So why did it take so long to get demo kiosks to Japanese consumers? Fear of accidents caused by arm-flailing participators, who might throw caution to the wind, along with their fists and elbows. It would seem the benefits of getting the game into the hands of Japanese gamers far outweighs the possible repercussions of an accident.
Personally, we're being a bit selfish about the whole thing. The idea of Japan getting demo versions of Super Smash Bros. Brawl indicates that those of us who know of a nearby demo kiosk can swarm it in the case that we're as lucky and get access to a demo build for the game. Let's hope so.
[Via Go Nintendo]