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Patch 1.7 to grace TR some time next week

The Tabula Rasa community team sent out another bulletin this Friday, specifically concerning the changes that should be coming to the public test server some time between now and next week. Among the tweaks they mentioned for patch 1.7 are tweaks to the way enemy spawns and high-level AI is handled. In the Palisades, Torden Incline, and the Plains, they're looking to smooth out enemy spawn patterns, in addition to alleviating some of the tougher spots in Divide and Wilderness, where enemies that you just finished killing will often pop right back in and shoot you in the back.

They also mentioned some exciting changes the group mechanics, including the clan owned CPs (finally!) and some a new LFG system that should make the quest to find a group considerably less arduous, or so we hope. Tabula Rasa still strikes us as a solo-centric game, so we'd like to see group play pushed to the forefront, even if it means they have to beat us over the head with it.

Also, one final announcement for the especially dense among us: the Skitterin hybrid class was an April Fools' joke!