Parsons The New School For Design is partnering up with SCEA for a 24-hour LittleBigPlanet "Game Jam." The design competition will feature over 120 students from various disciplines. Their task? To create the "most inventive and challenging" game levels within a 24-hour period for LittleBigPlanet. The levels will be judged by a Media Molecule panel and various school faculty. Winning level swill be feautred in a special Parsons section within LittleBigPlanet when it launches in October.

"We are thrilled to be partnering with some of the most imaginative talents in the world at Parsons The New School For Design," said Scott Rohde, vice president of Product Development, Worldwide Studios America. "The LittleBigPlanet Game Jam is the perfect way to showcase the original and innovative aspects of LittleBigPlanet as well as the exceptional design abilities of the students at Parsons."

We'll be reporting from the event and plan on speaking with a few of the students there. The event takes place from September 21st to 22nd.

This article was originally published on Joystiq.

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