Advertisement

WAR 1.21 patch hitting the public test server this week

Mark Jacobs stopped by the official Warhammer forums to give players a list of highlights from the 1.21 patch hitting the public test server later this week. While the patch number suggests this won't be a major patch, the highlights suggest otherwise.

Most people agree the biggest issue on Mythic's plate right now is combat responsiveness. Currently, players experience a sigificant "stretch" or "pause" when executing longer duration abilities (animation glitches don't help matters either). Mark says this issue will be fixed in under "normal" gameplay conditions, but may still exist to a degree under high server load.

Other items of note are improvements to the keep siege system that will allow guilds who claim keeps to upgrade their defenses, a Beyond the Sands live event, more bug fixes, and special versions of the Gates of Ekrund and Nordenwatch scenarios.

The balance issue with stacked ground target area of effect damage spells introduced in the previous patch is not touched upon in Mark's highlights, but Adam Gershowitz made a post on the Ranged Damage Dealers forum detailing the changes coming in 1.21. Overall, this is looking like a solid patch as fans await 1.3.