Tracey John over on the MTV multiplayer blog
recently caught up with Mark Jacobs
, General Manager of EA Mythic and lead Warhammer Online
designer. Some of the questions posed have already been covered, and we've been busy giving out all the information
we can get our eager little hands on, but possibly the most loaded of them all has been left until the day of WAR
's launch: why should a World of Warcraft
player come over and play WAR?
Jacobs' response is what you'd expect
: it's all about the Realm Versus Realm, baby. 'This is what we do well. This is the most core reason to play our game.
' He's also subtly (or not so subtly) dismissive of games that require major time commitments from their players, insisting on WAR'
s friendliness for the casual player.