A Brief History of Handheld Video Games
We’re not normally ones for making assumptions, but we’ll go out on a limb and say that most of you
reading this have one or more portable gaming systems lying around somewhere. Handheld video gaming has always been a
few steps behind its console counterpart, but that’s proven to be a small trade-off for the benefits of
portability and, to some, even part of the appeal.So, while most gamers are now enjoying their PSPs and Micros and DSs, we thought we'd take a little trip back and look at some of the handhelds from whence they came before them. Although we have to warn you, reading this feature may cause an uncontrollable urge to jump over to eBay.
The Early Years
Mattel’s LED-based Handhelds - 1977-78The idea of handheld video games with interchangeable cartridges wouldn’t take hold for about another decade, but Mattel managed to pry video games away from quarter-swallowing arcades and dim televisions with their successful line of LED-based, single-game handhelds. Most people today will remember Football, but the company also released the creatively-titled Basebal and Basketball, as well as the non-sports titles Missle Attack, Armor Battle, and Sub Chase. Mattel also managed to jump on the retro-chic bandwagon, re-releasing Football and Baseball in 2000.
Click on to see the rest!
Milton Bradley
Microvision - 1979Milton Bradley, a company then better known for Hungry Hungry Hippos than video games, has the distinction of being the first to introduce a handheld video game console with interchangeable cartridges with its Microvision. The system had only a handful of games and was plagued with problems from the start, including a 16x16 pixel LCD screen that was prone to rotting and cartridges that could be permantly damaged by even a relatively small static charge. Sounds like the makings of a real collector's item, if you ask us.
Nintendo’s Game & Watch Series - 1980-91Upping the ante from Mattel’s LED handhelds, Nintendo introduced their first Game & Watch handheld in 1980 and would go on to produce dozens more throughout the decade, offering a small glimpse of what was to come from the company. As the name suggests, the handhelds featured a clock and alarm but the real attraction was the games, which included titles like Donkey Kong, Mario Bros, and Balloon Fight. Gee, this thing looks kind of familiar (but we just can't place it).
Epoch Game Pocket Computer - 1984
It took five years after Milton Bradley’s Microvision before another company would try its hand at a
portable gaming system, but unfortunately the second time around proved even less successful than the first.
Epoch’s Game Pocket Computer was released only in Japan in 1984 and had just five games. The 75x64 LCD screen was
a big step up from the Microvision but, as you can tell from the number of people who have actually ever heard of the
device, it never caught on.The New Wave
Nintendo Game Boy - 1989
It’s almost impossible to understate the impact of Nintendo’s Game Boy. The
original Game Boy, in its various incarnations, is the most successful video game system ever -- handheld or otherwise.
Part of its success is likely due to its reasonable price ($109 US at launch), but most of it is a result of the games
and, in particular, the drop dead brilliant move of bundling Tetris with the system.The fact that a system with a blurry, green screen and fairly lackluster graphics compared to its competitors was as successful as it was should forever serve strongly in support of the argument that it’s the games that make the system, not the hardware.
Nintendo would make some improvements to the design over the years, releasing the slimmer Game Boy Pocket in 1996, which replaced the original’s green screen with a regular grayscale display, and the Game Boy Light, which added a backlit screen but was unfortunately only available in Japan.
Atari Lynx / Lynx II - 1989
The first of
many challengers to the Game Boy was Atari’s Lynx, co-developed with Epyx and released in 1989. The system had far
better graphics than the Game Boy, in some cases riviling the console systems of the time, but it was big and much more
expensive than Nintendo‘s affordable unit. Atari redesigned the unit in 1991 but Atari’s marketing efforts
proved to be no match for Nintendo’s, who were already well on their way to dominating the field for years to
come.
NEC Turbo Express
- 1990NEC managed to produce one of the most technically impressive handhelds with its Turbo Express, which was actually a portable version of its console system, the Turbgraphx 16 (a rival to the Sega Genesis and Super Nintendo). The Turbo Express was about the size of a Game Boy but had a sharp active-matrix color display and could even be used as a portable TV with an optional tuner. The downside was, of course,the price which, at $299.99US, seemed to aim the device at a niche market that didn’t yet exist -- the (portable) gaming enthusiast.
