Interview with Real Time Worlds' David Jones

Back in April we were starting to worry about APB because we hadn't seen or heard anything new about the game in a while. Thankfully, the information is starting to flow again due to E3 and an impending "early 2010" release date. GamesIndustry recently caught up with Realtime Worlds' Creative Director, David Jones and he had a lot of interesting things to say.

You won't learn anything earth-shattering about APB, but this interview gives us a good look at one of the leading forces behind the MMO (darn that pesky label). Given the global economic downturn, David feels his studio needs to focus now more than ever because there's not much chance of raising more venture capital. He's also very happy about the publishing partnership with EA because he feels they'll be able to help build APB a strong marketing presence at retail. Maybe the loaning of Paul Barnett is icing on the cake?

For all of you hoping for closed beta, you might be waiting a little longer since APB is still in an internal testing phase. For all of you worrying about a F2P/RMT business model, your fears can probably be eased since David feels that an online distribution strategy is "maybe pushing the envelope too far" for APB.

This article was originally published on Massively.