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  • Arcane Brilliance: Why Mana Adept might not suck

    by 
    Christian Belt
    Christian Belt
    04.24.2010

    It's time again for another Arcane Brilliance, the weekly mage column that needs more screenshots. Yes, I'm reminding all of you that I need more pictures of mages to open this column with. They can be any pictures of mages, whether they're mages killing warlocks, or mages setting warlocks on fire, or mages destroying a warlock's self-esteem, or a mage stealing a warlock's lunch money, or a mage sneaking into a warlock's backyard and salting the earth so that nothing can grow there for a hundred years. Really, any mage screenshot will do. Send them to arcanebrilliancepics@wow.com; put "Mage screenshot" in the subject line, and sign the email with whatever name you want the picture to be credited to. My email's getting lonely. Seriously, all I get now are fake beta invites and porn. Sometimes in the same email. Mana Adept concerns me. I don't think I'm alone, in my concern, either. In fact, I think it's safe to assume that a very large percentage of arcane mages, upon reading about the coming mastery bonus for their spec of choice in the recent Cataclysm class preview, let out a collective sigh of deep unease. The mastery bonuses for fire and frost are fairly straightforward. Fire is getting a powerful DoT component added to all of their direct-damage fire spells. Frost is getting a damage buff applied to all of their damaging spells but Frostbolt. Compare those to the mysteries of Mana Adept: Bashiok Mana Adept: Arcane will deal damage based how much mana the mage has. For example, Arcane mages will do much more damage at 100% mana than at 50% mana. If they begin to get low on mana, they will likely want to use an ability or mechanic to bring their mana up to increase their damage. source Wait ... what?

  • Arcane Brilliance: Stealing spells for fun and profit

    by 
    Christian Belt
    Christian Belt
    04.17.2010

    Arcane Brilliance is back this week, better than ever, and with 100% fewer warlocks. Holy crap, right? It's good to be back. I have to say, I feel a little dirty. I've got warlock stink in my clothes. Not only that, but they kind of trashed the place. There's felhound poo everywhere (not to mention voidwalker poo -- shudder), Soulwells in the bathroom, summoning portals littering the lawn ... I won't even tell you what they did to the pool. There was a succubus passed out in the backyard when I got home who had no idea where she was; her eyes looked haunted. Oh well. My lawyer advises me not to speak publically about what the mage party was like over at their place. I will say this: I totally didn't flush the toilet before I left. And strudel? So tasty, but not entirely kind to my intestines. Just saying. Anyway, things are relatively back to normal now, and hopefully we can move on and have a productive mage column this week. Still, you have to admit ... that was kinda fun. This week, we'll be talking about what I firmly believe to be the single most underutilized ability in the mage spellbook: Spellsteal.

  • Cataclysm Class Changes: Mage Analysis

    by 
    Christian Belt
    Christian Belt
    04.11.2010

    Man, you go out of town for a few days and look what happens: Mages get Bloodlust and a warlock adulterates the mage column. Remind me never to do that again. We'll look at the Cataclysm class preview in more detail in the coming weeks in warlock-free (I promise) verisons of Arcane Brilliance, but for now, let me unload some of my initial reactions on you. New spells Three spells were announced, and only one is a mechanic we're really familiar with. Time Warp, which enters our arsenal at level 83, appears to be akin to what is arguably the single best raid buff in the game: Bloodlust/Heroism. One key difference exists, though, and that is that Time Warp will also turn mages, briefly, into rogues. Rogues in silly dresses. I really, really hope that this speed increase: is significant enough to make mages into truly mobile casters, both in PvP and PvE. I don't want a rehash of Blazing Speed, which was a fun mechanic that simply wasn't powerful enough, doesn't share a cooldown with Icy Veins (or whatever that talent's Cataclysm equivalent ends up being), or better yet, stacks with it, so as not to render that beloved spell redundant, and lasts long enough that it's worth blowing the cooldown either during the burndown phase of a fight (if somebody else isn't already using Heroism/Bloodlust) or during a high-mobility phase of a fight, simply for the haste bonus. I'm incredibly excited about this spell, because of the three new ones, it's the only one we can safely say (with what we know now) will actually be awesome. We already know this spell's core mechanic works, and if the movement speed increase is worthwhile, this could truly be the defining spell of the expansion for mages.