Sega Game Gear - 1990
The
most successful of the various Game Boy challengers was Sega’s Game Gear which, like the Lynx and Turbo Express,
had a color screen. But unlike those systems managed to keep the retail price down to a fairly reasonable $149. The
Game Gear benefited from Sega’s advantage over Atari and NEC (the Genesis was then the leading console system)
and a better selection of games, but it was still only a modest success in the face of Nintendo’s increasing
dominance of the market.Sega Nomad - 1995
For most of the 1990s, Nintendo had the handheld market effectively all to themselves,
with other companies giving up after trying and failing to knock Nintendo down a few pegs. Sega was the first to
re-enter the field with the Sega Nomad, a portable version of the Genesis console. It seemed like a good idea -- after
all the Genesis had a huge library of titles just sitting around countless livingrooms -- but poor battery life and a
somewhat bulky design helped to do it in. Even an eventual price drop to $79.99 failed to save the Nomad from being put
out to pasture.Tiger Electronics game.com - 1997
You can’t fault Tiger Electronics for their ambition. Their
game.com handheld, as the name suggests, attempted to bring Internet access and PDA functions to a gaming handheld.
Unfortunately, it didn’t do any one thing particularly well: its disappointing games were made even worse by the
unit’s outdated screen, and its "Internet access" only let you check email and browse the web in text
-- nope, no online gameplay here. Still, as with many of these systems, communities of die-hard gamers have found
refuge on the web with other like-minded individuals, devoted to breathing some new life into their late, lamented
handhelds.Neo-Geo Pocket / Pocket Color - 1998-99
Mention the name Neo-Geo to any gamer over the age of 25 or so and
you’ll likely get a knowing smile. A lucky few may have owned the pricey home system that made the Super Nintendo
and Sega Genesis look like yesterdays news, but most will be familiar with Neo-Geo from their arcade games -- especially
fighting games like the Samurai Showdown and King of Fighters series. Attempting to build on their reputation, Neo-Geo
branched out into the handheld space in 1998 with the Neo-Geo Pocket, but got off to a rocky start, releasing a
black-and-white unit first before correcting things just a year later with the Neo-Geo Pocket Color (or NGPC). Despite
some solid games, the system never got much support from third-party developers and failed to attract enough gamers to
legitimately challenge the still dominant Nintendo. This is the one we probably miss most 'round Engadget HQ, truth be
told.
Game Boy
Color - 1998Nintendo introduced its first major revision to the Game Boy in 1998 with the Game Boy Color, which, not surprisingly, offered a color screen, case, and better graphics capabilities while still being backward compatible with the enormous library of Game Boy titles. While the system was successful, it proved to mostly be a stopgap measure from Nintendo, who had bigger plans in store.
Bandai WonderSwan / WonderSwan Color / WonderSwan Crystal - 1999-2000
Bandai’s WonderSwan, replaced a year later by the WonderSwan Color, was most notable for having an exclusive
license to port the original Final Fantasy games to the system. That earned the system a modest success in Japan but it
never made it to North America. Unfortunately for Bandai, Squaresoft (makers of Final Fantasy) eventually made up with
Nintendo and started releasing games for the GBA, which proved to be bad news for the still-unique WonderSwan.Game Boy Advance / Advance SP / Micro - 2001 / 2003 / 2005

Released in 2001, Nintendo’s Game Boy Advance
was by far the biggest thing to shake up the handheld space since the original Game Boy was released over ten years
earlier. On the technical side, the GBA was the rough equivalent to the Super Nintendo making ports of titles from that
system easy, but the GBA also benefited from some wildly original games like Advance Wars. In 2003, Nintendo released
the completely redesigned Game Boy Advance SP which, most importantly, added a front-lit screen, attempting rectifying
the one major problem people had with the original GBA. Recently, Nintendo released yet another GBA varient, the Game Boy Micro, with a small and sleek design aimed
in large part at an older, iPod-totting audience. The Now Generation
Nokia N-Gage / N-Gage QD - 2003-04
Before they introduced the N-Gage,
Nokia wasn’t a company that anyone would associate with gaming -- and now, a few years later, they still
haven’t really managed to get gamers to take notice. The N-Gage (and it’s most recent revision the QD) is a
fairly capable system but it seems that most people still prefer to keep their phoning and their gaming separate. Nokia,
however, is hoping that'll change in the next couple of years, and intends to incorporate N-Gage gaming capabilities
into future smartphones -- not just game-phones.Nintendo DS / DS Lite - 2004 / 2005
Ever since the first concept designs appeared on the web, the Nintendo DS was met with skepticism. To many, the design
seemed like a step backward after the elegant GBA SP, and the dual screens and stylus input seemed more like novelties
than the revolution in handheld gaming Nintendo was promising. But gamers were slowly won over as more and more great
games kept coming out for the DS, including what are arguably some of the most innovative titles on any system -- the
built-in WiFi doesn’t hurt either, which they've used to finally move on pervasive portable online gameplay. And
of course, in the last few weeks we've seen the subsequent announcement and Japanese launch of the DS Lite, a smaller, thinner, lighter version of the same device.PlayStation Portable - 2004
Gizmondo - 2005Things aren’t looking good for Tiger Telematics and their Gizmondo, their jack-of-all-trades (but master of none) handheld. The system is fairly powerful and has some nifty features like GPS and built-in camera, but with no compelling games and a premium price it faced an uphill battle from the start. And don't even get us started about the internal (mis)direction of the company; Tiger later tried to entice gamers by offering the system at a discount if they agreed to watch a few ads with a system called Smart Adds, but that idea seems to have fallen flat with users. They've since filed for bankrupcy in Europe
The Grey Area
GamePark GP32/GP2XFor many, the GP2X (and the GP32 before it, and the forthcoming XGP and XGP Mini) is the holy grail of handheld gaming. With a memory card and some emulators, you can play just about any game from a number of the systems above, as well as thousands of arcade and console games. That’s enough to make any old-school gamer giddy with delight, and enough to send companies running to their IP lawyers. If you actually own a copy of the game you’re emulating you may be better off, although even that is up for debate. Of course that hasn’t stopped most people from getting their retro kicks.
