money transactions and some eBay history

    by 
    Mathew McCurley
    Mathew McCurley
    10.15.2010

    Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Running parallel to the games we love and enjoy is a world full of rules, regulations, pitfalls and traps. How about you hang out with us as we discuss some of the more esoteric aspects of the games we love to play? eBay and massively multiplayer online role playing games have a deep, rich and occasionally sordid past. As social beings, we've been bartering, trading and selling our time and goods for the entirety of human history. The internet just made things even easier. Hell, buying some gold or an item off of eBay isn't the first time you've probably spent money for a work-around in a game. Ever heard of Game Genie? We paid money for that at one point in our lives. This week, The Lawbringer delves into the past, remembering the good ol' days when the internet came in three varieties: 28.8k, 33.6k and 56k v.90. Also, 14.4k, but only losers had such weak baud. Please don't make me go back further in time. You're probably making modem sounds right now, pretending to go ksshhhh ksshhhh bee doo be dooo wha wha wha wha wha wha wha beeboobeeboobeebeeboobeep, so we should probably start this up.

  • The Lawbringer: Blizzard and machinima

    by 
    Mathew McCurley
    Mathew McCurley
    10.08.2010

    The relationship Blizzard has cultivated and presented to the machinima community is, in a word, rare. Not unexpected, but rare. Companies such as Blizzard that hold such a hot property like the Warcraft series usually are tight with licensing. Blizzard is also ridiculous-smart -- you don't get the amount of success it has without being something ridiculous. At an early stage, the company realized that giving a fair amount of leniency to machinima would reap some awesome benefits. That theory has paid off, not only for Blizzard but for the community as well, in spades. This week, Lawbringer delves into the fairly broad Blizzard-machinima artist relationship. The seeds of this quick look at the rules of machinima came from Myndflame's own look at Blizzard's policies back in 2009. Like I said before, this relationship is unique in its openness. In fact, Blizzard openly courts machinima artists in sponsored contests as well as through its official policies on the art form.

  • The Lawbringer: 5 ways trade chat can get you in trouble

    by 
    Mathew McCurley
    Mathew McCurley
    10.01.2010

    Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Running parallel to the games we love and enjoy is a world full of rules, regulations, pitfalls and traps. How about you hang out with us as we discuss some of the more esoteric aspects of the games we love to play? There's this place downtown that I know. You've probably been warned about it -- a seedy place of corruption, danger, intrigue, questionable math, and Tempest Keep runs where the Ashes of Al'ar are on reserve. You'll never be able to link Thunderfury last. This article is not for the faint of heart, so if you are easily offended, I would advise turning around 180 degrees and walking away. We're talking trade chat. This week, we talk about five ways trade chat can get you into some trouble with Blizzard. From naming violations to impersonating and scamming players, you can strand yourself out on some pretty thin ice with the GMs at Blizzard by violating the Terms of Use. For the sake of everyone else in game, don't.

  • The Lawbringer: WoW in China

    by 
    Mathew McCurley
    Mathew McCurley
    09.24.2010

    Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Running parallel to the games we love and enjoy is a world full of rules, regulations, pitfalls and traps. How about you hang out with us as we discuss some of the more esoteric aspects of the games we love to play? We've all heard about the now-infamous request for Blizzard and NetEase to remove all forms of skeletons and other material from the Chinese release of Wrath of the Lich King, which finally was released in China on Aug. 31, 2010. What on earth is going on with Blizzard, NetEase, China and all that jazz? This week, The Lawbringer looks at the general video game climate in China, talks a little bit about how things are different for WoW players in China, and helps clarify some of the craziness going on about that whole skeleton debacle.

  • The Lawbringer: The trouble with fan fiction

    by 
    Mathew McCurley
    Mathew McCurley
    09.17.2010

    Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Running parallel to the games we love and enjoy is a world full of rules, regulations, pitfalls and traps. How about you hang out with us as we discuss some of the more esoteric aspects of the games we love to play? Finally, I return home after a bit of bliss. Fun is over -- it's time to get serious by talking about fan fiction. Sort of. You see, fan fiction is one of those areas that people love to hate, hate to love and everything in between. What is it about fan fiction that gets people so upset and so defensive? Is it the personal nature of the craft, the accusatory piggy-backing on other people's characters, or just that so much of it is mind-numbingly terrible? Who knows? Today, we're going to explore a few of the concepts of fan fiction in a very no-nonsense, barely legal way, to give you aspiring authors something to consider while writing your own fan fiction or even original content. With my post-vacation bliss now completely out of my system, thanks to reading so much terrible fan fiction in preparation, I am happy to share with all of you a story that I've been writing for the last minute and a half. Don't be cruel, now. It's pretty much going to become the greatest story ever told. Enjoy.