  • Arcane Brilliance: The end of an era

    by 
    Dominic Hobbs
    Dominic Hobbs
    04.11.2010

    Arcane Brilliance brought to you today by Dominic Hobbs; soon to be your one-stop source of caster goodies at WoW.com Welcome, mages, to this most unusual and unexpected issue of Arcane Brilliance. I'm sure many of you have noticed that your beloved Mr. Pants is not here today, and you're wondering what "that warlock guy" is doing writing AB. Well, it seems that Blizz has decided to put an end to the rivalry between mages and warlocks with an audacious change to the make-up of casters within WoW. No doubt some have already read the blue posts that have made it into the recent Cataclysm class change threads so this post will come as no shock to you -- but for those that have not, my aim today is to not only repeat their words but also try to analyse their impact, as we see it here at WoW.com. So take the jump after the break and we'll learn more about the merging of the mage and warlock classes.

  • More Cataclysm Changes for mages

    by 
    Amy Schley
    Amy Schley
    04.10.2010

    Blizzard finally announced the mage changes coming with Cataclysm last night, and this afternoon Ghostcrawler released answers to the questions we've all been asking. Highlights include: The two new spells Flame Orb and Wall of Fog are not channeled, Food and water creation are being removed from the early game as part of a "spend less time eating and drinking" philosophy The philosophies behind the three deep Mastery bonuses An explanation of the removal of four utility spells. Check out the blue post after the break! (And my fire gnome can't wait to add Flame Orb to her list of "Ways to Blow Stuff Up.")

  • Arcane Brilliance: The difference between good and great

    by 
    Christian Belt
    Christian Belt
    04.03.2010

    It's time again for Arcane Brilliance, the weekly mage column that believes frost mages shouldn't be the only mages to experience the joy of pet ownership. Reader Doidadetanga, aside from having more syllables in his character name than is reasonably necessary, sent in this picture of his very own Arcane Elemental, which (if Blizzard listens to my nightly prayers at all) will be a new spell in Cataclysm ... along with Anti-Warlock Bolt, the new 56-point talent in the Arfrostfirecane tree. I'm about to make a bold statement (literally; it's in bold typeface): I'm a good mage. My GearScore is adequate. I am fully capable of putting out an acceptable amount of damage over an acceptable timespan. When folks want free food and water, I somehow manage to provide it for them. My dress is appropriately pretty, and my staff is sufficiently formidable in terms of both size and the manner in which I employ it. I'm about to make another bold statement: Anybody -- absolutely anybody -- can be a good mage. I can, you can and yes, even that defecting warlock who has finally outgrown his dark eyeliner, Taylor Lautner posters and hating his parents can be a good mage. The problem is, not nearly enough of us manage to move beyond that particular tier of magehood. I know I'm still working on it, five years after I started playing this wonderful game, and chances are you are too. There are a whole lot of good mages out there -- but not a whole lot of truly great ones. But fear not, my fellow mages. Though I have not yet attained greatness, I can recognize it when I see it. I'm willing to bet a good number of you can, too. Follow me past the jump and we'll discuss the fine line that separates a good mage from a great one. Because I'm going to make one final statement, and this one isn't even bold: Every mage can become great. Every single one.

  • Arcane Brilliance: Macros for mages

    by 
    Christian Belt
    Christian Belt
    03.27.2010

    It's time again for Arcane Brilliance, the weekly mage column that comes to you this week from the desk in my upstairs bedroom, where I sit, pantsless (as is my custom), listening to chiptunes (Anamanaguchi!) and eating a giant bowl of Corn Pops. The wife and kids are out shopping, so it's just you and me, mages. Let's do this. I've been writing this column once a week for over two years now, and each week, I follow the same general process. First, I figure out what I'm going to write about. Then I research my chosen topic (some topics require more research for me than others) until I feel comfortable enough to speak authoritatively on the subject. Finally, I sit down and write the thing. Then I edit the crap I just wrote until it resembles cogent thought, at which point I submit it to my editors. They notify me of any still-glaring issues with the column, and after a bit more polishing, the finished product magically appears on your computer screen, usually sometime Saturday night. The hardest part of this process, for me anyway, is usually that first part. Sure, some weeks it's easy. Maybe we just had a major content patch and there's a fresh load of class changes to discuss. Maybe I'm writing the second part of a multi-part post, so I already know going into the week what I'm sitting down to write about on Friday. But most weeks, immediately upon finishing that week's column, I begin worrying about what I'm going to write about next week. It begins as a mild itch in the very back of my mind, a little tickle reminding me that in seven days I have a column due and I have no idea what that column's going to be about. Then, as the Friday due date approaches, that itch becomes a constant gnawing dread.