PDAs EmulatorsPDAs might not be the most natural fit for gaming (outside of point-and-click friendly fare) but that hasn’t stopped developers from producing original games for them and, yes, emulators as well. Sure, it’s no GP2X, but it’s a heck of a lot more discreet, so you can bust out Super Mario Bros 3 and pretend you're working while you try to beat it for the umpteenth time. Don't use the warp pipes, dude, beat it like a real gamer.


















Reader Comments (Page 1 of 2)
koppite1 @ Mar 3rd 2006 3:17PM
Still have my original GB I got for my 4th b-day 12 years on in okay-ish condition - of course with tetris :)
verano @ Mar 3rd 2006 3:18PM
where is my TAPWAVE ZODIAC!!? That was totally revolutionary... i still use it everyday for its hardcore palm os and awesome games
Chris @ Mar 3rd 2006 3:18PM
Nice article, thanks Donald.
koppite1 @ Mar 3rd 2006 3:20PM
Oh...also have a GB colour, pocket, GBA, GBA SP and a PSP. Screw consoles. Portables and the PC rule
koppite1 @ Mar 3rd 2006 3:21PM
Oh...also have a GB colour, pocket, GBA, GBA SP and a PSP. Screw consoles. Portables and the PC rule
Jeremy @ Mar 3rd 2006 3:21PM
Microvision was the bomb..I loved that thing. Blockbuster was my game no one could beat me at. Problem though I had to have it serviced 4-5 times until I just gave up and gave it away. Still, that was THE system to have...back then.
alex @ Mar 3rd 2006 3:23PM
Good coverage, some I havent even seen before, good one guys!
Chris C. @ Mar 3rd 2006 3:23PM
Where's the DS Lite. Also, on the description for the GBASP it's said that it has a "bright, back-lit display." In fact, its a relatively dim front-lit screen.
Nik @ Mar 3rd 2006 3:25PM
You are forgetting the game.com micro, with only one game port instead of two. I have one that I will sell for next to nothing, come on I have Duke Nukem 3d for it.
Apreche @ Mar 3rd 2006 3:27PM
What about the old Tiger LCD games? Not the game.com, you know what I'm talking about. The individual $10 LCD games. X-Men and Home Alone were some of the best.
peel @ Mar 3rd 2006 3:36PM
I was watching the new Doom movie last night and at the very beginning there's a guy in the barracks playing some game. It doesn't look futuristic at all. I can only assume it's a classic game like one of the Mattels. Does anybody know what it is?
Spectral Flagellum @ Mar 3rd 2006 3:37PM
Hah, the Original portable is still fun! I occasionally break out my old mattel football games, except I have one in the off-white/not-quite-cream color and one in an army green color. The army green one is pimp. And does anyone remember the green and silver two-player Nintendo portable that had two controllers(on cords of course) that unrolled from inside the unit, and you sprayed insecticide at Bee's or the other player? I still have that one and I swear that is the best damn Nintendo game ever.
It's just too damn balling to break out in front of my ham-fisted friends, so it rarely gets it's deserved attention.
khamel @ Mar 3rd 2006 3:40PM
greatest tiger game of all time - bo jackson football and baseball. both games, same console, just flip that shit over and play the other.
shaq-fu basketball was also another favorite.
Old Fogey @ Mar 3rd 2006 3:45PM
My first handheld game was a paddle with a ball and rubberband. Man, that was great.
strider_mt2k @ Mar 3rd 2006 3:51PM
"Oh...also have a GB colour, pocket, GBA, GBA SP and a PSP. Screw consoles. Portables and the PC rule"
I'm right there with ya man. Had the GB back in the day. I have a new screen SP and a Micro and still love the Game Boy platform.
