We've got adds here, people: it's Gortok Palehoof (Utgarde Pinnacle) versus Krik'thir the Gatewatcher (Azjol-Nerub). Gortok steps into the Thunderdome fresh from a resounding defeat of Lavanthor, while Krik'thir arrives after besting the Commander Stoutbeard/Kolurg from The Nexus.
Let's review the ground rules:
- Assume that the opponents share similar levels, health pools and comparative overall damage output.
- New clarification: All of the competitors' abilities, including crowd control and other effects to which bosses are usually immune, work on their opponents.
- This deathmatch takes place in neutral territory, which shall in no way hinder either opponent from using his usual resources.
- Don't get caught up in gameplay mechanics and what actual players might do in each encounter.
- Don't neglect style, story and scale.
Gortok Palehoof (Utgarde Pinnacle)
What this place? I will destroy you!
The Magnataur Gortok Palehoof is the second boss of Utgarde Pinnacle. He will be preceded in battle by (one at a time, your choice of sequence) his companions the Furbolg, the Worgen, the Rhino and the Jormungar. Consider the relative power they wield as a group; no single opponent shall be considered as powerful as his opponent.
Gortok Palehoof and sift through player comments about typical tactics for him and his companions.
Krik'thir the Gatewatcher (Azjol-Nerub)
Keep an eye on the tunnel. We must not let anyone through!
I hear footsteps. Be on your guard.
I sense the living. Be ready.
Krik'thir, an Undead Nerubian vizier, is the first boss of Azjol-Nerub who guards the gate that leads further into the ancient city. His commander, Anub'Arak, is a powerful servant of the Lich King.
Krik'thir is accompanied by three groups of three spiders, led by Watcher Silthik, Watcher Gashra and Watcher Narjil. Some groups contain an Anub'ar Skirmisher. Once the first group of spiders has entered battle, the others (and later Krik'thir himself) will eventually join in.
Krik'thir the Gatewatcher
- Curse of Fatigue
- Mind Flay
- Watcher Silthik
- Watcher Gashra
- Watcher Narjil
- Anub'ar Skirmisher
The Thunderdome clash
Remember: no game-mechanic nitpicking. Set aside differences in opponents' health pools, game level and actual damage output. Vote for the spirit of the battle as set forth above, considering each opponent's abilities -- plus the style, scale and story he or she brings to the table. Refer to the ground rules at the beginning for guidance on power and balance.
After you cast your vote, we challenge you to hit the comments with a convincing scenario that will sway fellow readers to vote for your opponent of choice!