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On Tabula Rasa respecs and resolutions


With Tabula Rasa already on the ropes with recent reports of financial failure, the last thing the TR community wanted or needed to have to deal with was the awfully-implemented patch 1.5 that rolled out onto live servers yesterday. Pushed out of testing a scant five days after it was revealed on the public test server, the patch was bugged by resolution issues and big changes to the Spy class weren't accompanied by a respec to make them worth the trouble. Morale among the AFS-faithful was not terribly high this time yesterday morning.

Evidently, the developers actually paid notice and took a rare opportunity to break their usual Monday/Friday announcement schedule to address these concerns. They're working on a hotfix for the resolution problem, and suggest in the meantime that players run the game in windowed mode. Not that doing so addresses the fact that the resolution resets every time you load the game, but at least it doesn't crash. They've also revealed that part of their plan in patch 1.6 is to make respecs a more readily available resource. Instead of the crummy awards players currently get for defending and attacking CPs, players will soon be able to collect talent and attribute respec credits for their trouble instead. It's a good idea, and enough of a distraction that most of the doom and gloom has abated, albeit temporarily.