Dream of Mirror Online's cel-shaded look works for it

Our own Tateru Nino has been covering Dream of Mirror Online pretty well (both with a nice hands-on and coverage of the problems with EU players), and now Keen (of Keen and Graev) has written up a few of his own impressions of the game as well. He doesn't go nearly as in-depth as Tateru's hands-on (just mentions that there are a few "kill x boars pigs" quests), but he does talk about how the cel-shading and stylization of the graphics is a real boost for the game, both in terms of playability (the low system requirements are great for pulling in casual players) and in terms of feel. Both Tateru and Keen felt that the world was really alive with characters and story.

My original concern with the game was that the gameplay would end up "as cutesy as the graphics are," but according to what we've heard, it's actually pretty in-depth. Anyone else given the world of DOMO a try?
This article was originally published on Massively.