  • The Lawbringer: Internet harassment and you

    by 
    Mathew McCurley
    Mathew McCurley
    09.10.2010

    Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Running parallel to the games we love and enjoy is a world full of rules, regulations, pitfalls and traps. How about you hang out with us as we discuss some of the more esoteric aspects of the games we love to play? The video game industry is affected by the legal world far more often and much more deeply than you can imagine. (Unless you are a lawyer, in which case you know the trials and tribulations of conforming to all sorts of regulations and laws around the world, just to release a video game.) Just look at how much Blizzard had to change Wrath of the Lich King for a Chinese release! The Lawbringer aims to give you a look into the pop topics that relate to the games we love and play every day, with some practical advice to help you avoid some of the more nefarious and potentially surprising issues that crop up alongside virtual worlds. This week, The Lawbringer gives you some basic tips on dealing with internet harassment, in game and out. The sad fact is that there are people out there looking to ruin your day, and not just by corpse camping or spamming trade chat. Hopefully, with a little knowledge on your side collected from people who have already had to walk this rough path, you can successfully fight back.

  • The Lawbringer: Rookie's guide to the EULA, part 2

    by 
    Amy Schley
    Amy Schley
    08.17.2010

    Welcome to the Lawbringer, WoW.com's weekly examination of the intersection between law and the World of Warcraft. Your tour guide is Amy Schley, recent law school grad. Last week, we looked at the first half of the EULA -- the license limitations, the steps to terminate the agreement and a few other provisions. This week is the back half of the EULA -- the warranties, conflict resolution provisions and miscellaneous provisions. Export controls Section 8 prohibits the export and sale of the game to countries the United States has embargoed or persons that are on the "Specially Designated Nationals" list, essentially a list of terrorist organizations. Alas, this means that we won't be settling the War on Terror with world PvP death match.

  • The Lawbringer: Why you'll never buy gold from Blizzard

    by 
    Mathew McCurley
    Mathew McCurley
    06.29.2010

    Welcome to The Lawbringer, WoW.com's weekly examination of the intersection of law and the World of Warcraft. Amy is being attacked by the Bar Monster, so there's a new, temporary sheriff in town. Greetings, Lawbringer readers! As you'll soon notice, I am not Amy. Amy is currently studying for the bar and I've been asked to fill in for a bit while she studies for that hellish exam. I've been there -- it's a rough road. Her readers, however, are in good hands. So, please excuse me while I do my best to fill in. After I wrote my feelings about the Celestial Steed and heard many awesome responses, I wanted to talk a little bit more about buying and selling merchandise parallel to the World of Warcraft.

  • The Lawbringer: New Battle.net TOU

    by 
    Amy Schley
    Amy Schley
    06.21.2010

    Welcome to The Lawbringer, WoW.com's weekly examination of the intersection of law and the World of Warcraft. I'm a new law school grad, acting as your tour guide when I manage to steal a few hours from my bar prep. The times, they are achangin' ... Spring goes to summer, people graduate, and new patches come out. Sometimes, though, it's not just the code being updated. If you've logged onto Battle.net in the last few weeks, you have been greeted by banners announcing this change. This week, we'll be examining what has changed in the Battle.net TOU. (Mea culpa -- I promised that this week we'd be looking at the MDY v. Blizzard arguments. I should be able to get to them next week, but finding linkable source material is proving difficult. If anyone from MDY or Blizzard is reading this, would you be so kind to post your appellate arguments online and send me a link?)

  • The Lawbringer: Euro-ver my head, contract law edition

    by 
    Amy Schley
    Amy Schley
    03.09.2010

    Welcome to the Lawbringer, your weekly stop at the intersection of law and Warcraft. I am your crossing guard, trying desperately to not get run over myself. First, I want to apologize for being a day late, but my week was spent preparing for the Multistate Professional Responsibility Exam. Unfortunately, the test was channeling Illidian. If I get a letter in a few weeks saying that I'm not yet responsible enough to be a lawyer, I will not be surprised. Anyway, on to this week's promised topic: European Contract Law. We'll be approaching the same topics we covered on my side of the pond: contract formation, contract termination, and unfairness. These concepts form the basis of players' relationship with Blizzard, just like they do in the US. Whether Blizzard has the right to publish information about your avatars, ban you from the game, delete your achievements, or force you to resolve disputes in a mediation are all affected by the laws of the country in which a player resides. The first challenge in this column is that there traditionally has been no "European" contract law; these issues were decided at a national level through the home country's common or civil law system. Trans-nationalism being all the rage, however, the politicos of the European Union have formed the Commision on European Contract Law which has drafted Principles of European Contract Law. A Common Frame of Reference "toolbox" to help various European legislatures standardize the various laws of contract across the continent to match these Principles. What this means, though, is that this law is in a state of flux -- and I am not a barrister, abogada, rechtsanwalt, advokat, or avocat. Take everything in this column with a big grain of salt. And possibly a margarita to wash it down.

