And, on top of that, he said his own company has research that shows Wii Fit doesn't present any kind of lasting value to those that have picked it up, because after they try it once, they don't try it again. "We've seen some research that says 60 percent of people who bought a Wii Fit play it once and don't play it again," he said. Now, if he had some papers with, like, spread sheets full of numbers and data on them, we'd take it at face value. But, considering the price (that would drive us to play the thing a bunch of times alone, but maybe we're just cheap bastards like that) and all of the content within, we're not sure we can trust him and swallow the red pill.
See also: Retrospective: Nintendo's past peripherals