Patrick @ Mar 3rd 2006 3:55PM
Wow, the last portable game system I owned was the Game Gear (1990), when I was 10....
PodMonkeys @ Mar 3rd 2006 3:57PM
I still have my Original GB, but I sure miss my Sega Nomad... I even modded the AA batery pack to connect to an external D-Cell pack for extra playing time! :P I do rather miss my GBA-SP, too.
I used to lust after those Game-n-Watches, and I still do! I really need to get around to picking one up some day.
I still occasionally break out the original GB for some Tetris in it's best green screen glory!
loon @ Mar 3rd 2006 4:00PM
what about the old school style arcade mini looking machines, like donkey kong i had that one it was the bomb!!!!!here is a linkage to em..
[url=http://static.flickr.com/23/26083304_7c8af9aaef_s.jpg]here[/url]
ken @ Mar 3rd 2006 4:05PM
hey is their an emulator for the treo 600 or tungsten t2? i have them and i want some games. i have a massive sd card and wwant to fill it up with mario goodness. thanks
Yoyodyn @ Mar 3rd 2006 4:06PM
I have to agree that the Tapwave Zodiac deserves mention here. Its still got a nice following, and IMO still one of the best PDAs on the market.
ken @ Mar 3rd 2006 4:06PM
oh and where can iget it?
phi @ Mar 3rd 2006 4:08PM
what's sad is I own about 80% of those systems already. no need to go to ebay.
Rick Person @ Mar 3rd 2006 4:09PM
A couple they forgot:
BLIP
Merlin
Mini-Arcades (Pac-Man, Donkey Kong)
I also had a Pac-Man watch. I wish I hadn't been so stupid and taken it apart 20 odd years ago.
Geoff @ Mar 3rd 2006 4:12PM
"Its almost impossible to understate the impact of Nintendos Game Boy." I think you meant it's almost impossible to OVERstate the impact. It's quite simple to understate it.
I also echo those above who noted the absence of the Tiger LCD games (Mega Man 3 was my favorite) and the Tapwave Zodiac.
Slocko @ Mar 3rd 2006 4:13PM
My first hand-held toy was not mechanical but I am not allowed to talk about here. I discovered it when I was 12 and till this day gives me great joy ;)
gnome @ Mar 3rd 2006 4:16PM
Amazing article, but where are GAMATE and the other horrid Gameboy spin-offs?
Brian @ Mar 3rd 2006 4:21PM
virtual boy, anyone?
Ben @ Mar 3rd 2006 4:22PM
funny,with all the above handheld combined, Nintendo probably have more than 80% of the marketshare.
Garriq @ Mar 3rd 2006 4:23PM
Tapwave Zodiac should be here indeed. Although it's not too mainstream, and Tapwave's outta business, it was an amazing handheld for emulators and movies and whatnot. Unfortunately, a video iPod and a DS beats the hell out of it as of October 2005.
Stevelo @ Mar 3rd 2006 4:30PM
To 7: The newer ones have bright, back-lit screens.
To 25: VirtualBoy was always more of a portable console. It was portable in the sense that you could take it to a friend's house and/or run it on batteries, but you always had/have to play it at a fixed location.
marcm @ Mar 3rd 2006 4:37PM
ken:
PDArcade has a good list of PDA emulators, they basically have links to each and every one out there. Here's a link to their PalmOS emulators page: http://www.pdarcade.com/modules.php?name=Sections&op=viewarticle&artid=106
Michael @ Mar 3rd 2006 4:40PM
Blip was the electro-mechanical hand held version of Pong! http://www.handheldmuseum.com/Tomy/Blip.htm
I also owned the Killer Nelsonic Space Attacker game watch: http://www.handheldmuseum.com/Nelsonic/SpaceAttacker.htm
ken @ Mar 3rd 2006 4:42PM
anyone for palm os 5.2.1 emulators? and i have to admit that the virtual boy was only able to be used inside so it was not technically a portable play anytime anywhere(but some airlines) system.
bart @ Mar 3rd 2006 4:44PM
I second Jeremy - Microvision just killed when it came out, but it never really caught on. Blockbuster was definitely the best game, though. Man those games were tough, too!
Benny Ben @ Mar 3rd 2006 4:49PM
Yeah I agree where is the tapwave zodiac and were are those tiger handhelds from the mid90s. What about mobile cellphone games arent those handheld too. But anyway i was usually console agnostic. I've been playing video games for about 17 years and never ever owned and handheld until a bought a Nintendo DS a couple of months ago. The DS is my first ever handheld i cant belive i lost my handheld virginity to the nintendo DS ahhhhhhhhhhhhhh! So far the DS is on the best handhelds ive ever played.
