After hearing about the canceled Halo MMO back in September and taking a look at some of the game's leaked assets, Shacknews questioned Ensemble Studios' Dave Pottinger about the project and why it died away.

"We had staffed up an almost-40 person team" says Pottinger, claiming that the Halo MMO "had actually been green-lit", but that new Microsoft management axed the game's development soon after. Pottinger also explained that their approach to the Halo MMO mirrored some of the familiar concepts in games like World of Warcraft, but stayed true to the Halo art style and overall action theme. But no, Microsoft says we cannot haz Halo MMO ... not yet.

This article was originally published on Joystiq.

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