ww2-online

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  • The Game Archaeologist: World War II Online

    by 
    Justin Olivetti
    Justin Olivetti
    07.12.2014

    The 1990s saw the rise of flight simulators that thrived on detailed, complicated controls and handling. Such games threw out accessibility and casual-friendliness for stark-raving realism, and a certain subset of gamers really thrived on them. I tried my hand at a couple and found myself breathing rapidly when pouring through keyboard charts and doing basic algebra just to get a plane off of the ground. Not for me, I said then. I don't think there's ever stopped being absurdly complex video games that aim for immersion through detailed realism, even though that appeals to only the fringe of the fringe. Some people have their gaming standards set exactly that high and no lower, and some devs refuse to water down their visions just to sell more box units. For these people, Cornered Rat Software (CRS) created World War II Online, an overly ambitious MMOFPS that stumbled out of the gate in 2001 but has gamely soldiered on since then. Over a decade now an epic war has been raging for control over a continent, and it's been up to the fiercely loyal fans to keep the fight going. Today we're going to take a look at the guts 'n' glory of this project to both praise its complexity and curse it for the same thing. If nothing else, it was a game that could only have arisen from the early landscape of 3-D MMOs, and for that it warrants our attention.

  • Make My MMO: June 15 - June 21, 2014

    by 
    Jef Reahard
    Jef Reahard
    06.21.2014

    This week in MMO crowdfunding news, golden oldie World War II Online assured itself of a new client update thanks to a successful Indiegogo campaign. The genre's first and arguably best MMOFPS raised over $10,000, which it will spend on a new test server as well as PC and Mac client updates. Elite: Dangerous developer Frontier made headlines based on the size of its (expanding) dev team, and fellow space sim Star Citizen stirred up some controversy thanks to its hyper-realistic flight model manifesto. Oh, and don't forget to watch that crowdfunded EVE Online documentary when it premieres next month! The rest of our weekly crowdfunding roundup is hiding on the other side of that hypergate.

  • World War II Online crowdfunds a client update

    by 
    Justin Olivetti
    Justin Olivetti
    06.19.2014

    In an effort to update an aging client without breaking the developer's bank, World War II Online: Battleground Europe turned to the community to crowdfund the project -- and the community delivered. A $9,250 fundraiser on Indiegogo dedicated to the creation of a new test server, PC client, and Mac client was met and surpassed this past week. The update, which should roll out within six months, will include billing tools for Steam and improved audio and visuals. The crowdfunding campaign is now aiming for stretch goals that could add community upgrades, improved tech infrastructure, and additional marketing.

  • The United States Army moves into Battleground Europe

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.21.2011

    If you've played a first-person shooter, watched a movie, or even turned on the History channel over the past decade, you're probably very familiar with the iconic image of the United States military forces storming the beaches of Normandy. It's an appropriate image to keep in your head today, as Battleground Europe (also known as World War II Online) has introduced the American forces to the game's mixture. The latest patch, 1.34, adds a variety of American vehicles and troops for players to access in the war between the Axis forces and the Allies. Of course, the addition of the American forces isn't the only feature of the new patch. Several long-standing bugs have also been addressed, as well as several balance changes aimed at specific troop types. It should be a welcome patch for fans of the game, especially since it will finally be possible to take up the role of another nation in the fight.

  • Battleground Europe celebrates D-Day, adds U.S. forces

    by 
    Jef Reahard
    Jef Reahard
    06.06.2011

    June 6th is an historic day in the annals of both U.S. and military history. The Allied landing on the beaches of Normandy was not only the largest amphibious assault ever but also a decisive turning point in the course of the second world war. It's fitting, then, that D-Day also marks the 10th anniversary of Battleground Europe (or World War II Online, as it was known in 2001). To celebrate, Cornered Rat Software has announced the addition of American forces to the long-running WWII sim. The dev team has also been hard at work on behind-the-scenes functionality improvements and a scenario-based gameplay option called Rapid Action. A special Rapid Action D-Day scenario pack will mark the introduction of U.S. troops and equipment to the game, as will a special Battle for Aachen campaign event. Details on all the new deployments present in version 1.34 can be found on the official Battleground Europe website. You can also take a peek at Cornered Rat's 10th anniversary teaser after the cut.

  • Battleground Europe lowers sub fee, adds content

    by 
    Jef Reahard
    Jef Reahard
    10.29.2010

    Quick, what was the first MMO? No, it wasn't WoW. It wasn't World War II Online either, even though it seems like the long-running game -- now called Battleground Europe -- has been around since the fall of the Third Reich. Cornered Rat's stalwart combat sim recently patched to version 1.32, adding new player-built object functionality to the game's sprawling recreation of the war-torn Europe of the 1940s. Players can now build infantry fighting positions, gun emplacements, and forward resupply units right on the battlefield, and the developers expect the mechanic to lead to new and diverse gameplay options in both offensive and defensive combat. Future updates to the system will include minefields, pontoon bridges, flak mounts, and even landing strips. If that's not enough to wet your whistle, how does a cheaper monthly subscription grab you? Check out the game's trial -- sans any credit card requirements -- and then pay a paltry $12.99 per month if you like it well enough to enlist.