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Time to play banish that game mechanic

Die Ooze Die!

Nathrezim of the Karazhan server posted this question today on the European WoW forums: what don't you want to see in WotLK? He threw in one limitation: no complaining about class balance or skills. Focus on quests/instances/mobs/mechanics.

That being said, some interesting comments so far include: no caster swords as faction rewards; no long runs from graveyards; and, of course, no more of the universally hated oozes.

What game element do you hope will be left behind with the new expansion?