Stoked about the little
SDK that was announced today? Apparently, so was Apple, as it's already starting to announce the first games to go along with it. For starters, we've got Touch Fighter and Spore (!!!), the first of which was somehow thrown together in two weeks, the latter of which won't be available until September. Also, users can expect Super Monkey Ball, which was hailed being a notch above your average "cellphone game." For whatever it's worth, EA also affirmed that more iPhone titles were in the pipeline, and best of all, those elusive titles are already "in early stages of development." Simmer on that for a second, we'll keep updating as we get more in.
Reader Comments (Page 1 of 1)
clak @ Mar 6th 2008 1:53PM
Spore? Whaaaaaaa?
Booksy @ Mar 6th 2008 1:57PM
Spore is going into the file folder with Duke Nukem' for me. I'll believe it when I see it on the store shelves.
Drew @ Mar 6th 2008 2:57PM
I don't see the connection. There is NO footage from DNF. EVER. But there's plenty from Spore and we even have a release date. Never saw any of that from Duke Nukem. Sadly.
aphotog @ Mar 6th 2008 2:21PM
I liked Sunset, it was pretty innovative
Dubb @ Mar 6th 2008 3:10PM
See, Apple does games.
On a Phone....
Mr.Gadget Australia @ Mar 6th 2008 3:53PM
EA on the iPhone? Get NBA Live and then you may get this stubborn Windows Mobile geek to join the Apple ranks...
Sam Winter @ Mar 7th 2008 3:52AM
there are such people as Windows mobile geeks? boy are you going to be missing alot... mobile OSX is sure looking to be a winner..
Arnold Aranez @ Mar 7th 2008 7:04AM
LOL, cool Sam. Guess I'll have to try it out. There are two main things that need to work properly before I head over to the dark side : Outlook integration and something equal to or as good as Microsoft Voice Command (best pocketpc app eva).
Psychav @ Mar 7th 2008 8:02AM
Will Super Monkey Ball use the phone's accelerometers? That would be sweet.
Daniel Haskell @ Mar 7th 2008 1:39PM
I'm so confuzzled? Spore was delayed for approxiamtely 212 years on the PC... just recently announced to be available some time in the near future. And they ported it to the iphone in no time flat? huh?
Whaleman @ Mar 8th 2008 6:57AM
There's a big difference to show a playable alpha build over shipping a full product. While parts of Spore has been in a playableish state since it was originally announced, EA haven't felt it has been polished enough to release yet. With a set release date of September thing should be pretty stable by now though and creating a quick playable build for an iPhone isn't that surprising... only the fact they did it under 2 weeks is.
Meef @ Mar 7th 2008 9:30PM
Haha I want touch fighter SO badly. Too bad I'll need to pay $100 to even try to replicate it myself.
Jake Lockley @ Mar 12th 2008 2:48AM
Has it occurred to anyone that the iPhone provides no tactile feedback?