What about the Xorbio handheld from the GTASA radio commercial.
Benny @ Mar 3rd 2006 4:50PM
Hahah :D I had that oldschool Mattel Electronics foot ball one. It's somewhere in my house right now, collecting dirt.
JB @ Mar 3rd 2006 4:55PM
ZODIAC!!! I'm floored that it didn't make the list!
Sonn @ Mar 3rd 2006 4:56PM
Still angry at myself for parting with my NeoGeoPocket Colour... Seriously awesome pocket fighting games untouched up until psp sfa3...
"We Need Cool Style" - right you are NeoGeo...
Chris @ Mar 3rd 2006 5:08PM
Game Boy micro with the efa linker II flash card.... good lord I waste so much time in my lab playing that thing. The boss thinks its a cell phone and doesn't mind me using it! Plus with an NES emulator on the cart... I can play Punch-Out and Castlevania on the toilet! God bless portable gaming, and its bowel-movement inducing glory!
steven (the jewish kid) @ Mar 3rd 2006 5:12PM
i remember that football led game
never could get the hang of it
(i was like 5 or 6 yrs old)
plus i still have a working gameboy original
with a working battery pack
and an ac adapter
i also have the pocket and color lying around sumwhere
o and the advanced
tank @ Mar 3rd 2006 5:18PM
I remember calling Best Products every day until the Mattel Electronic Football games arrived. I also liked the updated green version where you could pass the football and run backwards. Awesome.
Hey Benny, most people's junk collects dust, yours collects dirt!? ;)
Neil @ Mar 3rd 2006 5:20PM
Coleco Football was better than Mattel Football. I still have mine.
Good for you, You have a game boy @ Mar 3rd 2006 5:30PM
What's up with all the comments listing all the portable systems people own? Who cares? Good for you, you have more than one game boy. Anyone else hearing the violins?
billch @ Mar 3rd 2006 5:33PM
My son just won a Game Boy Advance SP at school, without a cartridge. I dug out my old GB, pulled the Tetris cartridge out, and viola! Happy child, happy Dad.
All of the units shown brought back memories, but no mention of one "portable" video game that my neighbor had. it was about the size of a coffee maker, larger than those "portable" mini arcade games like Donkey Kong or Pac-Man, and had a 4x6" screen with one console that flipped down and separated from the unit with something like a phone cord. I remember playing something like asteroids on it. It was great, but not very portable. I'm figuring 1979-1983 abouts. Anyone else remember?
Francis @ Mar 3rd 2006 5:49PM
You forgot about the Tapwave Zodiac.
JD @ Mar 3rd 2006 6:16PM
In response to #42, are you thinking about the Vectrex? ( http://en.wikipedia.org/wiki/Vectrex )
Great article, BTW. After reading it, I kept thinking how it's "all about the games". I forgot about the original blurry GB screen. Reading text on that thing was nearly impossible. Without a doubt Tetris sold that system. And don't even get me started about the GBA. You mean I have to buy a portable light just to play the thing??!! But it was still a huge success (thanks to a certain plumber).
The GB was also the most portable multigame platform out there. I loved the Game Gear but I think it required 6 C batteries and lasted about 2 hours. I could easily play half a day with a couple rechargable AA batteries in the GB.
billch @ Mar 3rd 2006 6:54PM
Thank you, #43, yes, it was the Vectrex! I've seen them on eBay once or twice, but could never justify the $$$$.
BTW, in my #42 post, the word is VOILA (i hope).
I'm not french, dammit!
WiredEarp @ Mar 3rd 2006 7:03PM
#42 (billch) & #43 - DEFINATELY sounds like the Vectrex to me. That console ROCKED. Not really a portable tho, but that asteroids game beat anything else that came out for years afterwards. If I remember rightly, it was monochrome and came with coloured overlays with different writings on for different games...
Me @ Mar 3rd 2006 7:43PM
You have a gap before that gameboy and this is what belongs in it.
http://search.ebay.com/coleco-tabletop-games_W0QQfnuZ1
netboolie @ Mar 3rd 2006 7:53PM
Ok, handheld gaming is pretty sweet.... I've been playing video games forever. I gotta give mad props to Nintendo for their gameboy. Also, the PSP is amazing at what it can do, the only thing I hate about it, it's the lame UMD format and the memory sticks... Sony really needs to get over the Memory Stick. As for the others.. two words... "Good Times" Let's see what's ahead for mobile gaming.
Video Games Rule!