Metareview - Mario Super Sluggers (Wii)

Mario steps up to bat on the Wii and ... well, doesn't strike out, but doesn't hit a home run, either. That's the consensus (minus the baseball terminology) on the latest mascot-ified sports title from Nintendo, Mario Super Sluggers. Mario Strikers Charged was the last, and scored (both a gaming and sports term) a bit better overall. We're just excited to finally see the Wii Sports baseball mini-game fleshed out into something that will (we'd hope) have us playing for more than, oh, two minutes.
  • 1UP (B): "Super Sluggers succeeds and fails as most Mario sports games do. Its quick, arcade-style action is easy to get into and plenty fun, coming at the expense of the nuances – and balance – you'll find in a sim."
  • GameDaily (80/100): "What it lacks in innovation and online play, Mario Super Sluggers makes up for with its robust modes, fun controls and multiplayer options. If you're a fan of either the characters or the sport, you owe it to yourself to round these bases."
  • Game Informer (55/100): "Multiplayer is amusing in that hanging out with your friends is fun anyway, but the single-player content is truly terrible. A series of boring one-off challenges punctuated by simplistic exploration and the occasional full game makes up Mario's quest to foil Bowser Jr. via baseball. Yes, it's as insipid as it sounds."
  • IGN (74/100): "We wouldn't go as far as to say this is Nintendo-made shovelware, but there's very little that has changed in the three years between Mario Superstar Baseball on GCN, and Mario Super Sluggers on Wii.

This article was originally published on Joystiq.