Harrison says in terms of the Sony price drop, "I don't think they had any choice." He then makes the error of saying that "it's pretty soon after launch to be dropping your price." That was a nice try by Harrison to pull a fast one and make us forget that Nintendo knows quite well how to drop console prices to save themselves. Case in point, the Gamecube dropped its price almost 60 days earlier into its life cycle than the PS3 did. Although he gets back on point saying Sony is continuing to confuse consumers with two versions of the PS3. We wonder why Sony can't just learn from their PSP Lite and simply replace the old with the new.
As for Microsoft, Harrison says they were so busy trying to rush the Xbox 360 to market and beat PlayStation, while "discounting" Nintendo, that it "set them up for the hardware problems that they're having now." He says Microsoft confessed because they couldn't hide the issue any longer, "It's a stunning admission; it's more than a billion dollars." Harrison says Microsoft didn't have a choice on their admission, it just became too much. So, Sony admitted they needed to drop the price, Microsoft admitted their RROD problems ... now, what does Nintendo have to confess?
- Key specs
- Game format Optical disc, Downloadable
- Online features Multiplayer, Voice chat, Video chat, Store, Browser
- Drive capacity 250 GB
- Controller type Wired, Wireless
- Motion controls Accelerometer, Gyroscopic
- Video outputs HDMI (v1.3), RCA / composite
- Released 2012-09-25
Nintendo Wii console
Microsoft Xbox One