  • Pimp My Profile: Lissaris, arcane mage

    by 
    Christian Belt
    Christian Belt
    03.24.2010

    Welcome to Pimp My Profile, the column in which the WoW.com staff turns zeroes into heroes. Don't think you're performing where you should be? Not sure how your class/spec is supposed to be gearing up? E-mail us with your Armory link, and you might be next to receive our help! I've traditionally used a modified frostfire build, which has always worked well for me. I recently dual spec'd and tried an arcane build, but I wasn't able to put out as much DPS. Any suggestions on how I can improve to deliver maximum DPS? - Lissaris I wasn't quite sure how to classify you in the title of the post, seeing as you've only recently respecced into arcane. The good news is that most of the tweaks I'll be suggesting today will work for both specs. Lets hear it for stat homogenization!

  • Arcane Brilliance: A lament for Frostfire

    by 
    Christian Belt
    Christian Belt
    03.20.2010

    It's time again for Arcane Brilliance, the weekly mage column that today brings you the above fan-submitted picture of an apparent gnome explosion. Incidentally, Gnome Explosion? Also the name of my 80's tribute band. We play Tuesday nights in the parking lot at Scooter's Crab Shack just off the route 17 turnpike and we're known for our Stan Bush covers. My father was a history professor, so I've always harbored a secret affinity for the events of the past. I like timelines, backstory, and dare I say it...lore. My mother, by the way, was a warlock-hunter, and warlock parents still to this day invoke her name in dire tones to get their warlock children to eat their vegetables, but that's a story for another time. So, in the spirit of preserving the history of all things mage-related, I'd like to bring you this brief history of the single prettiest spell in the game: Frostfire Bolt. November 2008: Wrath of the Lich King is released. Mages everywhere discover that at level 75 they get access to a brand new spell, called Frostfire Bolt. It combines the effects of both Fireball and Frostbolt. Because it benefits from all talents that affect either fire and frost spells, a new elementalist spec is born. It dives into both the fire and frost trees to take every talent that can possibly improve this single spell. Blizzard wholly endorses this spec, having introduced the spell for the sole purpose of allowing such a talent configuration. December 2008: As mages everywhere enter the initial stages of raiding content in the new expansion, they discover that the so-called Frostfire build is at that time the single best DPS mage spec in the game. March 2010: Frostfire what? I'm sorry. I totally forgot what we were talking about. Oh yeah. That old spell. People still use that? Now, before all three of you serious Frostfire mages still playing this game destroy me, you should probably click through to the rest of the column.

  • Arcane Brilliance: Frost 101

    by 
    Christian Belt
    Christian Belt
    03.14.2010

    It's the weekend again, and that means it's time for another Arcane Brilliance, the weekly mage column that would like to continue its ongoing series of "Pictures of things you're hitting that warlock in the face with." In today's installment, we'll be hitting that warlock with a large chunk of ice. As you can see, the ice has sharp edges, pointy parts, and is hurtling toward the warlock at an absolutely painful rate of speed. Other things we'll be hitting that warlock in the face with in future installments include massive balls of flame, rapid-fire salvos of arcane energy, and of course monkey feces. To contribute to the increasingly awesome collection of guides that make up WoW.com's class 101 series, I bring you Frost 101. As with the Arcane 101 column I did a few weeks back, let me begin with what this guide is, and also with what it is not: What it is: A general overview of the spec from a PvE perspective, directed at relative newcomers to either level 80 or the spec in general. It will provide basic idea of where to start, how to spec, how to gear, and what to do as a frost mage. What it is not: A guide to in-depth theorycrafting, detailed hard-mode raid strategies, min-maxing, which weapon kills Sparkman fastest, how to pull off an ultimate combo, or burn an entire quarter on one play with Bo Jackson. We'll cover all of those topics on some other day. Well, maybe not all of them. But definitely the Bo Jackson run, because that was crazy.

