Namco Bandai is making a push to capitalize on the iPhone gaming "gold rush," as evidenced by the recent opening
of its new Apple Games division. In an interview with Kotaku
, Apple Games' recently ordained manager, Jonathan Kromrey, explained exactly how the company was going to win over the mobile gaming crowd -- by bringing arcade heavyweights "like Pac-Man
" to Apple's handheld device.
Of course, those last two carry with them a substantial barrier: The iPhone and iPod Touch's limited control capabilities. Kromrey explained that Namco was "thinking about" how to make the brawlers work without a controller. We suggest some sort of voice control scheme, but only because we think it'll result in some hilariously awkward subway rides. "Punch! Punch! Kick! Punch! Block! Spinning Frankensteiner!"