  • The Lawbringer: Contracts and player bans

    by 
    Alex Ziebart
    Alex Ziebart
    02.15.2010

    Welcome to The Lawbringer, where we investigate the intersection of law and Warcraft and answer such questions as what do you call a raid of lawyers in the Maelstrom. Answer? A good start. Last week, we looked at what is private about our armory profiles. Hint: not much. But, life has a funny way of providing a use for things we thought were annoying. Check out this email we received Saturday: "Two days ago I lost my wedding ring. Of course my wife of 4 years finds it odd and starts to question what I do at night while she is at work. After hours of arguing, I remember about the WoW Armory. I rush to the PC and show her almost minute by minute what I was doing at night. She knows my characters and knew it was my character, and the Armory showed her everything."So remember, guys and dolls, the Armory can convert your spouse's infidelity aggro to regular WoW aggro. Use at your own risk. Today, we're going to look at losing the ability to play WoW, such as with player bans like the one given to Ensidia a few weeks ago. However, just as understanding how one gets into a contract helps in understanding how that contract affects players, learning about how to get out of a contract helps in understanding how bans affect players.

  • The Lawbringer: Contracts and the achievement tracker

    by 
    Elizabeth Harper
    Elizabeth Harper
    02.08.2010

    Welcome to this week's episode of the Lawbringer! Each week we'll dive into the intricacies of law and the World of Warcraft. Your mission, should you chose to accept it, is to slay demons of ignorance for the benefit of your fellow denizens of Azeroth. Demons of ignorance slain: 1/4782*. *Number of ignorant demons may be subject to nerfing. So last week I introduced y'all to a bit of legal theorizing about how law and WoW might mix if they got pugged together. (Hint: not very well.) Y'all also were clamoring for my dissertation on gold farming. I want to give a big thank you to commentator Arnold for his excellent suggestions for improvements to make, and I promise I will be making those corrections soon. This week we'll be moving into some more concrete topics, prompted by a email from my mailbag: The new armory prints out date and timestamps for every little move you make in game. Run a heroic, it will show the date and time for every boss you kill. I didn't mind when it printed a date for achievements. But such fine-grained detail being so publicly available is .. invasive of privacy. This is an excellent issue, Wendy, and a subject of much qq-ing on the forums. However, before we can look into what privacy Blizzard may be invading, we need to understand our relationship with Blizzard; to do that, we need to look at a bit of contract law.

  • The Lawbringer: WoW and the magic circle

    by 
    Adam Holisky
    Adam Holisky
    02.01.2010

    Welcome to Lawbringer! Each week we'll dive into the intricacies of law and the World of Warcraft. In the column's introductory edition we look at the magic circle, which isn't just something you summon demons and teleport around in... Law and Warcraft -- sounds like a crazy mashup. Does this mean I can sue that bear and tree combo that chain pulled HoS to Krystallus then dropped group mid fight to wipe the DPS that had the temerity to suggest maybe the tank shouldn't kite the Maiden through the hallway? (You know who you are.) Get a court order to silence those Anal [Skills to Pay the Bills] spamming pricks in trade chat? Help Marshall Dougan string up those goblin ganking Bloodsail Buccaneer rep grinders for piracy? Get rogues thrown in the Stormwind Stockades for picking Hogger's pocket? Sadly, the answer is no. Law and Warcraft intersect in far less entertaining and yet much more important ways. Contract law is obviously important with the End User License Agreement and Terms of Use defining our relationship with Blizzard. Copyright concerns come up quite a bit, as after all, the story, code, sights, and sounds of the World of Warcraft are protected by copyright. Computer fraud, regular fraud, and taxation are issues that arise with gold farming/trading (and occasionally gold digging, but that's not so much a problem in WoW.) We've seen recently with several WoW.com articles that Blizzard has been cooperating with local law enforcement to bring criminals to justice or help resolve the mystery of a runaway teen; privacy law is a huge concern for both players and Blizzard. Conflict resolution is how some of these legal questions are resolved, but that may involve arbitration, lawsuits, a crash course of the American civil justice system, and people like me. That's right, I'm one of those horrible nasty lawyer types. Well, not quite – I'm in my third and last year of law school, specializing in intellectual property law. Patents, copyrights, and trademarks are what I've studied, and I have a job drafting and prosecuting patents since after all, student loans don't get paid off by playing WoW. If you really want proof of my bona fide law cred, you can read my thirty two page dissertation on gold farming. But how does one distinguish between a problem that is resolvable with law, such as a privacy concern, and one that is just something we have to live with, like moronic tanks and DPS in the Random Dungeon Finder? Academics, needing to justify their cushy tenure positions, have come up with a concept known as "The Magic Circle."