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Tabula Rasa takes the unbeaten path

The guys over at Destination Games want you to know that even though most game developers release large content patches over three-to-four month periods, that's not how they plan their patch process to go down. Apparently they don't see much of a point in keeping finished content from their players while continuing to work on new content. Destination Games says their goal is to create a sense of an ever-evolving game where content is delivered to players as soon as it's done. So what does this mean for Tabula Rasa players? It means smaller -- yet more frequent -- builds that deliver new content, features and whatever else the developers can conjure up.

Beyond talking about update schedules, this week's feedback friday touches on the status of the 1.4 patch. It sounds like the patch is nearing its final stages with only a few bugs left to iron out. The word is that players can expect one more pass on the test server before the patch hits the live servers. On the subject of the 1.4 patch, clones in Tabula Rasa will now come with reset skill and attribute points. Although players will not have the option of completely changing their character class.

Server transfers are brought up, but Destination Games says that it's something on their "do-to list" and not scheduled for the upcoming patch. We'll be interested to see how this higher frequency patch schedule plays out in the future for Tabula Rasa and its subscribers.