  • Arcane Brilliance: An argument for raiding as a frost mage

    by 
    Christian Belt
    Christian Belt
    03.06.2010

    Welcome to another edition of Arcane Brilliance, the weekly mage column that would like to assert the following: Fact: Mages are the sparkliest class in the game. Fact: Sparkles are awesome. Fact: Warlocks have poor personal hygiene and generally smell funny. None of these assertions can be disputed. Hey, mages! Let's have an argument. Well... maybe not so much an argument per se, because no matter how you slice it, an equally geared frost mage is going to do less overall DPS than a fire or arcane mage... but we'll definitely be having a discussion. Here's a general format for how this discussion will take place: I will present my reasons why raiding as a frost mage is viable. You will then tell me why I am wrong. You may be asking yourself: Christian, what has provoked this sudden defense of frost magery? You play an arcane mage! Also, where are your pants? To your first question, I would say, "yes, you're right. But in preparation for writing my forthcoming Frost 101 column, I have been toying with a secondary frost spec, and finding it a great deal of fun." To your second question, about the whereabouts of my trousers, I would say stop watching my webcam. Really, you knew what you were getting into when you clicked that link.

  • Arcane Brilliance: Patch 3.3.3 PTR changes for mages

    by 
    Christian Belt
    Christian Belt
    02.27.2010

    It's time again for Arcane Brilliance, the weekly mage column that wants to point out that while gnomes often come up...er...short...when compared to the other races, they do have one special feature that always looks larger by comparison. Their spells are huge! Wait...what did you think I was talking about? So anyway. It's always an exciting time around here when a new patch hits the PTR. We all wake up, head down to the living room and gather beneath the tree to open our presents. Sometimes the bounty is rich, and we reap a choice harvest of new content and features. Other times the crop is more meager. And while patch 3.3.3 doesn't seem to have brought with it the largest pile of new stuff we've ever seen, it's turning out to be a bit more generous than I'd have previously suspected. Yes, for those of us who play this game, a new patch is just like Christmas. You just never know what you're going to get. Will that gaily wrapped parcel contain an N64? Or a hideous sweater? A huge buff? Or a soul-crushing nerf? Let's all head over to the PTR together and start unwrapping, shall we?

  • Arcane Brilliance: What to do with your trinket slots, part 2

    by 
    Christian Belt
    Christian Belt
    02.20.2010

    Welcome to another edition of Arcane Brilliance, the weekly mage column that would like to say to all of the warlocks who sneak in here each week, skulking about in the shadows, wearing dark clothing and eyeliner and hating their dads, and then like to crow in the comments section about how I've inadvertently provided them with a warlock guide of some type because warlocks generally use the same gear as mages: Thanks for the pageviews! So last week we talked about trinkets. Specifically, the kinds of trinkets a new level 80 mage might want to keep his eyes peeled for. This week, we're going a step farther. Already pimped out in full tier 9 and sporting an Abyssal Rune/Talisman of Resurgence combo? Looking over the Lich King's loot table with a critical eye? In a guild that routinely tackles hard-modes? Let's look at some of the trinkets for which you should be on the hunt.

  • Arcane Brilliance: What to do with your trinket slots, Part 1

    by 
    Christian Belt
    Christian Belt
    02.13.2010

    It's time again for another Arcane Brilliance, the weekly mage column that thinks nothing's prettier than a mage on a balcony in Dalaran, tearing through the fabric of space with a violent explosion of arcane energy. Ah...best in slot. In a game that is--stripped to its most basic components--about obtaining better and better gear, it's natural that eventually, you'd begin wondering what the holy grail is. What is the ultimate goal? Which piece of gear is actually, finally, at the end of the day, the best? And how long until the next patch takes it from best in slot to third or fourth-best in slot? In most cases, this isn't especially difficult to determine. Which item has the best stats? If one cloak has 80 spellpower, and another has 90, chances are good that you can identify the best option of the two. Programs like Rawr can make it even easier. Plug in your character's information, and viola! Here's the robe that's best for you. But where things typically get hairy is on those final two slots: trinket #1, and trinket #2. Unlike most of your other gear, trinkets are often more...subjective. Here are two excellent trinkets: Reign of the Dead Talisman of Resurgence You're a new mage. Which one of those is better? How do you even compare them? One appears to be an apple, while the other has a decidedly orange-like quality.

