Keiichi Yano of iNiS has a unique perspective on the Japanese and American game industries. His company remade their game Osu! Tatakae! Ouendan! into a new game whose references and music are more famililar to Western audiences; now Japanese shops are importing the resulting game, Elite Beat Agents, for Japanese sale. In addition, as discussed in this interview with Gamasutra's Christian Nutt, iNiS has been licensing their nFactor2 engine out to developers for use in Xbox 360 games-- a move that, to be honest, would seem to have more benefit to the American market.

Furthermore, the genre to which he contributed so much-- music games-- now has an American juggernaut in Guitar Hero that threatens to subsume all other music games (except Rock Band, which is a direct descendant of Guitar Hero) in the public's consciousness.

We'd listen to anything Keiichi Yano had to say based only on our teary-eyed devotion to Gitaroo-Man. Luckily, he's actually interesting in this interview about music games, middleware, and international game development. Readers-- are-- GO!

This article was originally published on Joystiq.

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