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Insomniac's Ted Price says multiplatform development is 'fantastic'


Insomniac has been a terrific supporter of Sony platforms. Although not owned by Sony, the independent developer has crafted a number of hit titles for PlayStation systems, from Spyro to Ratchet & Clank to Resistance. The partnership between Sony and Insomniac has been quite beneficial for both parties -- Sony gets exclusive AAA titles to market for their platform, while Insomniac gets the resources of Sony. Unlike other publishers, Sony isn't overbearing as well: "Our relationship with Sony is one where we develop autonomously. Sony certainly gives us great feedback on the games, but we're in control of the development process, and that is a great place to be. Especially with a partner as powerful as Sony."

Being an exclusive developer has given much more attention to Insomniac's games. For example, could Resistance have done as well were it a multiplatform FPS game? "Because we were a launch title, we did get a lot of additional exposure simply because it was synonymous with the PlayStation 3. And it's hard to break into the genre; and it's cool that we were able to do it with a brand new entry."

However, the success of multiplatform titles does appear lucrative to Price. Speaking to Gamasutra, he also adds that We see games that are multiplatform succeeding wildly, and doing great, and that too is a fantastic place to be." That doesn't mean Insomniac is planning on making games on Xbox 360 any time soon -- however, as an independent studio, they're certainly free to keep that option available.

[Via 1UP]