  • Arcane Brilliance: The state of the mage, volume 4 of 72

    by 
    Christian Belt
    Christian Belt
    02.06.2010

    It's time again for another Arcane Brilliance, the weekly mage column that would like to present, once again, its multi-annual state of the mage address. My fellow mages, we are awesome. First of all, you might be wondering why only 72 volumes. I'll be honest: it has to do with the great zombie apocalypse of 2037. I don't want to give too much away, but let's just say it severely impairs my ability to write. To be frank, the last 15 parts are pretty much just "braiiinns...warlocks....suuuuck...brains...braiiiins..." repeated over and over for a thousand words or so. After that, my zombie-self just loses interest. Some of you may wonder how those columns will be any different from the ones I write now. To you, I say bite me. I've extolled upon the state of mages on three previous occasions. It's actually interesting to go back and look over those ancient texts from our current perspective. Oh, the silly things we were worried about back then! Fire PvP... ha! Spirit, less than useful? What a ridiculous concern! Oh... how far we've come. Ignore my sarcasm. I'm not actually unhappy at all with the current state of mages. We are, as I stated in the opening blurb, awesome. Join me after the break and we'll look at where we are as a class in 2010.

  • Arcane Brilliance: Arcane 101

    by 
    Christian Belt
    Christian Belt
    01.31.2010

    Welcome to another Arcane Brilliance, the weekly mage column that is the only place I know of where a gnome in a dress with glowing hands hanging out in the middle of the forest isn't so much creepy as it is socially acceptable. Since I see a growing trend among the other class columnists, and because I crave the approval of my peers, I bring you Arcane 101. This is intended to be a relatively basic overview of the spec; I won't be delving into much in the way of the more complex mechanics here. This will also be a PvE-centric column. We'll revisit arcane PvP at some future point, but sadly not today. So without further ado: 1. What is arcane? The leftmost of the three mage specs, this tree focuses on magic that is neither fiery nor frosted. It is (for the next five minutes or so, at least) the current single-target pure DPS champ, as far as mage specs go. 2. Arcane Benefits Extremely high damage Simple rotation Low hit cap Provides good raid utility Missile Barrage is awesome 3. Arcane drawbacks Highly dependent on timely procs for mana efficiency Cannot sustain highest DPS rotation Rotation is fairly boring Sub-par AoE

  • Arcane Brilliance: Why I hate DPS meters

    by 
    Christian Belt
    Christian Belt
    01.23.2010

    It's time again for Arcane Brilliance, the weekly mage column that used this boring screenshot of a damage meter graph for one reason and one reason only: Arcane Brilliance needs more of your pictures! There are still some languishing in Arcane Brilliance's email folder, for use in future columns, but not nearly enough. The strong initial outpouring of excellent screenshots has now petered out, and Arcane Brilliance would like to humbly request more. Send your pics to arcanebrilliance@wow.com, and see this column for the rules. The comments section of last week's column on mage mistakes was an absolute treasure trove. It was full of wisdom, good advice, relevant in-game experiences, and the occasional trolling warlock (always welcome... we love it when the fireball-fodder comes to us... speeds the whole process up). But one comment stood out to me, so much so that I felt compelled to write an entire column about its topic. It's far too long to simply reprint here, and so I highly encourage going to the comment itself and reading it. There's actually another by the same commenter later on that is just as awesome. In fact, I will reprint one of the paragraphs from that second comment, because it pretty much encapsulates what I want to discuss this week. Sarabande wrote: Please don't remark on low DPS or complaining that DPS is barely above the tank's (esp. if tank is doing pretty high dmg) or constantly spam Recount in group, if everything is dying in a timely manner. This encourages the atmosphere of competition and pressures DPS into concentrating only on the numbers. If there is some kind of timer (such as HoR, VH, etc) which the DPS is not able to meet, that's a whole different thing. In fact if you happen to notice some DPS being considerate by holding back on purpose (even though most likely they want to be blowing stuff up, shooting stuff, stabbing things to death) and it's really helping, you might say something positive. That might encourage that behavior further and let the other know that that's something they might want to do as well. This week's topic: DPS meters, and why I wish they'd just go away.

