Don't worry: the designer and/or writer behind Psychonauts, Day of the Tentacle, and Secret of Monkey Island doesn't take his clothes off, but Tim Schafer does share some other interesting tidbits with Playboy, specifically concerning his entrance into the game industry, thoughts on sequelitis, and how getting turned down by Atari was one of the best things to ever happen to him.

The interview with Schafer is part of a series of talks with game designers, which also includes Dave Jaffe, Alex Rigoupolos of Harmonix, and Sony Europe EVP Phil Harrison (who isn't actually a game designer, but we'll forgive Playboy for the lapse because they're trying so damn hard).

This article was originally published on Joystiq.

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