Game design has been trending in recent years towards offering quick, jump-in-jump-out gameplay, moving away from a long standing tradition of extensive dungeons, long group gameplay, and intensive challenges. Certainly many of us would agree that the "new way" is much more versatile than the old way, yet the old time intensive challenges still haven't been forgotten by many members of the community.
So today's grind question
is a matter of your opinion: Do you prefer being able to jump in and out of your game quickly, a la "popcorn missions," or do you like to sit down and take a few hours for your gaming, a la "full course meals."
Shoot your feelings down into the comment box below. We look forward to hearing your opinions!