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Pre-keynote Iwata interview sets lofty goals

Dean Takahashi over at The Mercury News conducted an interview with Satoru Iwata yesterday, gently quizzing him about what topics his "Disrupting Development" speech would encompass and what we can expect from the Revolution (or is it the Nintendo Go?) during E3. Perhaps the boldest statement to come from Iwata is how many users he expects to make use of the online service.

"Our concept is to get 80 percent to 90 percent of the players online. That was the reason we build Nintendo WiFi networks. You can expect this to continue with the Revolution."

That's a lofty goal to set, but we're certain that the Nintendo Wi-Fi service's monthly subscription (currently set at a pleasing $0 a month) will give it a big boost in those respects, along with the allure of downloading classic Nintendo games for the Virtual Console. The question is, how much will those cost? Iwata doesn't provide an answer, but does assure us that the shortages faced by the Xbox 360 (and almost assuredly the PS3) won't be a problem for Nintendo's machine.

"
Microsoft had problems with strategy. There were markets where they had consoles left on store shelves. I think I understand where their problems were. I don’t want to give an answer because I don’t want to give them any help."

That's great, Mr. Iwata. Would you mind sharing that info with the guys in the DS Lite department? Read the rest of the excellent interview for some more interesting insights regarding the Revolution's lack of HD support, its 3rd-party developer situation and overall strategy.

[Via Joystiq]