Naughty Dog's Evan Wells: Motion controls will 'live alongside' conventional games

With this week's release of Uncharted 2, Naughty Dog's Evan Wells is likely finding it difficult to catch his breath while being buried in praise -- praise which is most certainly deserved. In an interview with VG247, Wells offers his opinion on the impact of motion controls on the future of gaming and he even rolls his sleeves up and wades into the console wars, addressing the always present question of platform superiority.

In regards to motion controls, Wells doesn't expect the new tech promised to "supplant the traditional gaming controller any time in the near future," citing that there are just too many games that benefit from traditional controllers. He says these games "would lose something significant" when redesigned for a motion control experience, painting a picture of a future where these new motion-based titles are offered next to more traditional experiences.

As for comments that Uncharted 2 could never work on the Xbox 360, Wells stresses that a platform does not dictate a game's worth and "the differences that you see between any two games has much more to do with the developer than whether it's on the Xbox or PS3." He says that great "programmers and great artists are going to make a great game" and we all know Uncharted 2 certainly had both in spades. In the end, it's not like the Xbox 360 would benefit from having Uncharted 2, anyway. We all know two identical entities can't occupy the same space at the same time.

This article was originally published on Joystiq.