Iwata discussed a Wii Fit game modeled after Sumo wrestling, called "Ultimate Balance Test." It was pulled from the final product for being "too difficult" but, lucky for you Sumo wrestlers out there, will be available as a hidden game. While there's talk of a Wii Fit channel to bring additional content to the game, Miyamoto mentioned they've been "tinkering" with the idea of DS connectivity. He also talked about other uses for the Balance Board peripheral, suggesting they may incorporate it into other games – he pondered a rhythm game where you tap your feet – or even a Mario game, though it wouldn't likely be a requirement in that case.
A seemingly innocuous comment to 1UP – intended to assuage worries that Nintendo has gone totally casual – has curiously generated the most internet interest though: "The Zelda team is forming again to work on new games!" So, a team of developers that recently shipped a game are working on a new game? Incredible. But seriously folks, we're heartened to hear that too.
Read – Shigeru Miyamoto on Wii Fit [GameDaily]
Read – Creator Demos Wii Fit [IGN]
Read – Miyamoto on Wii Fit, Hardcore Gamers [1UP]
Read – Shigeru Miyamoto MTV Interview Preview [MTV Multiplayer]
- Key specs
- Game format Optical disc, Downloadable
- Online features Multiplayer, Voice chat, Store, Browser
- Drive capacity 512 MB
- Controller type Wired, Wireless
- Motion controls Accelerometer, Camera / optical
- Video outputs Component, RCA / composite, S-Video
- Weight 2.65 lb
- Released 2006-11-19