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Picking apart the patch for Tabula Rasa 1.6

Ever since patch 1.6 dropped, we've been diving back into Tabula Rasa, milking that sweet sweet experience modifier for everything it's worth. Scanning the air-waves though, we've been hearing about a few wonky things from the patch. Nothing big, mind you, and nothing serious. Just a few things that have stuck out to players that any enterprising player would probably be keen on knowing.

  • Blades now do physical damage with their alt attack. - Players in general chat have been emphatic about this one, noting how the Spy's alt attack (hitting F while wielding a blade) still does type damage, and not physical damage as promised. Evidently, this is already being looked at.

  • Powerful Kael can now leap long distances in pursuit of their target. They do not utilize this at close range, but will do so to prevent their enemies from escaping. - Be prepared to be a little frightened by this one. Kael have gotten a fairly substantial buff. Kael used to be big brutes who you could kite around and destroy with a pistol, but with this and the addition of a new stun attack, they will close distance in a blink and make quick work of you.

  • The only circumstance where you cannot interrupt a reload is when you manually reload a weapon that still has some ammo left in it. - With this thread as our witness, this is not true. You can still interrupt a manual reload. For our money, this seems like a good bug to keep in - who wants to die while reloading?

All in all, a pretty good patch with some neat new tricks and no game breaking unfun.