  • Arcane Brilliance: Mistakes mages make

    by 
    Christian Belt
    Christian Belt
    01.16.2010

    Welcome to another edition of Arcane Brilliance, the weekly mage column that would like to say to warlocks: Look... even when we're alone, we outnumber you. We belong to the best class in World of Warcraft. I know this because I have a checklist. Do you want to see it? Too bad, you're going to see it anyway: Access to enormous balls of flame: check Can solo ICC trash: check Can pull off wearing a dress and make it look sexy: check (see pic above) Has a wand (though two would be even pimper): check Can make a mean slushy: check Can create own strudel: check Can rock a pointy hat: chizzeck Can create more of self: check, check, and check. Oh, and one more check (also see pic above) Is not a warlock: check You see? Mages meet every criteria on the checklist. The fact that I just made the checklist up is unimportant; the important thing to take away from this is that mages are, indisputably, the best class in this game. But we aren't perfect. We make mistakes. Five of them, to be precise.

  • Arcane Brilliance: Enchanting your mage

    by 
    Christian Belt
    Christian Belt
    01.10.2010

    Welcome to another Arcane Brilliance, the weekly mage column that firmly believes the frozen throne simply isn't frozen enough. Frankly, we don't think the Lich King was trying hard enough. And so we applaud the efforts of the enterprising young mage pictured above. Way to show Arthas how it's done! Also, we will miss you. So 3.3 has been live for several weeks now, and a great many of us have farmed up more Emblems of Frost and Triumph than we know what to do with. We, as a nation of mages, have bought ourselves a whole set of really nice new gear, possibly far nicer than anything we've ever had before. And what do we like to do when we get something really nice? Why, make it even nicer, right? We get the nice video game system, we want a nice controller, and a selection of top-shelf titles to play on it. We get the HDTV, we want the shiny Blu-Ray player so we can watch Firefly in glorious high definition. We get the new car, we want to get a nice alarm system for it so that nobody can steal it. Unless you're that dork from my high school who bought the high-tech alarm system for his mom's 1976 Volkswagen Rabbit. Oh how we mocked him. Maybe someday you can get a good car to go with that sweet alarm system, we'd say, and laugh as he would hang his head in shame. Somewhere, he probably has all of our names on a list of people to kill, which he stares at while he puts on lipstick, Steve Buscemi-style. But for most of us, this shiny new gear stirs within us the primal urge to trick it out even more. Which of course means that business is booming for Enchanters and Jewelcrafters. We discussed gemming last week, and this week, we're moving on to the fine art of enchanting your mage's already quite magical wardrobe.

  • Arcane Brilliance: Gemming for mages

    by 
    Christian Belt
    Christian Belt
    01.02.2010

    Cinch up your robes and brandish your wands, it's time for another edition of Arcane Brilliance, the weekly mage column that sincerely hopes that this picture was taken by a warlock, just before the mage on the other end got an honorable kill. Around Thanksgiving, Arcane Brilliance received an email from a reader named Todd. I liked it so much that I wrote him back and told him I'd devote a column to his topic at some point soon. Though it has been over a month, I'm finally getting around to writing that column. In my defense, though: I'm extremely lazy. In the interests of space, I won't print the entire email, which was long, polite, and quite well-written. But here are some selections: "Hi There, My name is Todd. I LOVE your columns, and read them whenever I get the chance to. I am writing you trying to get help for my mother (who I sucked into playing WoW more than a year ago). She chose to be a gnome mage and embark upon the adventure of being an arcane spell caster. We fight side by side almost every day in heroics and raids (and rip the occasional warlock to shreds whenever the opportunity arises). Anyway, I was hoping you might give us some assistance in regards to Gemming her gear. With the plethora of options out there it is hard for us to make a choice as to what will give her the best output for the investment..." Todd then goes on to list the specifics of his mother's gemming setup, and the philosophy behind it in detail, and closes with what he's tried in the past: "Now we have noticed that this current setup is a marked improvement over the previous setups we had going. First we tried pure spellpower gems but found it lacking in staying power due to a low mana pool. Next we tried Pure Intellect Gems and found a generous mana pool (30k raid buffed, 28k party buffed) but could quite hold the top of the charts in dps (however, She was almost always in the top 3). Now we are trying this new gem loadout and are looking for some guidance to see if we are on the right path. If you can help we would appreciate it." First things first: Todd has the best mom ever.